Player Matchup

Vulcan
Vulcan
AlwaysLegacy
Vulcan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
372W - 272L
1,678 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dark M0nstah
Tsukuyomi
Level 36
God Stats
3W - 0L
1,819 SR
Queue Stats
23W - 12L
1,706 Elo+
Party 3
Chaac
Chaac
Myhoneynutfeelio
Chaac
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 8L
1,659 Elo+
Party 3
Danzaburou
Danzaburou
NekoHouki
Danzaburou
Level 120
God Stats
5W - 2L
1,500 SR
Queue Stats
174W - 119L
1,726 Elo+
Party 2
Sobek
Sobek
scamartist
Sobek
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 44
1,564 SR
1,654 Elo+

VS

Team Averages
Level 16
1,496 SR
1,729 Elo+
Fenrir
Fenrir
Baku_Lo_Mein
Fenrir
Level 17
God Stats
1W - 1L
1,732 SR
Queue Stats
23W - 32L
1,689 Elo+
Party 1
Kukulkan
Kukulkan
ElBrayanChavez
Kukulkan
Level 6
God Stats
4W - 4L
1,304 SR
Queue Stats
20W - 24L
1,689 Elo+
Party 1
Vulcan
Vulcan
G-Zhunter12
Vulcan
Level 17
God Stats
5W - 2L
1,732 SR
Queue Stats
18W - 22L
1,689 Elo+
Party 1
Ymir
Ymir
Hiyoshii
Ymir
Level 11
God Stats
8W - 7L
1,211 SR
Queue Stats
16W - 18L
1,689 Elo+
Party 1
Danzaburou
Danzaburou
KillerQueen221
Danzaburou
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 17L
1,889 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
6 / 1 / 3
9,729
649
5,998
5,535
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Dark M0nstah
Tsukuyomi
15
9 / 0 / 7
9,884
659
8,613
7,482
4,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 1 / 4
8,140
543
4,752
8,529
7,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
NekoHouki
Danzaburou
17
12 / 0 / 3
10,687
712
11,505
9,706
4,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sobek
13
4 / 2 / 13
8,203
547
5,955
9,721
9,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 5 / 1
6,266
418
3,155
10,127
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
12
0 / 6 / 1
7,150
477
3,139
7,491
2,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
12
0 / 7 / 0
6,858
457
6,787
8,945
3,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
8
0 / 10 / 1
5,660
377
2,602
10,631
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
KillerQueen221
Danzaburou
12
3 / 5 / 0
7,607
507
4,488
9,597
2,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
33
Kills
4
4
Deaths
33
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
6
1
3
7.5
L
Fenrir
1
5
1
0.3
W
Tsukuyomi
Dark M0nstah
Tsukuyomi
9
0
7
12.5
L
Kukulkan
0
6
1
0.08
L
Vulcan
0
7
0
0
L
Ymir
0
10
1
0.05
L
Danzaburou
KillerQueen221
Danzaburou
3
5
0
0.6
W
2
1
4
4
W
Danzaburou
NekoHouki
Danzaburou
12
0
3
13.5
W
Sobek
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,823
Damage
20,171
40,973
Taken
46,791
28,303
Mitigated
15,056
18,002
Healing
4,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
5,998
1,105
0
2,289
5,535
2,002
1,203
2,279
3,256
58,005
0
L
Fenrir
3,155
468
0
968
10,127
3,055
0
2,306
7,646
0
18,666
W
Tsukuyomi
Dark M0nstah
Tsukuyomi
8,613
2,348
0
1,896
7,482
4,704
534
2,110
5,372
6,518
51,616
L
Kukulkan
3,139
804
0
602
7,491
2,705
704
81
7,060
33,887
0
L
Vulcan
6,787
2,176
123
908
8,945
3,051
510
4,582
4,087
42,549
0
L
Ymir
2,602
1,179
0
0
10,631
3,291
264
2,456
7,908
10,737
0
L
Danzaburou
KillerQueen221
Danzaburou
4,488
1,895
0
2,022
9,597
2,954
0
1,952
7,480
0
38,019
W
4,752
414
0
3,822
8,529
7,558
349
3,122
5,151
0
30,978
W
Danzaburou
NekoHouki
Danzaburou
11,505
5,137
0
7,740
9,706
4,619
3,454
1,810
7,788
0
80,275
W
Sobek
5,955
975
0
2,255
9,721
9,420
234
2,713
6,878
16,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,643
Gold Earned
33,541
424
Minions Killed
267
0
Camps Cleared
0
1,486,924
Distance Traveled
1,400,802
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,729
649
130
9
0
317,866
2
L
Fenrir
6,266
418
31
2
0
317,456
0
W
Tsukuyomi
9,884
659
91
6
0
345,229
3
L
Kukulkan
7,150
477
74
5
0
257,631
0
L
Vulcan
6,858
457
73
5
0
297,958
2
L
Ymir
5,660
377
22
1
0
285,227
0
L
Danzaburou
7,607
507
67
4
0
242,530
4
W
Chaac
8,140
543
53
4
0
272,967
0
W
Danzaburou
10,687
712
124
8
0
263,523
0
W
Sobek
8,203
547
26
2
0
287,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role