Player Matchup

Fenrir
Fenrir
Chargerz Fan LA
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,530 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JokerGoon3301
Cu Chulainn
Level 28
God Stats
11W - 6L
1,578 SR
Queue Stats
495W - 428L
1,573 Elo+
Solo
Yemoja
Yemoja
X C r a c k a X
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
276W - 244L
1,440 Elo+
Party 1
Olorun
Olorun
hamadi91
Olorun
Level 26
God Stats
11W - 9L
1,393 SR
Queue Stats
197W - 158L
1,600 Elo+
Party 2
Xbalanque
Xbalanque
itzjailman
Xbalanque
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
157W - 105L
1,607 Elo+
Party 2
Team Averages
Level 24
1,494 SR
1,550 Elo+

VS

Team Averages
Level 20
1,531 SR
1,704 Elo+
Osiris
Osiris
AfterChuma
Osiris
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 36L
1,772 Elo+
Solo
Scylla
Scylla
LimitlessMemes
Scylla
Level 20
God Stats
16W - 8L
1,655 SR
Queue Stats
19W - 9L
1,783 Elo+
Solo
Cthulhu
Cthulhu
Veydgeki2
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,559 Elo+
Solo
Neith
Neith
drsueflay
Neith
Level 14
God Stats
22W - 13L
1,500 SR
Queue Stats
390W - 379L
1,908 Elo+
Solo
Erlang Shen
Erlang Shen
night ninja2239
Erlang Shen
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,955
530
5,025
10,977
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
JokerGoon3301
Cu Chulainn
14
2 / 0 / 2
8,503
567
5,844
7,434
5,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 1 / 8
7,890
526
2,987
5,881
2,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Olorun
hamadi91
Olorun
13
5 / 3 / 3
7,660
511
10,401
12,148
5,747
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
itzjailman
Xbalanque
14
8 / 1 / 5
8,759
584
10,316
10,552
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AfterChuma
Osiris
14
1 / 3 / 1
7,661
511
6,132
12,394
8,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
2 / 4 / 0
7,712
514
4,711
8,051
1,920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Veydgeki2
Cthulhu
12
1 / 4 / 4
7,241
483
6,648
10,716
5,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
drsueflay
Neith
11
2 / 6 / 2
6,851
457
4,809
10,040
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
night ninja2239
Erlang Shen
11
0 / 3 / 1
6,681
445
2,598
7,112
4,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
20
Kills
6
6
Deaths
20
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
AfterChuma
Osiris
1
3
1
0.5
W
3
1
1
3.5
W
Cu Chulainn
JokerGoon3301
Cu Chulainn
2
0
2
3
L
2
4
0
0.5
L
Cthulhu
Veydgeki2
Cthulhu
1
4
4
0.75
W
2
1
8
6
L
Neith
drsueflay
Neith
2
6
2
0.5
W
Olorun
hamadi91
Olorun
5
3
3
2.17
W
Xbalanque
itzjailman
Xbalanque
8
1
5
10.5
L
Erlang Shen
night ninja2239
Erlang Shen
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,573
Damage
24,898
46,992
Taken
48,313
21,518
Mitigated
22,602
22,021
Healing
13,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AfterChuma
Osiris
6,132
2,497
0
4,295
12,394
8,283
0
354
11,598
55
46,720
W
5,025
766
0
3,912
10,977
3,965
0
1,530
9,315
0
42,835
W
Cu Chulainn
JokerGoon3301
Cu Chulainn
5,844
1,880
0
2,846
7,434
5,164
911
0
7,434
0
44,863
L
4,711
1,186
0
2,095
8,051
1,920
1,396
367
7,659
33,106
0
L
Cthulhu
Veydgeki2
Cthulhu
6,648
722
453
3,179
10,716
5,063
0
5,132
5,584
31,029
0
W
2,987
574
1,659
1,609
5,881
2,758
123
2,175
3,640
18,127
0
L
Neith
drsueflay
Neith
4,809
2,149
0
2,363
10,040
3,017
990
6,852
3,188
0
32,307
W
Olorun
hamadi91
Olorun
10,401
5,437
319
6,542
12,148
5,747
1,524
3,181
8,967
48,413
0
W
Xbalanque
itzjailman
Xbalanque
10,316
4,922
0
5,134
10,552
3,884
2,985
4,382
5,970
0
60,792
L
Erlang Shen
night ninja2239
Erlang Shen
2,598
975
0
1,000
7,112
4,319
0
683
6,407
8,836
32,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,767
Gold Earned
36,146
364
Minions Killed
346
0
Camps Cleared
0
1,405,579
Distance Traveled
1,383,821
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,661
511
90
6
0
309,182
4
W
Fenrir
7,955
530
72
5
0
348,391
0
W
Cu Chulainn
8,503
567
87
6
0
280,294
1
L
Scylla
7,712
514
70
5
0
284,032
5
L
Cthulhu
7,241
483
49
3
0
274,948
1
W
Yemoja
7,890
526
40
3
0
262,208
0
L
Neith
6,851
457
58
4
0
224,513
0
W
Olorun
7,660
511
65
4
0
223,886
3
W
Xbalanque
8,759
584
100
7
0
290,800
3
L
Erlang Shen
6,681
445
79
5
0
291,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role