Player Matchup

Achilles
Achilles
DudeRide
Achilles
Level 63
God Stats
14W - 13L
1,832 SR
Queue Stats
21W - 22L
1,822 Elo+
Party 2
Bacchus
Bacchus
Falloute
Bacchus
Level 97
God Stats
5W - 4L
1,787 SR
Queue Stats
26W - 29L
1,822 Elo+
Party 2
Ne Zha
Ne Zha
Lorenes
Ne Zha
Level 118
God Stats
4W - 3L
1,330 SR
Queue Stats
194W - 168L
1,495 Elo+
Solo
Hera
Hera
Soxxie
Hera
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,747 Elo+
Party 2
Artemis
Artemis
Zwenot
Artemis
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,328 Elo+
Solo
Team Averages
Level 97
1,590 SR
1,643 Elo+

VS

Team Averages
Level 139
1,509 SR
1,605 Elo+
Kukulkan
Kukulkan
Paquito98
Kukulkan
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
59W - 44L
1,778 Elo+
Party 1
Eset
Eset
Sceptile
Eset
Level 141
God Stats
3W - 4L
1,544 SR
Queue Stats
271W - 247L
1,517 Elo+
Solo
Vamana
Vamana
Vanhendrixkurt
Vamana
Level 149
God Stats
4W - 0L
1,500 SR
Queue Stats
52W - 57L
1,575 Elo+
Party 1
Ares
Ares
ZMasterGun
Ares
Level 124
God Stats
5W - 4L
1,500 SR
Queue Stats
254W - 250L
1,561 Elo+
Solo
Danzaburou
Danzaburou
edwin497
Danzaburou
Level 156
God Stats
10W - 4L
1,500 SR
Queue Stats
174W - 151L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DudeRide
Achilles
16
2 / 4 / 1
9,146
457
8,109
18,317
21,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
Falloute
Bacchus
13
0 / 3 / 6
8,262
413
7,833
16,120
16,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
Lorenes
Ne Zha
16
5 / 3 / 4
9,849
492
8,206
19,017
8,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
Soxxie
Hera
15
1 / 6 / 1
9,202
460
6,571
10,497
4,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Zwenot
Artemis
14
2 / 8 / 0
9,045
452
6,583
13,213
6,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Paquito98
Kukulkan
17
5 / 2 / 6
11,567
578
7,309
6,589
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
19
8 / 2 / 6
12,049
602
15,907
14,010
5,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
4 / 2 / 6
11,779
589
11,969
18,735
17,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 4 / 14
10,076
504
6,112
18,021
17,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
edwin497
Danzaburou
18
7 / 1 / 10
12,392
620
16,154
14,758
6,111
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
10
Kills
24
24
Deaths
11
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Achilles
DudeRide
Achilles
2
4
1
0.63
L
Bacchus
Falloute
Bacchus
0
3
6
1
L
Ne Zha
Lorenes
Ne Zha
5
3
4
2.33
W
Kukulkan
Paquito98
Kukulkan
5
2
6
4
W
Eset
8
2
6
5.5
L
Hera
Soxxie
Hera
1
6
1
0.25
W
4
2
6
3.5
W
0
4
14
1.75
L
Artemis
Zwenot
Artemis
2
8
0
0.25
W
Danzaburou
edwin497
Danzaburou
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,302
Damage
57,451
77,164
Taken
72,113
56,441
Mitigated
49,627
17,710
Healing
33,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DudeRide
Achilles
8,109
1,314
0
3,945
18,317
21,734
0
6,423
11,361
0
48,073
L
Bacchus
Falloute
Bacchus
7,833
369
0
2,354
16,120
16,015
0
8,411
7,524
30,264
0
L
Ne Zha
Lorenes
Ne Zha
8,206
3,673
0
7,580
19,017
8,064
0
4,046
14,861
0
68,597
W
Kukulkan
Paquito98
Kukulkan
7,309
392
0
713
6,589
2,966
1,268
3,227
3,227
80,317
0
W
Eset
15,907
1,315
1,966
7,505
14,010
5,749
727
2,452
11,501
98,372
0
L
Hera
Soxxie
Hera
6,571
1,373
0
1,684
10,497
4,053
504
5,752
4,559
70,137
0
W
11,969
6,311
0
10,814
18,735
17,621
1,709
1,473
16,693
0
75,877
W
6,112
204
0
3,021
18,021
17,180
168
7,187
10,620
18,878
0
L
Artemis
Zwenot
Artemis
6,583
2,161
0
2,147
13,213
6,575
0
4,860
8,330
6,627
49,210
W
Danzaburou
edwin497
Danzaburou
16,154
8,510
0
9,684
14,758
6,111
2,908
3,159
11,581
0
100,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,504
Gold Earned
57,863
517
Minions Killed
600
0
Camps Cleared
0
1,814,728
Distance Traveled
1,956,091
21
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,146
457
94
5
0
347,584
1
L
Bacchus
8,262
413
40
2
0
422,751
8
L
Ne Zha
9,849
492
122
6
0
379,827
6
W
Kukulkan
11,567
578
148
7
0
390,079
3
W
Eset
12,049
602
149
7
0
394,662
5
L
Hera
9,202
460
161
8
0
356,050
5
W
Vamana
11,779
589
132
7
0
439,024
9
W
Ares
10,076
504
9
0
0
380,166
12
L
Artemis
9,045
452
100
5
0
308,516
1
W
Danzaburou
12,392
620
162
8
0
352,160
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role