Player Matchup

Baron Samedi
Baron Samedi
ProjectImmortal
Baron Samedi
Level 23
God Stats
14W - 3L
1,904 SR
Queue Stats
21W - 10L
1,809 Elo+
Party 1
Horus
Horus
PureSlux
Horus
Level 19
God Stats
20W - 10L
2,081 SR
Queue Stats
92W - 68L
1,809 Elo+
Party 1
Terra
Terra
Slenderman2579
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,281 Elo+
Party 2
Thor
Thor
TaxxxEvasion
Thor
Level 19
God Stats
4W - 4L
1,654 SR
Queue Stats
41W - 50L
1,372 Elo+
Party 2
Skadi
Skadi
rynodino
Skadi
Level 24
God Stats
16W - 11L
1,537 SR
Queue Stats
100W - 81L
1,866 Elo+
Party 1
Team Averages
Level 18
1,735 SR
1,627 Elo+

VS

Team Averages
Level 23
1,538 SR
1,571 Elo+
Ymir
Ymir
AnanymousGamer
Ymir
Level 6
God Stats
5W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 3
Odin
Odin
SimianSasquatch
Odin
Level 26
God Stats
2W - 3L
1,430 SR
Queue Stats
37W - 33L
1,687 Elo+
Party 3
Bakasura
Bakasura
iHorrible
Bakasura
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 3
Zeus
Zeus
neurak
Zeus
Level 45
God Stats
10W - 3L
1,760 SR
Queue Stats
175W - 178L
1,669 Elo+
Party 3
Poseidon
Poseidon
ufellforitfool09
Poseidon
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ProjectImmortal
Baron Samedi
16
4 / 6 / 3
10,567
1,057
14,865
13,442
6,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
PureSlux
Horus
15
1 / 7 / 3
9,994
999
6,012
25,585
27,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
0 / 10 / 7
10,124
1,012
2,895
25,790
18,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 7 / 5
9,845
985
11,579
17,885
7,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
rynodino
Skadi
15
0 / 6 / 5
9,084
908
12,921
13,168
5,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

68

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 24
11,295
1,130
8,390
14,600
13,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
6 / 0 / 26
11,262
1,126
16,734
10,838
10,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
iHorrible
Bakasura
17
4 / 2 / 21
10,458
1,046
10,275
10,647
3,720
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
neurak
Zeus
19
15 / 0 / 18
13,302
1,330
34,602
7,107
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 2 / 17
11,604
1,160
20,916
9,155
2,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
142
8
Kills
36
36
Deaths
8
23
Assists
106
Player
Kills
Deaths
Assists
KDA
W
4
4
24
4
L
Baron Samedi
ProjectImmortal
Baron Samedi
4
6
3
0.92
L
Horus
PureSlux
Horus
1
7
3
0.36
W
6
0
26
19
L
0
10
7
0.35
L
3
7
5
0.79
W
Bakasura
iHorrible
Bakasura
4
2
21
7.25
W
Zeus
neurak
Zeus
15
0
18
24
L
Skadi
rynodino
Skadi
0
6
5
0.42
W
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,272
Damage
90,917
95,870
Taken
52,347
65,120
Mitigated
33,449
22,993
Healing
3,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,390
1,874
0
1,056
14,600
13,999
0
5,482
8,880
16,449
0
L
Baron Samedi
ProjectImmortal
Baron Samedi
14,865
1,526
6,235
3,073
13,442
6,324
0
8,111
5,055
43,967
0
L
Horus
PureSlux
Horus
6,012
2,954
2,636
4,112
25,585
27,187
0
16,478
8,632
121
19,299
W
16,734
2,537
0
0
10,838
10,841
0
3,995
6,639
0
23,203
L
2,895
1,460
2,792
2,397
25,790
18,851
0
15,783
8,594
9,076
0
L
11,579
814
0
203
17,885
7,621
0
12,400
4,985
0
17,344
W
Bakasura
iHorrible
Bakasura
10,275
6,300
0
1,254
10,647
3,720
0
3,912
6,564
0
12,527
W
Zeus
neurak
Zeus
34,602
4,672
0
947
7,107
2,211
0
1,744
5,229
54,258
0
L
Skadi
rynodino
Skadi
12,921
5,942
974
571
13,168
5,137
0
9,582
3,360
0
39,395
W
20,916
2,928
0
0
9,155
2,678
0
1,889
7,163
51,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,614
Gold Earned
57,921
171
Minions Killed
197
3
Camps Cleared
4
898,074
Distance Traveled
964,427
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,295
1,130
20
2
0
167,167
0
L
Baron Samedi
10,567
1,057
79
8
0
177,661
1
L
Horus
9,994
999
28
3
0
183,800
0
W
Odin
11,262
1,126
23
2
1
223,663
1
L
Terra
10,124
1,012
17
2
0
185,941
0
L
Thor
9,845
985
6
1
0
193,267
0
W
Bakasura
10,458
1,046
23
2
1
194,477
0
W
Zeus
13,302
1,330
56
6
2
190,240
1
L
Skadi
9,084
908
41
4
3
157,405
1
W
Poseidon
11,604
1,160
75
8
0
188,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role