Player Matchup

Neith
Neith
Banannana
Neith
Level 6
God Stats
6W - 11L
1,142 SR
Queue Stats
33W - 40L
1,143 Elo+
Party 1
Bellona
Bellona
Mommatrippsta
Bellona
Level 28
God Stats
53W - 58L
1,546 SR
Queue Stats
53W - 59L
1,387 Elo+
Solo
Nemesis
Nemesis
fulcuri
Nemesis
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 14L
1,143 Elo+
Party 1
Ymir
Ymir
hotswowlol
Ymir
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 59L
1,143 Elo+
Party 1
Cerberus
Cerberus
sittles
Cerberus
Level 22
God Stats
2W - 5L
1,500 SR
Queue Stats
23W - 24L
1,500 Elo+
Party 1
Team Averages
Level 25
1,438 SR
1,264 Elo+

VS

Team Averages
Level 17
1,363 SR
1,187 Elo+
Freya
Freya
AceBrielle
Freya
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 35L
1,056 Elo+
Party 2
Danzaburou
Danzaburou
Bremjo
Danzaburou
Level 14
God Stats
2W - 5L
1,375 SR
Queue Stats
4W - 10L
1,181 Elo+
Party 2
Discordia
Discordia
Davipro4411
Discordia
Level 26
God Stats
5W - 3L
1,174 SR
Queue Stats
27W - 31L
1,445 Elo+
Solo
Pele
Pele
QiVibez
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,144 Elo+
Solo
Hera
Hera
watermelonpaws
Hera
Level 21
God Stats
16W - 22L
1,265 SR
Queue Stats
25W - 39L
1,110 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Banannana
Neith
18
5 / 0 / 23
11,907
1,082
15,865
6,346
2,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
19
14 / 1 / 17
12,456
1,132
15,434
14,468
10,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
fulcuri
Nemesis
18
9 / 5 / 20
11,632
1,057
16,084
17,792
8,153
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
8 / 0 / 23
12,333
1,121
20,217
14,986
7,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
sittles
Cerberus
17
4 / 1 / 20
10,895
990
10,992
13,118
12,308
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

254

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
1 / 11 / 6
9,840
895
9,096
23,531
11,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Bremjo
Danzaburou
15
0 / 4 / 4
9,267
842
9,455
12,910
4,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Davipro4411
Discordia
16
2 / 9 / 3
10,297
936
18,278
13,579
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
QiVibez
Pele
16
3 / 10 / 4
10,331
939
12,563
23,001
8,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 6 / 5
9,641
876
8,113
12,520
4,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
29
40
Kills
7
7
Deaths
40
103
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Freya
1
11
6
0.36
W
Neith
Banannana
Neith
5
0
23
16.5
L
Danzaburou
Bremjo
Danzaburou
0
4
4
0.5
L
Discordia
Davipro4411
Discordia
2
9
3
0.39
W
Bellona
14
1
17
22.5
L
Pele
QiVibez
Pele
3
10
4
0.5
W
Nemesis
fulcuri
Nemesis
9
5
20
3.8
W
8
0
23
19.5
W
Cerberus
sittles
Cerberus
4
1
20
14
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,592
Damage
57,505
66,710
Taken
85,541
41,363
Mitigated
32,560
10,827
Healing
9,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
9,096
3,155
551
2,947
23,531
11,083
0
7,939
15,592
17,262
0
W
Neith
Banannana
Neith
15,865
8,097
0
1,180
6,346
2,520
0
3,437
2,909
0
39,136
L
Danzaburou
Bremjo
Danzaburou
9,455
2,533
0
759
12,910
4,030
0
3,224
9,686
0
26,772
L
Discordia
Davipro4411
Discordia
18,278
2,307
0
0
13,579
4,754
0
5,686
7,893
38,373
0
W
Bellona
15,434
2,248
584
950
14,468
10,703
0
7,461
6,859
4,784
32,102
L
Pele
QiVibez
Pele
12,563
4,058
0
4,103
23,001
8,374
0
11,339
11,662
0
33,176
W
Nemesis
fulcuri
Nemesis
16,084
8,410
0
3,138
17,792
8,153
0
9,538
8,254
0
31,257
W
20,217
3,591
243
1,182
14,986
7,679
0
8,378
6,608
31,140
0
W
Cerberus
sittles
Cerberus
10,992
1,022
366
3,184
13,118
12,308
0
6,673
6,445
21,900
0
L
8,113
3,920
270
1,254
12,520
4,319
0
3,958
8,562
26,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,223
Gold Earned
49,376
206
Minions Killed
181
3
Camps Cleared
2
986,625
Distance Traveled
787,340
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,840
895
10
1
0
152,526
1
W
Neith
11,907
1,082
61
6
1
169,354
3
L
Danzaburou
9,267
842
28
3
0
149,003
2
L
Discordia
10,297
936
49
4
1
148,964
3
W
Bellona
12,456
1,132
45
4
1
241,087
0
L
Pele
10,331
939
57
5
0
189,373
0
W
Nemesis
11,632
1,057
34
3
0
209,588
2
W
Ymir
12,333
1,121
38
3
1
183,224
0
W
Cerberus
10,895
990
28
3
0
183,372
1
L
Hera
9,641
876
37
3
1
147,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role