Player Matchup

Janus
Janus
El_ChoChua21
Janus
Level 28
God Stats
31W - 45L
1,642 SR
Queue Stats
730W - 830L
1,392 Elo+
Party 2
Mulan
Mulan
ElanifFreddo
Mulan
Level 30
God Stats
0W - 4L
1,311 SR
Queue Stats
4W - 17L
1,333 Elo+
Solo
Thanatos
Thanatos
Pflaster1
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
temp-386571
Chiron
Level 12
God Stats
41W - 41L
1,433 SR
Queue Stats
56W - 59L
1,363 Elo+
Party 2
Hera
Hera
xTheN1T0P0W3Rx
Hera
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,551 Elo+
Party 2
Team Averages
Level 18
1,477 SR
1,428 Elo+

VS

Team Averages
Level 22
1,686 SR
1,353 Elo+
Ymir
Ymir
Cbin420
Ymir
Level 17
God Stats
13W - 18L
1,500 SR
Queue Stats
47W - 69L
1,083 Elo+
Solo
Bacchus
Bacchus
Dirt Enrgy
Bacchus
Level 27
God Stats
16W - 15L
1,649 SR
Queue Stats
284W - 311L
1,512 Elo+
Party 1
Cupid
Cupid
SirEnrgy
Cupid
Level 22
God Stats
34W - 19L
1,845 SR
Queue Stats
136W - 138L
1,627 Elo+
Party 1
Merlin
Merlin
The_Outkast_King
Merlin
Level 18
God Stats
1W - 0L
1,979 SR
Queue Stats
3W - 2L
1,208 Elo+
Solo
Olorun
Olorun
superace1
Olorun
Level 28
God Stats
6W - 6L
1,457 SR
Queue Stats
57W - 80L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
9,106
414
7,597
12,474
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 6 / 4
9,682
440
10,458
16,117
6,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Pflaster1
Thanatos
16
4 / 4 / 3
10,088
459
4,511
16,557
6,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
11
0 / 8 / 2
7,603
346
3,040
13,035
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 4 / 4
9,129
415
5,612
8,364
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cbin420
Ymir
15
1 / 5 / 6
9,471
431
6,092
17,441
20,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Dirt Enrgy
Bacchus
16
3 / 1 / 9
10,802
491
6,045
9,952
9,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
SirEnrgy
Cupid
20
20 / 2 / 3
12,925
588
22,913
10,852
7,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
2 / 3 / 0
10,624
483
4,770
4,361
1,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
superace1
Olorun
15
1 / 3 / 4
9,617
437
3,201
9,313
3,620
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
13
Kills
27
28
Deaths
14
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
Cbin420
Ymir
1
5
6
0.8
W
Bacchus
Dirt Enrgy
Bacchus
3
1
9
7.5
L
1
6
1
0.25
L
5
6
4
1.17
L
Thanatos
Pflaster1
Thanatos
4
4
3
1.38
W
Cupid
SirEnrgy
Cupid
20
2
3
10.75
W
2
3
0
0.67
W
Olorun
superace1
Olorun
1
3
4
1
L
Chiron
0
8
2
0.13
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,218
Damage
43,021
66,547
Taken
51,919
25,458
Mitigated
42,307
21,282
Healing
11,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Cbin420
Ymir
6,092
739
0
1,361
17,441
20,047
741
2,503
14,938
43,016
0
W
Bacchus
Dirt Enrgy
Bacchus
6,045
574
0
3,032
9,952
9,410
834
2,894
7,058
31,495
0
L
7,597
535
22
1,699
12,474
4,847
1,536
6,578
5,896
59,170
0
L
10,458
2,327
0
3,039
16,117
6,934
572
6,191
9,926
0
44,556
L
Thanatos
Pflaster1
Thanatos
4,511
1,604
0
13,168
16,557
6,004
222
2,713
13,844
0
61,186
W
Cupid
SirEnrgy
Cupid
22,913
15,412
162
4,155
10,852
7,422
1,764
2,075
8,777
7,983
92,064
W
4,770
431
0
0
4,361
1,808
922
1,631
2,730
55,888
0
W
Olorun
superace1
Olorun
3,201
2,012
395
2,750
9,313
3,620
920
4,106
5,207
45,730
0
L
Chiron
3,040
1,543
569
2,076
13,035
4,772
207
3,220
9,815
0
23,414
L
5,612
1,946
0
709
8,364
2,901
516
2,547
5,817
38,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,608
Gold Earned
53,439
370
Minions Killed
440
0
Camps Cleared
0
1,850,801
Distance Traveled
1,829,056
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,471
431
54
2
0
311,981
0
W
Bacchus
10,802
491
34
2
0
441,188
2
L
Janus
9,106
414
92
4
0
356,516
1
L
Mulan
9,682
440
71
3
0
378,370
0
L
Thanatos
10,088
459
84
4
0
415,064
2
W
Cupid
12,925
588
139
6
0
365,630
1
W
Merlin
10,624
483
113
5
0
370,052
0
W
Olorun
9,617
437
100
5
0
340,205
1
L
Chiron
7,603
346
52
2
0
304,391
0
L
Hera
9,129
415
71
3
0
396,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role