Player Matchup

Skadi
Skadi
BatZombie16
Skadi
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
186W - 232L
1,503 Elo+
Solo
Achilles
Achilles
ChaoticChaos095
Achilles
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DeathyXIII
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,320 Elo+
Solo
Ymir
Ymir
MitchPhoenix
Ymir
Level 160
God Stats
11W - 10L
1,684 SR
Queue Stats
324W - 415L
1,521 Elo+
Solo
Zhong Kui
Zhong Kui
x RRONIN x
Zhong Kui
Level 128
God Stats
4W - 8L
1,500 SR
Queue Stats
800W - 910L
1,582 Elo+
Solo
Team Averages
Level 108
1,537 SR
1,485 Elo+

VS

Team Averages
Level 116
1,487 SR
1,677 Elo+
Khepri
Khepri
Arhnyx
Khepri
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 38L
1,733 Elo+
Party 1
Thoth
Thoth
IChappy
Thoth
Level 142
God Stats
3W - 3L
1,292 SR
Queue Stats
44W - 18L
1,550 Elo+
Party 1
Neith
Neith
ImWiremu
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
SmellyFrenchMann
Hades
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 132L
1,818 Elo+
Party 1
Danzaburou
Danzaburou
Tekzy
Danzaburou
Level 158
God Stats
2W - 1L
1,641 SR
Queue Stats
210W - 42L
1,787 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
8,637
480
8,451
11,737
3,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
13
2 / 6 / 5
8,215
456
7,585
14,861
13,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
DeathyXIII
Tsukuyomi
13
4 / 11 / 3
8,460
470
8,437
15,067
4,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 3 / 8
8,702
483
6,358
13,831
10,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
x RRONIN x
Zhong Kui
13
4 / 8 / 6
8,460
470
14,491
18,314
10,733
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Arhnyx
Khepri
14
3 / 3 / 13
9,728
540
9,517
15,986
6,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
IChappy
Thoth
16
7 / 3 / 12
10,622
590
16,273
8,983
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
ImWiremu
Neith
13
1 / 5 / 0
8,702
483
3,053
10,234
2,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
16 / 2 / 5
11,966
665
15,379
16,667
12,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Tekzy
Danzaburou
15
5 / 6 / 9
10,288
572
14,103
15,321
5,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
71
18
Kills
32
32
Deaths
19
24
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Khepri
Arhnyx
Khepri
3
3
13
3.17
L
4
4
2
1.25
L
Achilles
2
6
5
0.75
L
Tsukuyomi
DeathyXIII
Tsukuyomi
4
11
3
0.5
W
Thoth
IChappy
Thoth
7
3
12
4.33
W
Neith
ImWiremu
Neith
1
5
0
0.2
L
4
3
8
2.67
W
16
2
5
9.25
W
Danzaburou
Tekzy
Danzaburou
5
6
9
1.58
L
Zhong Kui
x RRONIN x
Zhong Kui
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,322
Damage
58,325
73,810
Taken
67,191
42,768
Mitigated
30,729
13,595
Healing
20,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Arhnyx
Khepri
9,517
1,392
0
580
15,986
6,718
0
8,539
7,392
25,520
0
L
8,451
3,771
0
2,293
11,737
3,578
273
6,311
5,232
0
58,119
L
Achilles
7,585
834
0
1,952
14,861
13,647
0
8,244
6,455
340
34,560
L
Tsukuyomi
DeathyXIII
Tsukuyomi
8,437
2,478
0
1,725
15,067
4,659
0
8,410
6,445
0
39,572
W
Thoth
IChappy
Thoth
16,273
824
0
2,168
8,983
3,094
932
3,363
5,595
65,096
0
W
Neith
ImWiremu
Neith
3,053
1,013
0
3,968
10,234
2,964
2,430
674
9,535
0
39,272
L
6,358
2,263
0
1,306
13,831
10,151
0
6,595
7,106
19,987
0
W
15,379
2,258
383
9,616
16,667
12,609
1,795
3,039
13,419
71,479
0
W
Danzaburou
Tekzy
Danzaburou
14,103
6,433
0
3,945
15,321
5,344
0
5,568
9,628
0
57,801
L
Zhong Kui
x RRONIN x
Zhong Kui
14,491
2,048
0
6,319
18,314
10,733
0
10,545
7,403
48,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,474
Gold Earned
51,306
317
Minions Killed
438
0
Camps Cleared
0
1,541,217
Distance Traveled
1,571,306
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,728
540
27
2
0
333,039
0
L
Skadi
8,637
480
99
6
0
289,514
2
L
Achilles
8,215
456
66
4
0
349,633
1
L
Tsukuyomi
8,460
470
58
3
0
325,563
2
W
Thoth
10,622
590
112
6
0
335,475
1
W
Neith
8,702
483
79
4
0
245,878
0
L
Ymir
8,702
483
19
1
0
302,797
9
W
Hades
11,966
665
135
8
0
319,918
1
W
Danzaburou
10,288
572
85
5
0
336,996
3
L
Zhong Kui
8,460
470
75
4
0
273,710
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role