Player Matchup

Odin
Odin
GarryGareBear
Odin
Level 99
God Stats
7W - 3L
1,801 SR
Queue Stats
21W - 11L
1,626 Elo+
Party 2
Jing Wei
Jing Wei
Siphor77
Jing Wei
Level 82
God Stats
1W - 2L
1,846 SR
Queue Stats
136W - 75L
1,626 Elo+
Party 2
Ao Kuang
Ao Kuang
TonoHommo
Ao Kuang
Level 107
God Stats
6W - 1L
1,500 SR
Queue Stats
130W - 69L
1,500 Elo+
Party 2
Team Averages
Level 96
1,715 SR
1,584 Elo+

VS

Team Averages
Level 52
1,532 SR
1,419 Elo+
King Arthur
King Arthur
GodCyph
King Arthur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,253 Elo+
Party 1
Ra
Ra
KouteiCola
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Whuddup
Sylvanus
Level 88
God Stats
6W - 11L
1,597 SR
Queue Stats
128W - 129L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 9
9,199
708
6,820
9,309
8,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Jing Wei
Siphor77
Jing Wei
13
0 / 1 / 9
8,855
681
9,384
6,912
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
TonoHommo
Ao Kuang
14
10 / 1 / 2
10,577
814
11,058
12,132
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GodCyph
King Arthur
10
1 / 6 / 2
8,149
627
4,685
10,071
7,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 6 / 3
8,412
647
7,073
8,358
4,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
Whuddup
Sylvanus
12
2 / 2 / 1
8,712
670
7,139
11,907
13,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
14
Kills
4
4
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
King Arthur
GodCyph
King Arthur
1
6
2
0.33
L
1
6
3
0.42
W
Jing Wei
Siphor77
Jing Wei
0
1
9
4.5
W
Ao Kuang
TonoHommo
Ao Kuang
10
1
2
11
L
Sylvanus
Whuddup
Sylvanus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,262
Damage
18,897
28,353
Taken
30,336
14,814
Mitigated
25,573
9,499
Healing
5,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,820
1,755
0
2,336
9,309
8,228
969
4,626
4,591
0
12,232
L
King Arthur
GodCyph
King Arthur
4,685
1,451
0
218
10,071
7,594
452
1,813
8,134
0
16,895
L
7,073
855
648
498
8,358
4,033
252
4,371
3,862
26,899
0
W
Jing Wei
Siphor77
Jing Wei
9,384
7,421
0
500
6,912
2,377
1,337
2,679
4,133
0
50,586
W
Ao Kuang
TonoHommo
Ao Kuang
11,058
2,839
0
6,663
12,132
4,209
775
7,331
4,726
34,165
0
L
Sylvanus
Whuddup
Sylvanus
7,139
1,525
1,719
2,627
11,907
13,946
204
4,942
6,877
38,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,631
Gold Earned
25,273
135
Minions Killed
126
0
Camps Cleared
0
771,823
Distance Traveled
700,560
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,199
708
17
1
0
262,072
3
L
King Arthur
8,149
627
17
1
0
240,659
0
L
Ra
8,412
647
53
4
0
233,555
0
W
Jing Wei
8,855
681
87
7
0
257,456
1
W
Ao Kuang
10,577
814
31
2
0
252,295
1
L
Sylvanus
8,712
670
56
4
0
226,346
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role