Player Matchup

Medusa
Medusa
Bronze III
Flamenightblitz
Medusa
Bronze III
Level 76
God Stats
1W - 1L
1,840 SR
Queue Stats
24W - 25L
1,487 MMR
Party 2
Vulcan
Vulcan
Bronze III
JuniorDeRose
Vulcan
Bronze III
Level 88
God Stats
0W - 1L
1,257 SR
Queue Stats
24W - 25L
1,487 MMR
Party 2
Chaac
Chaac
Bronze III
guuwad
Chaac
Bronze III
Level 46
God Stats
4W - 2L
1,865 SR
Queue Stats
24W - 26L
1,487 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 70
1,654 SR
1,487 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 125
1,578 SR
1,513 MMR
Discordia
Discordia
Bronze III
KOuKi l S13
Discordia
Bronze III
Level 103
God Stats
4W - 5L
1,500 SR
Queue Stats
9W - 17L
1,445 MMR
Solo
Guan Yu
Guan Yu
Bronze III
iProject-Mystic
Guan Yu
Bronze III
Level 148
God Stats
2W - 0L
1,734 SR
Queue Stats
20W - 19L
1,546 MMR
Party 1
Khepri
Khepri
Silver II
iProject-Shadow
Khepri
Silver II
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 12L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 0
9,687
570
6,157
17,439
4,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
12
1 / 6 / 1
9,488
558
10,644
11,789
4,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
guuwad
Chaac
13
1 / 4 / 2
10,282
605
9,333
18,640
17,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
PersephoneCthulhuBacchusAphroditeHe Bo

VS

Bans
Cu ChulainnDanzaburouCerberusIzanamiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KOuKi l S13
Discordia
15
3 / 2 / 14
11,072
651
15,481
7,756
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
16 / 0 / 3
13,169
775
21,659
19,417
15,019
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
0 / 1 / 16
11,178
658
4,584
14,797
17,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
3
Kills
19
19
Deaths
3
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
9
0
0.11
L
Vulcan
1
6
1
0.25
W
Discordia
KOuKi l S13
Discordia
3
2
14
5
L
Chaac
guuwad
Chaac
1
4
2
0.5
W
16
0
3
17.5
W
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,134
Damage
41,724
47,868
Taken
41,970
25,799
Mitigated
35,855
12,288
Healing
10,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,157
2,134
0
3,063
17,439
4,407
0
7,120
10,029
0
51,026
L
Vulcan
10,644
3,152
0
1,821
11,789
4,262
0
5,496
5,937
44,571
0
W
Discordia
KOuKi l S13
Discordia
15,481
627
243
527
7,756
3,235
928
2,934
4,822
64,005
0
L
Chaac
guuwad
Chaac
9,333
1,244
0
7,404
18,640
17,130
0
6,509
11,646
0
36,045
W
21,659
1,923
1,829
5,387
19,417
15,019
1,060
3,860
15,557
105
58,526
W
4,584
92
0
2,223
14,797
17,601
311
4,249
10,548
26,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,457
Gold Earned
35,419
188
Minions Killed
187
0
Camps Cleared
0
858,797
Distance Traveled
969,033
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,687
570
71
4
0
260,161
4
L
Vulcan
9,488
558
60
4
0
288,888
5
W
Discordia
11,072
651
83
5
0
315,471
2
L
Chaac
10,282
605
57
3
0
309,748
4
W
Guan Yu
13,169
775
65
4
0
348,939
5
W
Khepri
11,178
658
39
2
0
304,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role