Player Matchup

Odin
Odin
BigTug2
Odin
Level 13
God Stats
1W - 2L
1,715 SR
Queue Stats
3W - 6L
1,275 Elo+
Solo
Ymir
Ymir
jansonep
Ymir
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
sTellar_NUt
Nu Wa
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Bellona
Bellona
segajen
Bellona
Level 1
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Apollo
Apollo
whagwanivan
Apollo
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 25
1,543 SR
1,455 Elo+

VS

Team Averages
Level 16
1,586 SR
1,363 Elo+
Nu Wa
Nu Wa
BigChungus123
Nu Wa
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 50L
1,064 Elo+
Solo
Ares
Ares
Drzeus1350
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Odin
Odin
ItsMeTZL
Odin
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 111L
1,567 Elo+
Party 2
Set
Set
PresidentSvanz
Set
Level 28
God Stats
2W - 1L
1,715 SR
Queue Stats
35W - 32L
1,433 Elo+
Party 2
Artemis
Artemis
marcelo86
Artemis
Level 12
God Stats
1W - 0L
1,714 SR
Queue Stats
65W - 49L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BigTug2
Odin
11
3 / 2 / 1
6,087
553
2,676
6,228
3,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
7
1 / 5 / 1
4,642
422
1,717
9,197
3,619
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
1 / 1 / 0
5,498
500
6,076
4,601
1,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
segajen
Bellona
7
0 / 1 / 3
4,783
435
846
1,992
965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
7
1 / 3 / 1
4,927
448
2,242
6,171
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
6,826
621
4,288
5,468
1,498
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 2 / 2
5,042
458
730
4,287
1,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
10
1 / 3 / 0
6,057
551
2,267
6,704
3,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 0
6,137
558
1,875
7,839
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
marcelo86
Artemis
12
6 / 0 / 2
7,579
689
10,271
7,021
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
6
Kills
11
12
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Odin
BigTug2
Odin
3
2
1
1.75
W
1
2
2
1
W
Odin
1
3
0
0.33
W
0
2
0
0
L
Ymir
1
5
1
0.3
W
Artemis
marcelo86
Artemis
6
0
2
7
L
1
1
0
1
L
Bellona
segajen
Bellona
0
1
3
1.5
L
Apollo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,557
Damage
19,431
28,189
Taken
31,319
10,502
Mitigated
11,576
2,484
Healing
6,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,288
934
0
250
5,468
1,498
698
3,281
2,187
40,093
0
L
Odin
BigTug2
Odin
2,676
834
0
200
6,228
3,684
513
448
5,780
0
24,582
W
730
24
0
252
4,287
1,718
202
1,434
2,853
2,460
0
W
Odin
2,267
1,145
0
0
6,704
3,355
1,093
439
6,118
0
23,295
W
1,875
877
0
3,031
7,839
2,628
0
1,323
6,491
0
37,730
L
Ymir
1,717
255
0
641
9,197
3,619
27
1,122
8,075
8,256
0
W
Artemis
marcelo86
Artemis
10,271
6,562
0
2,959
7,021
2,377
1,415
1,316
5,705
0
45,875
L
6,076
1,722
0
0
4,601
1,114
606
2,440
2,161
30,063
0
L
Bellona
segajen
Bellona
846
367
0
210
1,992
965
0
446
1,546
0
7,884
L
Apollo
2,242
1,561
0
1,433
6,171
1,120
111
695
5,476
0
19,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,937
Gold Earned
31,641
163
Minions Killed
280
0
Camps Cleared
0
756,867
Distance Traveled
858,567
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,826
621
70
6
0
195,626
1
L
Odin
6,087
553
49
4
0
176,786
0
W
Ares
5,042
458
6
1
0
110,018
1
W
Odin
6,057
551
50
5
0
187,343
0
W
Set
6,137
558
80
7
0
184,110
0
L
Ymir
4,642
422
17
2
0
170,988
0
W
Artemis
7,579
689
74
7
0
181,470
0
L
Nu Wa
5,498
500
42
4
0
185,569
0
L
Bellona
4,783
435
14
1
0
57,580
0
L
Apollo
4,927
448
41
4
0
165,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role