Player Matchup

Fenrir
Fenrir
LegionOfEpirus
Fenrir
Level 16
God Stats
23W - 13L
1,524 SR
Queue Stats
35W - 28L
1,477 Elo+
Party 1
Kuzenbo
Kuzenbo
VOHD
Kuzenbo
Level 26
God Stats
14W - 15L
1,113 SR
Queue Stats
23W - 23L
1,177 Elo+
Solo
Cu Chulainn
Cu Chulainn
crimmus
Cu Chulainn
Level 20
God Stats
10W - 11L
1,584 SR
Queue Stats
94W - 74L
1,540 Elo+
Party 1
Chernobog
Chernobog
po_lil_tink1717
Chernobog
Level 59
God Stats
3W - 1L
1,771 SR
Queue Stats
57W - 66L
1,609 Elo+
Party 2
Anubis
Anubis
seaneptune
Anubis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,818 Elo+
Party 2
Team Averages
Level 26
1,498 SR
1,524 Elo+

VS

Team Averages
Level 28
1,518 SR
1,596 Elo+
Ganesha
Ganesha
BorkBorkBork78
Ganesha
Level 27
God Stats
10W - 9L
1,808 SR
Queue Stats
187W - 199L
1,852 Elo+
Party 3
Amaterasu
Amaterasu
Issanm
Amaterasu
Level 22
God Stats
0W - 3L
1,309 SR
Queue Stats
7W - 4L
1,554 Elo+
Solo
Janus
Janus
LSY666
Janus
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 38L
1,557 Elo+
Solo
Ullr
Ullr
MercRebell
Ullr
Level 45
God Stats
6W - 15L
1,500 SR
Queue Stats
542W - 574L
1,519 Elo+
Party 3
Thanatos
Thanatos
fartandballs
Thanatos
Level 16
God Stats
61W - 58L
1,472 SR
Queue Stats
1,100W - 1,143L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 10
10,215
486
7,672
14,346
5,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
VOHD
Kuzenbo
17
9 / 2 / 9
11,835
564
12,484
14,294
16,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
crimmus
Cu Chulainn
20
11 / 1 / 9
12,816
610
21,717
11,565
13,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
po_lil_tink1717
Chernobog
14
0 / 5 / 10
9,095
433
3,288
12,927
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
seaneptune
Anubis
18
7 / 4 / 8
11,165
532
16,190
16,279
8,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 9
8,706
415
6,992
16,269
17,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
Issanm
Amaterasu
15
1 / 7 / 6
8,930
425
7,964
18,732
14,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
LSY666
Janus
15
2 / 8 / 3
10,107
481
7,183
13,281
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 4 / 4
10,987
523
13,220
16,060
6,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Thanatos
fartandballs
Thanatos
16
9 / 5 / 3
10,750
512
8,645
17,120
9,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
43
31
Kills
18
18
Deaths
31
46
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
7
9
0.64
L
Amaterasu
Issanm
Amaterasu
1
7
6
0.57
L
Janus
LSY666
Janus
2
8
3
0.44
W
4
6
10
1.5
L
6
4
4
2
W
Kuzenbo
VOHD
Kuzenbo
9
2
9
6.75
W
Cu Chulainn
crimmus
Cu Chulainn
11
1
9
15.5
L
Thanatos
fartandballs
Thanatos
9
5
3
2.1
W
Chernobog
po_lil_tink1717
Chernobog
0
5
10
1
W
Anubis
seaneptune
Anubis
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,351
Damage
44,004
69,411
Taken
81,462
49,693
Mitigated
51,116
18,864
Healing
20,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,992
168
0
1,303
16,269
17,554
414
5,945
10,324
19,090
0
L
Amaterasu
Issanm
Amaterasu
7,964
3,330
0
3,562
18,732
14,052
0
5,425
13,307
0
41,795
L
Janus
LSY666
Janus
7,183
264
0
940
13,281
3,578
585
9,062
4,219
59,580
0
W
7,672
2,197
0
3,180
14,346
5,895
0
1,722
12,524
0
53,279
L
13,220
6,999
0
4,031
16,060
6,521
1,056
5,429
10,631
0
76,380
W
Kuzenbo
VOHD
Kuzenbo
12,484
4,393
0
2,182
14,294
16,920
667
4,356
9,892
42,802
0
W
Cu Chulainn
crimmus
Cu Chulainn
21,717
4,415
0
862
11,565
13,808
339
1,765
9,646
16,969
77,892
L
Thanatos
fartandballs
Thanatos
8,645
1,815
0
11,014
17,120
9,411
0
7,837
9,283
6,415
48,419
W
Chernobog
po_lil_tink1717
Chernobog
3,288
1,816
0
4,986
12,927
4,075
810
1,276
11,626
0
40,611
W
Anubis
seaneptune
Anubis
16,190
472
0
7,654
16,279
8,995
772
5,249
10,952
80,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,126
Gold Earned
49,480
504
Minions Killed
446
0
Camps Cleared
0
2,023,481
Distance Traveled
1,947,374
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,706
415
1
0
0
403,979
0
L
Amaterasu
8,930
425
82
4
0
393,211
1
L
Janus
10,107
481
135
6
0
356,842
0
W
Fenrir
10,215
486
94
4
0
417,758
3
L
Ullr
10,987
523
145
7
0
369,121
0
W
Kuzenbo
11,835
564
40
2
0
438,304
0
W
Cu Chulainn
12,816
610
170
8
0
459,090
1
L
Thanatos
10,750
512
83
4
0
424,221
0
W
Chernobog
9,095
433
71
3
0
344,124
0
W
Anubis
11,165
532
129
6
0
364,205
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role