Player Matchup

Amaterasu
Amaterasu
MagicMustard
Amaterasu
Level 20
God Stats
1W - 4L
1,439 SR
Queue Stats
22W - 14L
1,692 Elo+
Party 2
Kukulkan
Kukulkan
Raspysalsa
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 131L
1,505 Elo+
Solo
Cabrakan
Cabrakan
Reynauld02
Cabrakan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,505 Elo+
Party 2
Da Ji
Da Ji
Tormentula
Da Ji
Level 29
God Stats
1W - 2L
1,504 SR
Queue Stats
6W - 5L
1,681 Elo+
Party 2
Chiron
Chiron
ZaneTheGrizz
Chiron
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,538 Elo+
Party 2
Team Averages
Level 22
1,489 SR
1,584 Elo+

VS

Team Averages
Level 24
1,535 SR
1,625 Elo+
Thor
Thor
Aspek014638
Thor
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 53L
1,719 Elo+
Solo
Ymir
Ymir
Orbdaddy
Ymir
Level 24
God Stats
11W - 13L
1,500 SR
Queue Stats
160W - 142L
1,591 Elo+
Party 1
Apollo
Apollo
Recqh
Apollo
Level 25
God Stats
25W - 22L
1,651 SR
Queue Stats
192W - 171L
1,598 Elo+
Party 1
Janus
Janus
TreeSmoke4
Janus
Level 24
God Stats
14W - 7L
1,503 SR
Queue Stats
55W - 42L
1,556 Elo+
Solo
King Arthur
King Arthur
zNavarroo
King Arthur
Level 24
God Stats
8W - 3L
1,521 SR
Queue Stats
31W - 24L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MagicMustard
Amaterasu
11
1 / 1 / 0
5,741
478
5,283
9,781
7,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Raspysalsa
Kukulkan
9
0 / 6 / 1
5,280
440
1,883
5,038
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cabrakan
Reynauld02
Cabrakan
9
3 / 4 / 3
6,209
517
5,602
8,793
5,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
9
1 / 3 / 1
6,036
503
4,344
7,517
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
9
4 / 7 / 3
5,938
495
6,162
9,199
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 6
7,361
613
4,850
5,673
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
11
6 / 2 / 7
7,247
604
6,578
9,392
4,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Recqh
Apollo
9
3 / 4 / 4
5,849
487
3,274
7,430
1,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
13
7 / 2 / 7
8,208
684
6,727
4,225
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
zNavarroo
King Arthur
12
1 / 1 / 1
6,624
552
5,611
8,179
7,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
9
Kills
21
21
Deaths
9
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
Amaterasu
MagicMustard
Amaterasu
1
1
0
1
W
Ymir
6
2
7
4.75
L
Kukulkan
Raspysalsa
Kukulkan
0
6
1
0.08
W
Apollo
Recqh
Apollo
3
4
4
1.25
L
Cabrakan
Reynauld02
Cabrakan
3
4
3
1.13
L
Da Ji
1
3
1
0.5
W
Janus
7
2
7
5.25
L
Chiron
4
7
3
0.79
W
King Arthur
zNavarroo
King Arthur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,274
Damage
27,040
40,328
Taken
34,899
20,654
Mitigated
17,390
10,826
Healing
11,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,850
1,093
0
3,068
5,673
2,107
140
257
5,366
0
46,092
L
Amaterasu
MagicMustard
Amaterasu
5,283
2,047
0
4,744
9,781
7,407
0
0
9,388
0
25,439
W
Ymir
6,578
2,468
0
2,742
9,392
4,367
186
3,055
6,337
26,823
0
L
Kukulkan
Raspysalsa
Kukulkan
1,883
42
0
0
5,038
1,630
0
2,676
2,362
23,445
0
W
Apollo
Recqh
Apollo
3,274
2,122
0
1,627
7,430
1,995
818
3,171
4,259
0
18,906
L
Cabrakan
Reynauld02
Cabrakan
5,602
943
0
1,191
8,793
5,956
0
3,561
5,232
13,310
0
L
Da Ji
4,344
997
0
2,465
7,517
2,410
0
1,410
6,082
0
27,945
W
Janus
6,727
251
0
552
4,225
1,150
544
1,002
3,223
49,212
0
L
Chiron
6,162
2,705
325
2,101
9,199
3,251
0
5,633
3,541
0
22,693
W
King Arthur
zNavarroo
King Arthur
5,611
854
0
3,013
8,179
7,771
0
0
7,851
0
33,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,204
Gold Earned
35,289
214
Minions Killed
308
0
Camps Cleared
0
1,014,016
Distance Traveled
1,174,098
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,361
613
92
8
0
264,302
5
L
Amaterasu
5,741
478
59
5
0
199,751
2
W
Ymir
7,247
604
38
3
0
219,423
2
L
Kukulkan
5,280
440
43
4
0
193,471
2
W
Apollo
5,849
487
27
2
0
216,505
1
L
Cabrakan
6,209
517
22
2
0
202,361
0
L
Da Ji
6,036
503
55
5
0
212,006
1
W
Janus
8,208
684
97
8
0
227,225
1
L
Chiron
5,938
495
35
3
0
206,427
0
W
King Arthur
6,624
552
54
5
0
246,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role