Player Matchup

Neith
Neith
HornySnowman
Neith
Level 11
God Stats
62W - 35L
1,923 SR
Queue Stats
107W - 62L
1,784 Elo+
Party 2
Ah Puch
Ah Puch
Scotie
Ah Puch
Level 7
God Stats
38W - 26L
1,715 SR
Queue Stats
95W - 61L
1,844 Elo+
Party 2
Ymir
Ymir
ScotieDoesntKno
Ymir
Level 143
God Stats
23W - 16L
1,913 SR
Queue Stats
201W - 216L
1,784 Elo+
Party 2
Team Averages
Level 54
1,851 SR
1,804 Elo+

VS

Team Averages
Level 23
1,729 SR
1,739 Elo+
King Arthur
King Arthur
PrideTheLeo
King Arthur
Level 16
God Stats
0W - 2L
1,860 SR
Queue Stats
96W - 78L
1,854 Elo+
Party 1
Zeus
Zeus
SintheticSlime8
Zeus
Level 25
God Stats
4W - 2L
1,828 SR
Queue Stats
68W - 53L
1,864 Elo+
Party 1
Thanatos
Thanatos
TerraMystica
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 6
10,476
748
16,133
9,595
5,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Scotie
Ah Puch
3
0 / 0 / 0
6,853
490
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
6 / 1 / 5
11,305
808
6,672
12,636
10,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PrideTheLeo
King Arthur
12
1 / 3 / 3
8,934
638
5,300
15,365
11,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 2 / 1
9,815
701
9,765
5,431
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
TerraMystica
Thanatos
10
0 / 6 / 2
7,862
562
3,110
9,793
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
11
Kills
4
4
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
L
King Arthur
PrideTheLeo
King Arthur
1
3
3
0.83
W
Ah Puch
Scotie
Ah Puch
0
0
0
0
W
6
1
5
8.5
L
3
2
1
1.75
L
Thanatos
TerraMystica
Thanatos
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,805
Damage
18,175
22,231
Taken
30,589
15,918
Mitigated
16,598
6,850
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,133
9,685
0
2,345
9,595
5,479
2,368
3,800
5,795
4,109
56,871
L
King Arthur
PrideTheLeo
King Arthur
5,300
466
0
4,416
15,365
11,344
259
4,279
11,086
0
28,615
W
Ah Puch
Scotie
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
6,672
1,720
270
4,235
12,636
10,439
108
6,000
6,636
30,115
0
L
9,765
815
0
1,708
5,431
1,704
604
622
4,809
46,428
0
L
Thanatos
TerraMystica
Thanatos
3,110
866
0
3,642
9,793
3,550
178
3,081
6,712
0
22,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,634
Gold Earned
26,611
147
Minions Killed
146
0
Camps Cleared
0
471,955
Distance Traveled
732,831
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,476
748
108
8
0
212,062
2
L
King Arthur
8,934
638
39
3
0
248,570
1
W
Ah Puch
6,853
490
0
0
0
806
0
W
Ymir
11,305
808
39
3
0
259,087
3
L
Zeus
9,815
701
77
6
0
231,538
4
L
Thanatos
7,862
562
30
2
0
252,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role