Player Matchup

Skadi
Skadi
DarkWizard66
Skadi
Level 68
God Stats
1W - 3L
1,488 SR
Queue Stats
44W - 44L
1,430 Elo+
Party 1
Mulan
Mulan
RanItBandit
Mulan
Level 138
God Stats
4W - 8L
1,500 SR
Queue Stats
61W - 79L
1,331 Elo+
Solo
Jormungandr
Jormungandr
Stahlfakt
Jormungandr
Level 100
God Stats
6W - 2L
1,826 SR
Queue Stats
45W - 43L
1,430 Elo+
Party 1
Team Averages
Level 102
1,605 SR
1,397 Elo+

VS

Team Averages
Level 106
1,726 SR
1,576 Elo+
Horus
Horus
BigBroZeus-NYC
Horus
Level 48
God Stats
4W - 5L
1,964 SR
Queue Stats
240W - 301L
1,465 Elo+
Party 2
Merlin
Merlin
TimideRin
Merlin
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 48L
1,631 Elo+
Party 2
Tyr
Tyr
dead_aim_killer
Tyr
Level 121
God Stats
3W - 3L
1,715 SR
Queue Stats
89W - 101L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 4 / 7
12,823
754
17,569
16,041
5,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 5 / 13
11,527
678
10,202
17,005
11,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
Stahlfakt
Jormungandr
16
5 / 1 / 12
12,660
745
11,135
22,401
19,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
9,697
570
4,868
17,198
15,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
TimideRin
Merlin
15
3 / 4 / 5
11,736
690
20,208
12,576
5,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
7 / 9 / 0
11,556
680
12,871
19,915
16,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
19
Kills
10
10
Deaths
19
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
10
4
7
3.38
W
4
5
13
2.1
W
Jormungandr
Stahlfakt
Jormungandr
5
1
12
11
L
Merlin
TimideRin
Merlin
3
4
5
1.38
L
7
9
0
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,906
Damage
37,947
55,447
Taken
49,689
36,277
Mitigated
37,156
12,389
Healing
8,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,868
1,779
1,722
2,994
17,198
15,578
120
3,306
13,892
2,460
12,781
W
17,569
9,861
0
5,000
16,041
5,400
1,804
5,867
9,792
0
73,913
W
10,202
2,455
688
2,560
17,005
11,311
677
5,502
11,081
0
23,258
W
Jormungandr
Stahlfakt
Jormungandr
11,135
2,806
1,049
3,092
22,401
19,566
636
7,875
13,825
53,000
0
L
Merlin
TimideRin
Merlin
20,208
2,160
0
1,522
12,576
5,321
894
3,954
8,622
70,390
0
L
12,871
3,069
328
1,988
19,915
16,257
572
3,963
15,952
0
38,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,010
Gold Earned
32,989
201
Minions Killed
172
0
Camps Cleared
0
887,282
Distance Traveled
818,990
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,697
570
14
1
0
240,585
0
W
Skadi
12,823
754
87
5
0
300,249
2
W
Mulan
11,527
678
25
1
0
274,101
0
W
Jormungandr
12,660
745
89
5
0
312,932
3
L
Merlin
11,736
690
120
7
0
282,908
5
L
Tyr
11,556
680
38
2
0
295,497
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role