Player Matchup

Tsukuyomi
Tsukuyomi
BocchiHitori
Tsukuyomi
Level 156
God Stats
0W - 1L
1,823 SR
Queue Stats
12W - 16L
1,277 Elo+
Party 1
Neith
Neith
Caroline9
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
DanTeeU
Janus
Level 158
God Stats
1W - 9L
1,500 SR
Queue Stats
114W - 112L
1,277 Elo+
Party 1
Raijin
Raijin
IRacu
Raijin
Level 158
God Stats
0W - 1L
1,845 SR
Queue Stats
22W - 20L
1,500 Elo+
Party 1
Hercules
Hercules
Meliiiodas
Hercules
Level 160
God Stats
4W - 7L
1,500 SR
Queue Stats
99W - 93L
1,277 Elo+
Party 1
Team Averages
Level 157
1,634 SR
1,366 Elo+

VS

Team Averages
Level 146
1,669 SR
1,775 Elo+
Danzaburou
Danzaburou
Asurvivor101
Danzaburou
Level 142
God Stats
23W - 9L
1,862 SR
Queue Stats
167W - 143L
1,875 Elo+
Party 2
Sylvanus
Sylvanus
DarkVikingRsA
Sylvanus
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 129L
1,805 Elo+
Solo
Ao Kuang
Ao Kuang
Kumă
Ao Kuang
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,746 Elo+
Solo
Guan Yu
Guan Yu
OnlyMythical
Guan Yu
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 79L
1,550 Elo+
Solo
Anubis
Anubis
irnewb
Anubis
Level 128
God Stats
22W - 8L
1,984 SR
Queue Stats
26W - 15L
1,898 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BocchiHitori
Tsukuyomi
17
5 / 6 / 11
11,562
723
15,193
15,995
12,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Caroline9
Neith
19
6 / 2 / 20
12,402
775
24,066
12,962
5,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
DanTeeU
Janus
20
8 / 5 / 14
13,715
857
16,868
11,683
4,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
IRacu
Raijin
18
6 / 6 / 12
12,021
751
15,977
16,417
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Meliiiodas
Hercules
18
5 / 1 / 21
12,253
766
20,188
21,353
21,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Asurvivor101
Danzaburou
19
5 / 5 / 7
12,413
776
17,951
14,793
8,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
DarkVikingRsA
Sylvanus
17
2 / 5 / 9
11,746
734
9,099
21,873
23,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ao Kuang
Kumă
Ao Kuang
17
5 / 8 / 4
11,907
744
8,291
17,264
10,706
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
OnlyMythical
Guan Yu
19
4 / 7 / 8
13,184
824
14,177
33,866
28,390
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
irnewb
Anubis
20
4 / 5 / 11
12,734
796
20,458
20,484
12,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
59
30
Kills
20
20
Deaths
30
78
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Asurvivor101
Danzaburou
5
5
7
1.7
L
Tsukuyomi
BocchiHitori
Tsukuyomi
5
6
11
1.75
L
Neith
Caroline9
Neith
6
2
20
8
L
Janus
DanTeeU
Janus
8
5
14
3
W
Sylvanus
DarkVikingRsA
Sylvanus
2
5
9
1.3
L
Raijin
IRacu
Raijin
6
6
12
2
W
Ao Kuang
Kumă
Ao Kuang
5
8
4
0.88
L
Hercules
Meliiiodas
Hercules
5
1
21
15.5
W
Guan Yu
OnlyMythical
Guan Yu
4
7
8
1.14
W
Anubis
irnewb
Anubis
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,292
Damage
69,976
78,410
Taken
108,280
48,016
Mitigated
84,227
16,508
Healing
43,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Asurvivor101
Danzaburou
17,951
6,212
0
1,694
14,793
8,977
1,951
5,730
8,812
1,757
47,022
L
Tsukuyomi
BocchiHitori
Tsukuyomi
15,193
3,537
0
207
15,995
12,171
0
6,146
9,099
0
38,318
L
Neith
Caroline9
Neith
24,066
13,502
0
4,539
12,962
5,105
445
5,513
7,449
0
53,541
L
Janus
DanTeeU
Janus
16,868
969
988
933
11,683
4,373
562
5,122
6,561
59,624
0
W
Sylvanus
DarkVikingRsA
Sylvanus
9,099
1,069
5,428
6,013
21,873
23,908
512
6,754
14,586
21,843
0
L
Raijin
IRacu
Raijin
15,977
1,103
0
1,389
16,417
4,710
204
11,045
5,372
39,816
0
W
Ao Kuang
Kumă
Ao Kuang
8,291
1,379
0
3,597
17,264
10,706
653
5,006
11,678
21,250
0
L
Hercules
Meliiiodas
Hercules
20,188
6,797
0
8,452
21,353
21,657
0
10,618
10,735
0
29,001
W
Guan Yu
OnlyMythical
Guan Yu
14,177
3,259
5,065
12,987
33,866
28,390
189
7,258
25,838
0
39,130
W
Anubis
irnewb
Anubis
20,458
973
386
8,329
20,484
12,246
683
6,898
13,165
76,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,953
Gold Earned
61,984
380
Minions Killed
343
8
Camps Cleared
10
1,536,167
Distance Traveled
1,409,902
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,413
776
89
6
5
284,142
2
L
Tsukuyomi
11,562
723
37
2
3
313,010
1
L
Neith
12,402
775
92
6
1
276,839
4
L
Janus
13,715
857
134
8
2
317,613
1
W
Sylvanus
11,746
734
37
2
0
268,009
2
L
Raijin
12,021
751
91
6
2
275,115
1
W
Ao Kuang
11,907
744
30
2
2
261,529
0
L
Hercules
12,253
766
26
2
0
353,590
2
W
Guan Yu
13,184
824
60
4
1
350,968
2
W
Anubis
12,734
796
127
8
2
245,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role