Player Matchup

Ganesha
Ganesha
Gold IV
Alucioh
Ganesha
Gold IV
Level 148
God Stats
11W - 14L
1,590 SR
Queue Stats
238W - 227L
1,724 MMR
Solo
Mercury
Mercury
Gold V
Mina7Machine
Mercury
Gold V
Level 127
God Stats
74W - 58L
1,647 SR
Queue Stats
216W - 191L
1,495 MMR
Party 3
Ullr
Ullr
Gold IV
RandosFault
Ullr
Gold IV
Level 120
God Stats
3W - 5L
1,230 SR
Queue Stats
332W - 324L
1,677 MMR
Party 1
Hades
Hades
Gold III
cantbasic
Hades
Gold III
Level 145
God Stats
21W - 11L
2,071 SR
Queue Stats
208W - 207L
1,726 MMR
Party 1
Ra
Ra
Gold II
mikeyhandler
Ra
Gold II
Level 158
God Stats
10W - 10L
1,715 SR
Queue Stats
685W - 609L
1,904 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,651 SR
1,705 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,666 SR
1,676 MMR
Nemesis
Nemesis
Bronze III
SwaglordMLG
Nemesis
Bronze III
Level 98
God Stats
5W - 0L
1,500 SR
Queue Stats
138W - 77L
1,500 MMR
Party 4
Nu Wa
Nu Wa
Gold III
V3N0MxPHANT0M
Nu Wa
Gold III
Level 143
God Stats
14W - 7L
1,765 SR
Queue Stats
281W - 255L
1,726 MMR
Party 2
Izanami
Izanami
Gold I
Xtensionzzz
Izanami
Gold I
Level 131
God Stats
10W - 7L
1,739 SR
Queue Stats
184W - 159L
1,721 MMR
Solo
Guan Yu
Guan Yu
Platinum V
YENROOF
Guan Yu
Platinum V
Level 149
God Stats
50W - 26L
1,825 SR
Queue Stats
208W - 171L
1,898 MMR
Party 4
Sobek
Sobek
Gold V
aG Ragnarok
Sobek
Gold V
Level 156
God Stats
7W - 11L
1,500 SR
Queue Stats
567W - 553L
1,534 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alucioh
Ganesha
11
1 / 6 / 5
7,865
393
3,487
20,082
11,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Mina7Machine
Mercury
17
2 / 5 / 4
10,122
506
9,629
15,805
5,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 5
9,478
474
10,649
17,121
5,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
cantbasic
Hades
14
2 / 10 / 2
8,781
439
11,389
21,455
16,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 4 / 2
9,803
490
12,724
11,384
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
VulcanCu ChulainnCthulhuSet

VS

Bans
PersephoneJanusFenrirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SwaglordMLG
Nemesis
20
8 / 2 / 16
13,030
652
20,509
17,947
8,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 1 / 12
11,840
592
12,285
9,565
4,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Xtensionzzz
Izanami
16
3 / 5 / 6
10,955
548
8,743
13,682
7,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
YENROOF
Guan Yu
18
10 / 1 / 13
12,659
633
19,327
18,056
22,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 2 / 18
10,849
542
8,199
19,366
17,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
94
11
Kills
29
29
Deaths
11
18
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Alucioh
Ganesha
1
6
5
0.58
L
Mercury
Mina7Machine
Mercury
2
5
4
0.8
L
3
4
5
1.38
W
Nemesis
SwaglordMLG
Nemesis
8
2
16
8
W
5
1
12
11
W
Izanami
Xtensionzzz
Izanami
3
5
6
1.2
W
Guan Yu
YENROOF
Guan Yu
10
1
13
16.5
W
3
2
18
6
L
Hades
cantbasic
Hades
2
10
2
0.3
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,878
Damage
69,063
85,847
Taken
78,616
42,644
Mitigated
60,102
21,317
Healing
37,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Alucioh
Ganesha
3,487
445
0
2,487
20,082
11,482
0
5,849
13,893
23,158
0
L
Mercury
Mina7Machine
Mercury
9,629
4,542
0
4,972
15,805
5,621
0
4,011
11,591
0
72,534
L
10,649
4,204
0
3,954
17,121
5,617
712
4,194
12,724
0
66,908
W
Nemesis
SwaglordMLG
Nemesis
20,509
12,240
0
7,910
17,947
8,579
3,117
4,726
12,925
0
92,198
W
12,285
2,248
0
3,151
9,565
4,074
3,610
3,353
5,995
85,940
0
W
Izanami
Xtensionzzz
Izanami
8,743
5,620
0
3,982
13,682
7,410
3,438
4,415
9,171
8,802
81,071
W
Guan Yu
YENROOF
Guan Yu
19,327
5,147
5,327
11,223
18,056
22,729
1,114
8,597
9,066
1,654
78,978
W
8,199
491
0
5,860
19,366
17,310
122
6,030
11,991
25,009
0
L
Hades
cantbasic
Hades
11,389
406
816
4,495
21,455
16,376
0
3,779
17,265
43,536
0
L
12,724
244
1,746
2,847
11,384
3,548
0
3,838
7,225
79,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,049
Gold Earned
59,333
501
Minions Killed
577
0
Camps Cleared
0
1,834,120
Distance Traveled
1,926,828
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,865
393
4
0
0
392,282
7
L
Mercury
10,122
506
131
7
0
423,226
2
L
Ullr
9,478
474
129
6
0
339,702
4
W
Nemesis
13,030
652
145
7
0
440,194
2
W
Nu Wa
11,840
592
148
7
0
350,773
6
W
Izanami
10,955
548
128
6
0
309,474
3
W
Guan Yu
12,659
633
128
6
0
425,602
3
W
Sobek
10,849
542
28
1
0
400,785
6
L
Hades
8,781
439
69
3
0
303,349
5
L
Ra
9,803
490
168
8
0
375,561
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role