Player Matchup

Ganesha
Ganesha
ConLive360
Ganesha
Level 25
God Stats
8W - 1L
2,062 SR
Queue Stats
18W - 10L
1,807 Elo+
Party 2
Hera
Hera
GoldenLegend77
Hera
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 119L
1,787 Elo+
Party 2
Pele
Pele
StormFotia
Pele
Level 85
God Stats
5W - 3L
1,719 SR
Queue Stats
23W - 21L
1,710 Elo+
Party 2
Xbalanque
Xbalanque
TheRoyalBandit
Xbalanque
Level 109
God Stats
1W - 1L
1,298 SR
Queue Stats
29W - 31L
1,666 Elo+
Party 2
Cabrakan
Cabrakan
swartz86
Cabrakan
Level 125
God Stats
12W - 16L
1,247 SR
Queue Stats
235W - 223L
1,606 Elo+
Party 2
Team Averages
Level 92
1,565 SR
1,715 Elo+

VS

Team Averages
Level 55
1,552 SR
1,359 Elo+
Neith
Neith
ClaretCracker75
Neith
Level 35
God Stats
1W - 2L
1,483 SR
Queue Stats
46W - 53L
1,397 Elo+
Party 3
Cthulhu
Cthulhu
Hornet423
Cthulhu
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 26L
1,252 Elo+
Party 3
King Arthur
King Arthur
PSYCHOkiller908
King Arthur
Level 128
God Stats
0W - 2L
1,626 SR
Queue Stats
49W - 45L
1,438 Elo+
Party 3
The Morrigan
The Morrigan
Playmaker49bandy
The Morrigan
Level 27
God Stats
3W - 4L
1,409 SR
Queue Stats
8W - 10L
1,168 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jjok08_13
Tsukuyomi
Level 60
God Stats
2W - 3L
1,744 SR
Queue Stats
21W - 20L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ConLive360
Ganesha
16
0 / 2 / 15
10,330
608
7,280
10,101
7,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
14 / 2 / 6
12,604
741
18,385
9,881
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
12 / 5 / 5
10,983
646
12,871
13,476
8,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
TheRoyalBandit
Xbalanque
14
7 / 3 / 8
9,920
584
9,957
8,141
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
swartz86
Cabrakan
14
2 / 4 / 14
9,983
587
14,852
15,096
22,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
7,841
461
4,698
12,813
3,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Hornet423
Cthulhu
13
3 / 8 / 7
8,883
523
6,435
17,962
11,162
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
PSYCHOkiller908
King Arthur
12
1 / 8 / 2
7,363
433
5,039
18,107
11,671
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
Playmaker49bandy
The Morrigan
12
0 / 6 / 7
7,426
437
2,465
10,754
3,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
jjok08_13
Tsukuyomi
14
11 / 7 / 4
10,132
596
12,307
16,779
6,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
41
35
Kills
16
16
Deaths
35
48
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
Ganesha
ConLive360
Ganesha
0
2
15
3.75
W
14
2
6
8.5
L
Cthulhu
Hornet423
Cthulhu
3
8
7
0.81
L
King Arthur
PSYCHOkiller908
King Arthur
1
8
2
0.25
L
The Morrigan
Playmaker49bandy
The Morrigan
0
6
7
0.58
W
12
5
5
2.9
W
Xbalanque
TheRoyalBandit
Xbalanque
7
3
8
3.67
L
Tsukuyomi
jjok08_13
Tsukuyomi
11
7
4
1.86
W
Cabrakan
swartz86
Cabrakan
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,345
Damage
30,944
56,695
Taken
76,415
44,281
Mitigated
36,477
12,316
Healing
7,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,698
1,859
99
2,778
12,813
3,518
0
5,715
7,073
0
40,986
W
Ganesha
ConLive360
Ganesha
7,280
647
0
1,736
10,101
7,319
1,350
2,135
7,966
34,835
0
W
18,385
4,068
0
1,239
9,881
3,624
2,781
1,558
8,323
96,618
0
L
Cthulhu
Hornet423
Cthulhu
6,435
340
0
1,866
17,962
11,162
0
8,754
9,163
21,937
0
L
King Arthur
PSYCHOkiller908
King Arthur
5,039
885
0
0
18,107
11,671
0
7,807
9,932
0
35,996
L
The Morrigan
Playmaker49bandy
The Morrigan
2,465
351
0
675
10,754
3,965
0
7,615
3,079
32,890
0
W
12,871
3,094
0
2,685
13,476
8,183
835
1,553
11,923
6,304
67,596
W
Xbalanque
TheRoyalBandit
Xbalanque
9,957
4,944
0
2,458
8,141
2,820
6,118
2,139
6,002
0
49,149
L
Tsukuyomi
jjok08_13
Tsukuyomi
12,307
3,364
0
2,195
16,779
6,161
0
10,261
6,343
0
39,216
W
Cabrakan
swartz86
Cabrakan
14,852
1,620
0
4,198
15,096
22,335
348
1,721
13,375
52,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,820
Gold Earned
41,645
471
Minions Killed
302
0
Camps Cleared
0
1,584,896
Distance Traveled
1,510,294
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,841
461
90
5
0
258,068
3
W
Ganesha
10,330
608
30
2
0
344,765
4
W
Hera
12,604
741
165
10
0
337,496
2
L
Cthulhu
8,883
523
30
2
0
332,111
0
L
King Arthur
7,363
433
62
4
0
299,215
1
L
The Morrigan
7,426
437
63
4
0
290,149
0
W
Pele
10,983
646
85
5
0
319,404
1
W
Xbalanque
9,920
584
98
6
0
299,395
3
L
Tsukuyomi
10,132
596
57
3
0
330,751
0
W
Cabrakan
9,983
587
93
5
0
283,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role