Player Matchup

Loki
Loki
BoogieWoogie69
Loki
Level 24
God Stats
13W - 10L
1,487 SR
Queue Stats
200W - 192L
1,508 Elo+
Party 1
Tyr
Tyr
blukorin
Tyr
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
124W - 110L
1,602 Elo+
Party 1
Ra
Ra
pancuk
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 163L
1,550 Elo+
Party 1
Team Averages
Level 52
1,496 SR
1,553 Elo+

VS

Team Averages
Level 14
1,531 SR
1,341 Elo+
Kukulkan
Kukulkan
Anzuwew
Kukulkan
Level 27
God Stats
19W - 43L
1,625 SR
Queue Stats
184W - 189L
1,367 Elo+
Party 2
Ymir
Ymir
ZzKRITzZ89
Ymir
Level 11
God Stats
3W - 10L
1,468 SR
Queue Stats
16W - 52L
1,367 Elo+
Party 2
Neith
Neith
anakoanz
Neith
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
16W - 46L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 10
10,454
747
10,569
8,846
3,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
10 / 0 / 7
10,328
738
11,471
15,653
9,966
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ra
13
3 / 2 / 10
9,824
702
8,089
7,269
2,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anzuwew
Kukulkan
11
1 / 7 / 1
8,007
572
6,002
9,854
4,416
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
1 / 6 / 1
8,383
599
7,707
15,727
12,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
anakoanz
Neith
9
0 / 6 / 1
7,256
518
2,392
8,519
3,320
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
19
Kills
2
2
Deaths
19
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Anzuwew
Kukulkan
1
7
1
0.21
W
6
0
10
11
L
1
6
1
0.25
L
Neith
anakoanz
Neith
0
6
1
0.08
W
10
0
7
13.5
W
Ra
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,129
Damage
16,101
31,768
Taken
34,100
16,584
Mitigated
20,724
6,242
Healing
564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Anzuwew
Kukulkan
6,002
677
0
0
9,854
4,416
0
1,296
8,558
31,051
0
W
10,569
3,327
0
2,675
8,846
3,878
0
3,790
5,056
0
53,922
L
7,707
1,708
0
564
15,727
12,988
0
5,849
9,878
22,940
0
L
Neith
anakoanz
Neith
2,392
1,017
0
0
8,519
3,320
0
991
7,528
0
7,172
W
11,471
1,196
0
1,923
15,653
9,966
0
5,000
9,863
0
30,360
W
Ra
8,089
721
720
924
7,269
2,740
245
5,022
2,247
42,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,606
Gold Earned
23,646
179
Minions Killed
109
0
Camps Cleared
0
817,363
Distance Traveled
576,925
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,007
572
70
5
0
203,222
5
W
Loki
10,454
747
72
5
0
260,218
6
L
Ymir
8,383
599
27
2
0
214,106
3
L
Neith
7,256
518
12
1
0
159,597
1
W
Tyr
10,328
738
28
2
0
320,139
2
W
Ra
9,824
702
79
6
0
237,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role