Player Matchup

Bellona
Bellona
Crisanti Car
Bellona
Level 155
God Stats
14W - 7L
1,849 SR
Queue Stats
686W - 617L
1,584 Elo+
Party 1
Baron Samedi
Baron Samedi
Puddin957232
Baron Samedi
Level 41
God Stats
7W - 4L
1,645 SR
Queue Stats
85W - 54L
1,756 Elo+
Party 1
Sylvanus
Sylvanus
Reel Deadly
Sylvanus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,570 Elo+
Party 2
Nu Wa
Nu Wa
Shinobrii
Nu Wa
Level 126
God Stats
23W - 30L
1,221 SR
Queue Stats
176W - 146L
1,623 Elo+
Party 1
Izanami
Izanami
Stank Meathole
Izanami
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 34L
1,651 Elo+
Party 2
Team Averages
Level 120
1,543 SR
1,637 Elo+

VS

Team Averages
Level 105
1,652 SR
1,614 Elo+
Thanatos
Thanatos
I AlphaWolf21 I
Thanatos
Level 152
God Stats
9W - 6L
1,500 SR
Queue Stats
298W - 214L
1,603 Elo+
Party 3
Raijin
Raijin
Rampant v2
Raijin
Level 160
God Stats
5W - 0L
1,500 SR
Queue Stats
338W - 214L
1,579 Elo+
Party 3
Sun Wukong
Sun Wukong
TrussingBike432
Sun Wukong
Level 69
God Stats
6W - 6L
1,752 SR
Queue Stats
53W - 56L
1,415 Elo+
Solo
Izanami
Izanami
itstherealcal
Izanami
Level 17
God Stats
49W - 11L
1,968 SR
Queue Stats
122W - 66L
1,892 Elo+
Party 3
Yemoja
Yemoja
syndicate vorte
Yemoja
Level 128
God Stats
46W - 24L
1,539 SR
Queue Stats
298W - 215L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crisanti Car
Bellona
11
0 / 3 / 1
6,475
463
2,836
9,205
4,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Puddin957232
Baron Samedi
13
4 / 1 / 0
7,855
561
5,851
5,295
3,028
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Reel Deadly
Sylvanus
9
0 / 4 / 1
5,522
394
3,092
6,597
4,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Shinobrii
Nu Wa
14
1 / 2 / 1
7,866
562
7,124
7,353
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 0
6,199
443
2,519
6,619
3,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
6 / 2 / 4
7,719
551
6,066
10,478
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
Rampant v2
Raijin
15
5 / 0 / 4
8,802
629
11,072
7,355
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
TrussingBike432
Sun Wukong
11
1 / 3 / 0
6,819
487
1,600
6,798
2,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
11
0 / 1 / 5
6,924
495
1,264
5,269
1,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 7
6,709
479
2,379
5,327
3,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
14
14
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
Crisanti Car
Bellona
0
3
1
0.17
W
Thanatos
6
2
4
4
L
Baron Samedi
Puddin957232
Baron Samedi
4
1
0
4
W
Raijin
Rampant v2
Raijin
5
0
4
7
L
Sylvanus
Reel Deadly
Sylvanus
0
4
1
0.13
L
Nu Wa
Shinobrii
Nu Wa
1
2
1
0.75
L
1
4
0
0.25
W
Sun Wukong
TrussingBike432
Sun Wukong
1
3
0
0.33
W
Izanami
0
1
5
2.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,422
Damage
22,381
35,069
Taken
35,227
18,048
Mitigated
13,160
11,305
Healing
16,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Crisanti Car
Bellona
2,836
1,296
0
2,558
9,205
4,470
0
3,228
5,811
0
41,505
W
Thanatos
6,066
1,375
0
10,188
10,478
3,328
0
4,309
6,063
0
41,551
L
Baron Samedi
Puddin957232
Baron Samedi
5,851
215
0
2,518
5,295
3,028
12
171
5,124
40,640
0
W
Raijin
Rampant v2
Raijin
11,072
892
0
2,194
7,355
2,449
142
2,766
4,291
64,706
0
L
Sylvanus
Reel Deadly
Sylvanus
3,092
354
851
1,570
6,597
4,794
0
2,273
4,259
16,773
0
L
Nu Wa
Shinobrii
Nu Wa
7,124
1,640
0
2,799
7,353
2,339
0
4,190
2,825
54,970
0
L
2,519
1,598
0
1,009
6,619
3,417
0
2,936
3,599
4,235
39,221
W
Sun Wukong
TrussingBike432
Sun Wukong
1,600
228
0
513
6,798
2,855
0
4,453
2,275
0
24,854
W
Izanami
1,264
584
0
1,117
5,269
1,453
0
1,877
3,322
0
44,116
W
2,379
310
615
2,253
5,327
3,075
0
2,400
2,845
11,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,917
Gold Earned
36,973
400
Minions Killed
375
0
Camps Cleared
0
1,238,307
Distance Traveled
1,340,232
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,475
463
82
6
0
298,430
1
W
Thanatos
7,719
551
76
5
0
278,000
1
L
Baron Samedi
7,855
561
97
7
0
242,709
5
W
Raijin
8,802
629
133
10
0
284,610
5
L
Sylvanus
5,522
394
17
1
0
213,433
2
L
Nu Wa
7,866
562
106
8
0
270,403
2
L
Izanami
6,199
443
98
7
0
213,332
0
W
Sun Wukong
6,819
487
44
3
0
277,516
0
W
Izanami
6,924
495
102
7
0
230,865
0
W
Yemoja
6,709
479
20
1
0
269,241
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role