Player Matchup

Erlang Shen
Erlang Shen
Grumpz69
Erlang Shen
Level 129
God Stats
20W - 12L
1,564 SR
Queue Stats
799W - 754L
1,506 Elo+
Party 1
Yemoja
Yemoja
SikoLogik
Yemoja
Level 25
God Stats
23W - 35L
1,648 SR
Queue Stats
497W - 477L
1,626 Elo+
Solo
Hel
Hel
Snowkill420
Hel
Level 22
God Stats
9W - 5L
1,779 SR
Queue Stats
56W - 55L
1,738 Elo+
Solo
Hachiman
Hachiman
WhiteRiceOnRice
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 225L
1,572 Elo+
Party 1
Bellona
Bellona
dutchman1781
Bellona
Level 24
God Stats
41W - 42L
1,040 SR
Queue Stats
827W - 808L
1,326 Elo+
Party 1
Team Averages
Level 42
1,506 SR
1,554 Elo+

VS

Team Averages
Level 23
1,529 SR
1,683 Elo+
Chang'e
Chang'e
CosmicTempest24
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 11L
1,899 Elo+
Solo
Izanami
Izanami
PrinceJMC
Izanami
Level 15
God Stats
12W - 14L
1,556 SR
Queue Stats
44W - 41L
1,578 Elo+
Solo
Ares
Ares
TVRechargedPulse
Ares
Level 25
God Stats
1W - 1L
1,297 SR
Queue Stats
354W - 330L
1,675 Elo+
Party 2
Set
Set
TwilightMyth
Set
Level 23
God Stats
5W - 2L
1,500 SR
Queue Stats
89W - 76L
1,474 Elo+
Solo
Artio
Artio
cmackonthatrack
Artio
Level 23
God Stats
14W - 4L
1,790 SR
Queue Stats
257W - 245L
1,791 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Grumpz69
Erlang Shen
10
2 / 4 / 0
6,310
574
2,419
6,363
3,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
SikoLogik
Yemoja
8
1 / 5 / 1
5,282
480
3,440
8,970
3,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 1 / 1
5,925
539
4,443
5,713
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
7
0 / 5 / 2
4,635
421
2,815
6,957
1,410
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
dutchman1781
Bellona
10
0 / 1 / 0
5,634
512
3,025
4,373
3,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,708
519
2,448
5,021
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
PrinceJMC
Izanami
12
7 / 1 / 5
7,280
662
6,008
7,842
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
5 / 1 / 6
6,125
557
4,804
5,983
4,402
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 4
6,415
583
3,768
6,314
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 0 / 0
5,983
544
1,871
5,962
3,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
16
16
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
Erlang Shen
Grumpz69
Erlang Shen
2
4
0
0.5
W
Izanami
PrinceJMC
Izanami
7
1
5
9.5
L
Yemoja
SikoLogik
Yemoja
1
5
1
0.3
L
1
1
1
1.5
W
5
1
6
8
W
2
0
4
4
L
Hachiman
0
5
2
0.2
W
1
0
0
1
L
Bellona
dutchman1781
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,142
Damage
18,899
32,376
Taken
31,122
14,096
Mitigated
14,099
7,948
Healing
14,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,448
394
50
1,968
5,021
1,534
0
2,990
2,031
24,875
0
L
Erlang Shen
Grumpz69
Erlang Shen
2,419
1,302
0
1,114
6,363
3,739
0
939
5,424
5,786
25,553
W
Izanami
PrinceJMC
Izanami
6,008
4,200
0
3,902
7,842
2,471
1,400
1,894
5,948
0
49,960
L
Yemoja
SikoLogik
Yemoja
3,440
760
250
2,456
8,970
3,919
0
2,258
6,712
18,112
0
L
4,443
406
284
3,091
5,713
1,804
500
2,073
3,640
32,749
0
W
4,804
862
480
1,780
5,983
4,402
426
2,101
3,882
10,167
0
W
3,768
1,783
0
3,462
6,314
2,203
0
1,221
5,093
0
39,759
L
Hachiman
2,815
1,804
0
599
6,957
1,410
0
1,982
4,975
0
9,403
W
1,871
254
0
2,826
5,962
3,489
144
585
5,377
25,826
0
L
Bellona
dutchman1781
Bellona
3,025
1,070
0
154
4,373
3,224
225
1,871
2,502
3,147
21,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,786
Gold Earned
31,511
233
Minions Killed
292
0
Camps Cleared
0
1,030,982
Distance Traveled
962,637
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,708
519
61
6
0
212,494
2
L
Erlang Shen
6,310
574
62
6
0
222,539
1
W
Izanami
7,280
662
90
8
0
158,113
1
L
Yemoja
5,282
480
19
2
0
185,873
2
L
Hel
5,925
539
73
7
0
212,773
0
W
Ares
6,125
557
15
1
0
172,757
0
W
Set
6,415
583
74
7
0
228,657
0
L
Hachiman
4,635
421
18
2
0
184,561
0
W
Artio
5,983
544
52
5
0
190,616
1
L
Bellona
5,634
512
61
6
0
225,236
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role