Player Matchup

Danzaburou
Danzaburou
Blackstorm4223
Danzaburou
Level 108
God Stats
98W - 78L
1,614 SR
Queue Stats
532W - 505L
1,429 Elo+
Solo
Fenrir
Fenrir
GhostKnife32
Fenrir
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,552 Elo+
Party 1
Ymir
Ymir
Gomiboii
Ymir
Level 103
God Stats
3W - 5L
1,500 SR
Queue Stats
64W - 78L
1,510 Elo+
Party 1
Sun Wukong
Sun Wukong
KymoSama
Sun Wukong
Level 89
God Stats
11W - 14L
1,458 SR
Queue Stats
13W - 19L
1,431 Elo+
Party 1
Hel
Hel
YungGarbij
Hel
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,431 Elo+
Party 1
Team Averages
Level 82
1,515 SR
1,471 Elo+

VS

Team Averages
Level 76
1,598 SR
1,538 Elo+
Nu Wa
Nu Wa
Dauritox
Nu Wa
Level 99
God Stats
6W - 3L
1,897 SR
Queue Stats
116W - 118L
1,560 Elo+
Solo
Nemesis
Nemesis
JdaBOOG
Nemesis
Level 103
God Stats
18W - 18L
1,199 SR
Queue Stats
398W - 382L
1,411 Elo+
Party 2
Izanami
Izanami
Kriz HxC 001
Izanami
Level 55
God Stats
18W - 23L
1,670 SR
Queue Stats
20W - 25L
1,675 Elo+
Solo
Yemoja
Yemoja
RoboticLoCuSt
Yemoja
Level 59
God Stats
16W - 8L
1,723 SR
Queue Stats
65W - 74L
1,530 Elo+
Party 2
Guan Yu
Guan Yu
ThePotato_King
Guan Yu
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
441W - 428L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blackstorm4223
Danzaburou
12
1 / 2 / 0
7,277
455
4,116
10,962
2,766
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
11
0 / 9 / 4
6,808
426
6,291
13,278
6,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
10
1 / 6 / 4
6,433
402
7,530
14,176
8,055
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
KymoSama
Sun Wukong
12
4 / 5 / 0
7,634
477
8,051
12,444
6,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 5 / 1
6,654
416
2,040
10,211
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dauritox
Nu Wa
15
6 / 0 / 12
9,409
588
14,104
7,411
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
JdaBOOG
Nemesis
18
12 / 1 / 8
10,863
679
12,233
11,652
6,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Kriz HxC 001
Izanami
14
3 / 4 / 8
8,254
516
5,981
7,608
2,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 0 / 19
8,511
532
4,593
13,387
10,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
4 / 1 / 11
7,905
494
7,539
13,752
10,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
85
6
Kills
27
27
Deaths
6
9
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Blackstorm4223
Danzaburou
1
2
0
0.5
W
Nu Wa
Dauritox
Nu Wa
6
0
12
12
L
Fenrir
0
9
4
0.22
L
Ymir
1
6
4
0.5
W
Nemesis
JdaBOOG
Nemesis
12
1
8
16
W
Izanami
Kriz HxC 001
Izanami
3
4
8
1.75
L
Sun Wukong
KymoSama
Sun Wukong
4
5
0
0.8
W
2
0
19
11.5
W
4
1
11
9.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,028
Damage
44,450
61,071
Taken
53,810
27,373
Mitigated
32,764
11,827
Healing
23,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Blackstorm4223
Danzaburou
4,116
679
123
5,351
10,962
2,766
780
4,557
6,198
0
52,913
W
Nu Wa
Dauritox
Nu Wa
14,104
3,861
720
3,736
7,411
3,004
2,829
1,161
6,250
55,811
0
L
Fenrir
6,291
1,522
0
1,211
13,278
6,623
0
2,286
10,848
3,887
31,103
L
Ymir
7,530
1,001
564
522
14,176
8,055
132
5,234
8,579
19,509
0
W
Nemesis
JdaBOOG
Nemesis
12,233
7,409
0
1,887
11,652
6,255
59
1,386
10,266
0
80,404
W
Izanami
Kriz HxC 001
Izanami
5,981
4,036
783
379
7,608
2,920
1,768
1,891
5,717
0
48,409
L
Sun Wukong
KymoSama
Sun Wukong
8,051
1,009
0
1,507
12,444
6,994
441
3,338
8,443
0
38,088
W
4,593
1,396
2,976
4,584
13,387
10,539
1,288
2,977
10,410
24,306
0
W
7,539
1,312
2,009
6,425
13,752
10,046
1,134
2,521
11,231
0
24,026
L
2,040
395
572
1,977
10,211
2,935
516
2,291
7,669
26,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,806
Gold Earned
44,942
287
Minions Killed
400
0
Camps Cleared
0
1,359,980
Distance Traveled
1,477,208
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,277
455
85
5
0
265,579
3
W
Nu Wa
9,409
588
97
6
0
271,558
3
L
Fenrir
6,808
426
60
4
0
263,162
2
L
Ymir
6,433
402
34
2
0
282,511
0
W
Nemesis
10,863
679
137
9
0
338,841
4
W
Izanami
8,254
516
93
6
0
287,689
2
L
Sun Wukong
7,634
477
65
4
0
297,756
0
W
Yemoja
8,511
532
33
2
0
271,865
5
W
Guan Yu
7,905
494
40
3
0
307,255
5
L
Hel
6,654
416
43
3
0
250,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role