Player Matchup

Nemesis
Nemesis
Ooday93
Nemesis
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 74L
1,538 Elo+
Party 1
Discordia
Discordia
Sharro12
Discordia
Level 80
God Stats
2W - 0L
1,715 SR
Queue Stats
12W - 30L
1,429 Elo+
Party 1
Chaac
Chaac
ovuge
Chaac
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 28L
1,429 Elo+
Party 1
Team Averages
Level 85
1,572 SR
1,465 Elo+

VS

Team Averages
Level 31
1,417 SR
1,412 Elo+
Discordia
Discordia
Lewdio
Discordia
Level 7
God Stats
0W - 1L
1,252 SR
Queue Stats
0W - 4L
1,235 Elo+
Party 2
Baron Samedi
Baron Samedi
Pesukarhuu
Baron Samedi
Level 64
God Stats
2W - 5L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Bakasura
Bakasura
mxnors
Bakasura
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ooday93
Nemesis
17
5 / 5 / 10
14,540
661
15,254
20,905
11,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
Sharro12
Discordia
19
9 / 4 / 9
15,406
700
26,580
16,165
5,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
ovuge
Chaac
17
4 / 4 / 13
14,029
638
15,915
22,398
29,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Lewdio
Discordia
16
3 / 7 / 6
13,772
626
12,368
15,876
8,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Pesukarhuu
Baron Samedi
17
2 / 3 / 10
14,057
639
17,377
29,319
37,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
mxnors
Bakasura
17
8 / 8 / 3
14,477
658
12,959
22,230
13,104
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
18
Kills
13
13
Deaths
18
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
Lewdio
Discordia
3
7
6
0.86
W
Nemesis
Ooday93
Nemesis
5
5
10
2
L
Baron Samedi
Pesukarhuu
Baron Samedi
2
3
10
2.33
W
Discordia
Sharro12
Discordia
9
4
9
3.38
L
Bakasura
mxnors
Bakasura
8
8
3
1.19
W
Chaac
ovuge
Chaac
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,749
Damage
42,704
59,468
Taken
67,425
47,257
Mitigated
59,812
26,252
Healing
18,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Lewdio
Discordia
12,368
1,506
851
2,539
15,876
8,748
1,218
7,097
8,625
57,563
0
W
Nemesis
Ooday93
Nemesis
15,254
8,835
1,336
7,839
20,905
11,974
404
10,357
9,778
0
83,260
L
Baron Samedi
Pesukarhuu
Baron Samedi
17,377
2,558
2,321
9,815
29,319
37,960
231
10,317
18,552
65,063
0
W
Discordia
Sharro12
Discordia
26,580
711
1,209
5,288
16,165
5,864
283
8,211
7,637
96,177
0
L
Bakasura
mxnors
Bakasura
12,959
9,194
0
2,732
22,230
13,104
1,766
10,437
11,545
0
28,950
W
Chaac
ovuge
Chaac
15,915
1,716
1,144
9,436
22,398
29,419
899
11,447
10,454
449
56,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,975
Gold Earned
42,306
246
Minions Killed
195
0
Camps Cleared
0
1,237,224
Distance Traveled
1,089,073
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,772
626
73
3
0
355,431
0
W
Nemesis
14,540
661
86
4
0
414,919
0
L
Baron Samedi
14,057
639
77
4
0
331,573
2
W
Discordia
15,406
700
94
4
0
387,146
0
L
Bakasura
14,477
658
45
2
0
402,069
0
W
Chaac
14,029
638
66
3
0
435,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role