Player Matchup

Cthulhu
Cthulhu
Jekyl2Hyde
Cthulhu
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,411 Elo+
Party 2
Bellona
Bellona
KNixon87
Bellona
Level 106
God Stats
8W - 11L
1,500 SR
Queue Stats
46W - 59L
1,495 Elo+
Solo
Nu Wa
Nu Wa
Kitty Godex
Nu Wa
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
253W - 263L
1,680 Elo+
Solo
Izanami
Izanami
Spectrecleb
Izanami
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
211W - 203L
1,497 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VenerableAbyss
Tsukuyomi
Level 120
God Stats
22W - 23L
1,179 SR
Queue Stats
80W - 83L
1,420 Elo+
Party 2
Team Averages
Level 109
1,436 SR
1,501 Elo+

VS

Team Averages
Level 84
1,640 SR
1,560 Elo+
He Bo
He Bo
Invicta Aidan
He Bo
Level 69
God Stats
1W - 3L
1,708 SR
Queue Stats
79W - 66L
1,604 Elo+
Solo
Cabrakan
Cabrakan
N9UYEN
Cabrakan
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 17L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Neezy206
Danzaburou
Level 86
God Stats
40W - 46L
1,744 SR
Queue Stats
368W - 349L
1,538 Elo+
Party 1
Ymir
Ymir
SOUFEND BONY
Ymir
Level 98
God Stats
11W - 16L
1,586 SR
Queue Stats
305W - 312L
1,623 Elo+
Party 1
Amaterasu
Amaterasu
XXXSnak3Eye2XXX
Amaterasu
Level 108
God Stats
8W - 6L
1,662 SR
Queue Stats
639W - 715L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jekyl2Hyde
Cthulhu
18
3 / 6 / 14
12,316
474
7,954
20,432
19,645
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
KNixon87
Bellona
20
5 / 3 / 6
14,160
545
10,645
21,049
19,277
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
4 / 6 / 17
13,541
521
20,638
15,360
5,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Spectrecleb
Izanami
20
20 / 2 / 12
16,173
622
35,030
20,550
8,244
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
VenerableAbyss
Tsukuyomi
20
9 / 5 / 10
14,172
545
13,755
17,333
7,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 7
12,003
462
19,317
17,545
5,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
N9UYEN
Cabrakan
19
2 / 9 / 7
11,731
451
6,535
25,860
18,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Neezy206
Danzaburou
19
8 / 10 / 7
13,274
511
24,526
25,078
10,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 8 / 11
10,388
400
6,809
22,797
17,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
XXXSnak3Eye2XXX
Amaterasu
18
2 / 6 / 7
11,089
427
3,539
22,188
20,863
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
60
41
Kills
21
22
Deaths
41
59
Assists
39
Player
Kills
Deaths
Assists
KDA
L
7
8
7
1.31
W
Cthulhu
Jekyl2Hyde
Cthulhu
3
6
14
1.67
W
Bellona
KNixon87
Bellona
5
3
6
2.67
W
4
6
17
2.08
L
Cabrakan
N9UYEN
Cabrakan
2
9
7
0.61
L
Danzaburou
Neezy206
Danzaburou
8
10
7
1.15
L
2
8
11
0.94
W
Izanami
Spectrecleb
Izanami
20
2
12
13
W
Tsukuyomi
VenerableAbyss
Tsukuyomi
9
5
10
2.8
L
Amaterasu
XXXSnak3Eye2XXX
Amaterasu
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,022
Damage
60,726
94,724
Taken
113,468
60,186
Mitigated
73,231
26,174
Healing
29,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,317
1,315
0
3,774
17,545
5,890
0
6,487
10,690
75,732
0
W
Cthulhu
Jekyl2Hyde
Cthulhu
7,954
637
1,228
2,789
20,432
19,645
992
7,091
13,341
38,609
0
W
Bellona
KNixon87
Bellona
10,645
2,950
0
2,294
21,049
19,277
2,430
5,953
15,096
8,760
102,231
W
20,638
2,943
139
3,721
15,360
5,778
3,566
9,641
5,719
93,346
0
L
Cabrakan
N9UYEN
Cabrakan
6,535
1,117
0
7,539
25,860
18,652
960
5,341
20,239
66,003
0
L
Danzaburou
Neezy206
Danzaburou
24,526
11,135
1,663
7,153
25,078
10,419
1,120
5,339
19,507
0
78,931
L
6,809
1,361
1,642
2,146
22,797
17,407
0
5,427
17,145
25,729
0
W
Izanami
Spectrecleb
Izanami
35,030
27,170
0
10,658
20,550
8,244
3,789
7,532
13,018
0
124,551
W
Tsukuyomi
VenerableAbyss
Tsukuyomi
13,755
2,940
0
5,345
17,333
7,242
522
4,695
12,638
0
82,119
L
Amaterasu
XXXSnak3Eye2XXX
Amaterasu
3,539
1,818
1,074
4,949
22,188
20,863
892
5,116
16,767
0
46,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,362
Gold Earned
58,485
621
Minions Killed
484
0
Camps Cleared
0
2,348,405
Distance Traveled
2,073,770
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,003
462
120
5
0
434,916
0
W
Cthulhu
12,316
474
44
2
0
448,939
4
W
Bellona
14,160
545
167
6
0
501,534
0
W
Nu Wa
13,541
521
126
5
0
441,254
0
L
Cabrakan
11,731
451
127
5
0
413,944
0
L
Danzaburou
13,274
511
118
5
0
425,538
8
L
Ymir
10,388
400
41
2
0
332,691
6
W
Izanami
16,173
622
183
7
0
458,789
7
W
Tsukuyomi
14,172
545
101
4
0
497,889
4
L
Amaterasu
11,089
427
78
3
0
466,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role