Player Matchup

Odin
Odin
Gonown
Odin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,134 Elo+
Party 3
Ares
Ares
JULIO_BRKS
Ares
Level 69
God Stats
0W - 2L
1,291 SR
Queue Stats
33W - 39L
1,346 Elo+
Party 2
Nu Wa
Nu Wa
LoC4nty_BRKS
Nu Wa
Level 61
God Stats
7W - 5L
1,813 SR
Queue Stats
68W - 71L
1,539 Elo+
Party 2
Cu Chulainn
Cu Chulainn
P3DRO-_BRKS
Cu Chulainn
Level 88
God Stats
25W - 22L
1,541 SR
Queue Stats
39W - 32L
1,392 Elo+
Party 2
Anhur
Anhur
freeal
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,134 Elo+
Party 3
Team Averages
Level 58
1,529 SR
1,309 Elo+

VS

Team Averages
Level 82
1,497 SR
1,522 Elo+
Agni
Agni
ElTuteOk
Agni
Level 75
God Stats
14W - 17L
1,467 SR
Queue Stats
72W - 96L
1,482 Elo+
Party 1
Sun Wukong
Sun Wukong
KobaltsX
Sun Wukong
Level 132
God Stats
11W - 13L
1,490 SR
Queue Stats
375W - 349L
1,483 Elo+
Solo
Achilles
Achilles
SebaUriarte
Achilles
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 23L
1,625 Elo+
Party 1
Medusa
Medusa
TheGrood20
Medusa
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 106L
1,500 Elo+
Solo
Nemesis
Nemesis
bobduketo
Nemesis
Level 68
God Stats
3W - 3L
1,527 SR
Queue Stats
200W - 202L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Gonown
Odin
10
3 / 2 / 0
6,398
533
1,324
7,679
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 3
5,919
493
2,626
8,435
4,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 3 / 1
6,869
572
7,104
6,397
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
P3DRO-_BRKS
Cu Chulainn
11
0 / 5 / 1
6,442
537
6,399
11,906
5,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
freeal
Anhur
10
0 / 4 / 1
5,778
482
2,091
8,889
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
3 / 1 / 2
7,077
590
5,864
4,710
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
KobaltsX
Sun Wukong
11
4 / 2 / 3
7,324
610
6,771
8,104
3,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
SebaUriarte
Achilles
12
4 / 1 / 1
6,966
581
6,737
9,516
7,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
TheGrood20
Medusa
12
3 / 2 / 3
6,991
583
4,750
5,762
1,634
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
bobduketo
Nemesis
13
4 / 0 / 1
7,241
603
4,063
5,389
3,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
18
18
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Agni
3
1
2
4
L
Odin
Gonown
Odin
3
2
0
1.5
L
0
4
3
0.38
W
Sun Wukong
KobaltsX
Sun Wukong
4
2
3
2.75
L
3
3
1
1.17
L
Cu Chulainn
P3DRO-_BRKS
Cu Chulainn
0
5
1
0.1
W
Achilles
SebaUriarte
Achilles
4
1
1
4.5
W
Medusa
TheGrood20
Medusa
3
2
3
2.25
W
Nemesis
bobduketo
Nemesis
4
0
1
4.5
L
Anhur
freeal
Anhur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,544
Damage
28,185
43,306
Taken
33,481
17,441
Mitigated
17,786
13,095
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
5,864
477
0
1,157
4,710
1,418
168
2,264
2,250
41,831
0
L
Odin
Gonown
Odin
1,324
589
501
3,558
7,679
2,433
0
1,120
6,456
0
23,082
L
2,626
108
0
1,319
8,435
4,918
0
1,449
6,920
20,844
0
W
Sun Wukong
KobaltsX
Sun Wukong
6,771
2,509
0
1,999
8,104
3,968
557
3,554
4,360
0
36,731
L
7,104
1,363
0
1,806
6,397
1,968
0
3,007
3,154
35,314
0
L
Cu Chulainn
P3DRO-_BRKS
Cu Chulainn
6,399
1,870
0
3,119
11,906
5,568
0
96
11,435
1,859
37,798
W
Achilles
SebaUriarte
Achilles
6,737
2,794
0
2,707
9,516
7,308
588
1,145
8,227
0
37,864
W
Medusa
TheGrood20
Medusa
4,750
2,139
0
1,907
5,762
1,634
493
1,598
4,050
0
37,525
W
Nemesis
bobduketo
Nemesis
4,063
2,201
0
1,672
5,389
3,458
440
733
4,535
6,008
33,746
L
Anhur
freeal
Anhur
2,091
816
0
2,792
8,889
2,554
0
39
8,850
0
27,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,406
Gold Earned
35,599
310
Minions Killed
360
0
Camps Cleared
0
1,079,014
Distance Traveled
1,173,849
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,077
590
86
7
0
239,830
4
L
Odin
6,398
533
57
5
0
232,726
1
L
Ares
5,919
493
22
2
0
220,227
3
W
Sun Wukong
7,324
610
50
4
0
212,918
2
L
Nu Wa
6,869
572
77
6
0
217,737
2
L
Cu Chulainn
6,442
537
82
7
0
205,252
1
W
Achilles
6,966
581
72
6
0
205,931
0
W
Medusa
6,991
583
69
6
0
218,368
5
W
Nemesis
7,241
603
83
7
0
296,802
2
L
Anhur
5,778
482
72
6
0
203,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role