Player Matchup

Medusa
Medusa
JoeSag
Medusa
Level 87
God Stats
4W - 0L
1,719 SR
Queue Stats
164W - 93L
1,825 Elo+
Party 1
Odin
Odin
KGH14789
Odin
Level 21
God Stats
3W - 1L
1,879 SR
Queue Stats
152W - 99L
1,822 Elo+
Party 1
Ra
Ra
PauGioKill
Ra
Level 18
God Stats
4W - 0L
1,960 SR
Queue Stats
107W - 28L
1,825 Elo+
Party 1
Thor
Thor
ZuzitoSins
Thor
Level 19
God Stats
32W - 20L
1,701 SR
Queue Stats
386W - 231L
1,889 Elo+
Party 1
Ymir
Ymir
joseballistick
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 32
1,752 SR
1,772 Elo+

VS

Team Averages
Level 19
1,536 SR
1,439 Elo+
Heimdallr
Heimdallr
MyTicS_PiTuLyN
Heimdallr
Level 28
God Stats
2W - 4L
1,714 SR
Queue Stats
60W - 55L
1,664 Elo+
Party 2
Kali
Kali
Tatonga
Kali
Level 17
God Stats
2W - 2L
1,267 SR
Queue Stats
28W - 30L
1,251 Elo+
Party 2
Chang'e
Chang'e
kurataz
Chang'e
Level 29
God Stats
1W - 3L
1,701 SR
Queue Stats
7W - 11L
1,473 Elo+
Solo
Ymir
Ymir
martymorris
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,448 Elo+
Party 2
Osiris
Osiris
ripa943
Osiris
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 13L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JoeSag
Medusa
11
9 / 0 / 5
7,183
653
10,909
6,013
2,016
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
11
1 / 0 / 7
6,297
572
2,953
5,241
2,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
5 / 0 / 5
8,127
739
3,910
4,050
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
8 / 0 / 3
7,618
693
4,525
6,098
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
2 / 0 / 7
5,703
518
1,687
4,650
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MyTicS_PiTuLyN
Heimdallr
7
0 / 7 / 0
4,354
396
3,293
8,183
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

Kali
Tatonga
Kali
9
0 / 4 / 0
5,166
470
2,932
8,631
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
kurataz
Chang'e
8
0 / 4 / 0
4,688
426
1,895
6,453
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

6
0 / 5 / 0
4,434
403
901
6,807
2,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
ripa943
Osiris
7
0 / 5 / 0
4,628
421
1,640
5,784
4,056
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
0
25
Kills
0
0
Deaths
25
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
JoeSag
Medusa
9
0
5
11.5
W
Odin
1
0
7
4.5
L
Heimdallr
MyTicS_PiTuLyN
Heimdallr
0
7
0
0
W
5
0
5
7.5
L
Kali
Tatonga
Kali
0
4
0
0
W
8
0
3
9.5
W
2
0
7
5.5
L
Chang'e
kurataz
Chang'e
0
4
0
0
L
0
5
0
0
L
Osiris
ripa943
Osiris
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,984
Damage
10,661
26,052
Taken
35,858
12,040
Mitigated
13,020
9,420
Healing
6,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
JoeSag
Medusa
10,909
4,350
0
2,186
6,013
2,016
1,869
106
5,907
0
41,950
W
Odin
2,953
1,533
0
977
5,241
2,909
320
74
5,167
0
17,358
L
Heimdallr
MyTicS_PiTuLyN
Heimdallr
3,293
1,295
0
797
8,183
2,119
0
1,743
6,341
0
16,617
W
3,910
286
1,099
2,083
4,050
1,454
623
926
3,124
57,054
0
L
Kali
Tatonga
Kali
2,932
1,434
0
3,307
8,631
2,603
0
611
7,869
0
26,463
W
4,525
1,288
0
2,469
6,098
2,211
86
654
5,444
0
39,841
W
1,687
408
0
606
4,650
3,450
78
1,036
3,614
8,697
0
L
Chang'e
kurataz
Chang'e
1,895
0
102
2,049
6,453
1,754
0
1,567
4,758
20,487
0
L
901
280
0
453
6,807
2,488
0
1,317
5,465
5,008
0
L
Osiris
ripa943
Osiris
1,640
756
0
0
5,784
4,056
405
81
5,540
0
10,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,928
Gold Earned
23,270
321
Minions Killed
159
0
Camps Cleared
0
1,163,685
Distance Traveled
891,128
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,183
653
52
5
0
215,634
5
W
Odin
6,297
572
38
3
0
245,154
0
L
Heimdallr
4,354
396
31
3
0
160,872
1
W
Ra
8,127
739
124
11
0
242,076
5
L
Kali
5,166
470
63
6
0
203,959
0
W
Thor
7,618
693
92
8
0
244,022
2
W
Ymir
5,703
518
15
1
0
216,799
2
L
Chang'e
4,688
426
40
4
0
186,355
1
L
Ymir
4,434
403
7
1
0
169,048
0
L
Osiris
4,628
421
18
2
0
170,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role