Player Matchup

Arachne
Arachne
I Go Wee Woo
Arachne
Level 64
God Stats
6W - 10L
1,205 SR
Queue Stats
775W - 706L
1,497 Elo+
Solo
Zhong Kui
Zhong Kui
ObitoTheGod7003
Zhong Kui
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,512 Elo+
Solo
Neith
Neith
chepz__
Neith
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 66L
1,504 Elo+
Solo
Team Averages
Level 50
1,402 SR
1,504 Elo+

VS

Team Averages
Level 77
1,473 SR
1,456 Elo+
Skadi
Skadi
NuhtZack
Skadi
Level 105
God Stats
0W - 2L
1,310 SR
Queue Stats
8W - 13L
1,490 Elo+
Party 1
Scylla
Scylla
YtTally
Scylla
Level 107
God Stats
30W - 21L
1,390 SR
Queue Stats
210W - 199L
1,561 Elo+
Party 1
Zhong Kui
Zhong Kui
Ztsun17
Zhong Kui
Level 18
God Stats
1W - 1L
1,718 SR
Queue Stats
7W - 13L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
I Go Wee Woo
Arachne
13
3 / 5 / 8
10,988
646
8,121
11,277
5,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
ObitoTheGod7003
Zhong Kui
14
2 / 5 / 9
10,923
643
12,118
15,634
11,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
chepz__
Neith
18
11 / 1 / 4
12,903
759
17,714
12,689
4,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
NuhtZack
Skadi
12
0 / 7 / 9
9,722
572
5,986
13,793
4,401
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
YtTally
Scylla
15
9 / 7 / 1
11,965
704
9,339
11,548
4,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Ztsun17
Zhong Kui
15
2 / 2 / 7
11,228
660
11,503
19,506
19,372
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
16
Kills
11
11
Deaths
16
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
I Go Wee Woo
Arachne
3
5
8
1.4
L
Skadi
NuhtZack
Skadi
0
7
9
0.64
W
Zhong Kui
ObitoTheGod7003
Zhong Kui
2
5
9
1.3
L
Scylla
YtTally
Scylla
9
7
1
1.36
L
Zhong Kui
Ztsun17
Zhong Kui
2
2
7
2.75
W
Neith
chepz__
Neith
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,953
Damage
26,828
39,600
Taken
44,847
21,728
Mitigated
27,895
14,819
Healing
7,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
I Go Wee Woo
Arachne
8,121
4,957
0
857
11,277
5,984
204
6,541
4,597
2,214
19,490
L
Skadi
NuhtZack
Skadi
5,986
2,816
0
2,370
13,793
4,401
0
2,764
11,029
0
29,049
W
Zhong Kui
ObitoTheGod7003
Zhong Kui
12,118
1,611
0
7,684
15,634
11,134
1,169
6,966
8,472
48,475
0
L
Scylla
YtTally
Scylla
9,339
311
0
1,494
11,548
4,122
0
2,855
8,693
37,145
0
L
Zhong Kui
Ztsun17
Zhong Kui
11,503
1,105
0
3,328
19,506
19,372
0
6,995
12,511
56,664
0
W
Neith
chepz__
Neith
17,714
7,354
0
6,278
12,689
4,610
1,448
6,842
5,617
0
79,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,814
Gold Earned
32,915
204
Minions Killed
180
0
Camps Cleared
0
882,659
Distance Traveled
753,237
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,988
646
30
2
0
330,147
4
L
Skadi
9,722
572
54
3
0
249,954
1
W
Zhong Kui
10,923
643
60
4
0
269,449
5
L
Scylla
11,965
704
47
3
0
258,299
2
L
Zhong Kui
11,228
660
79
5
0
244,984
0
W
Neith
12,903
759
114
7
0
283,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role