Player Matchup

Vamana
Vamana
Bronze III
CorpKat
Vamana
Bronze III
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 58L
1,550 MMR
Party 2
Vulcan
Vulcan
Silver II
Moyaa7196
Vulcan
Silver II
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 65L
1,551 MMR
Solo
Hercules
Hercules
Bronze III
NickoAtNight
Hercules
Bronze III
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 61L
1,550 MMR
Party 2
Rama
Rama
Gold III
The_Shadow__King
Rama
Gold III
Level 110
God Stats
0W - 3L
1,500 SR
Queue Stats
351W - 337L
1,547 MMR
Solo
Artio
Artio
Silver II
Yami_Akuma458
Artio
Silver II
Level 147
God Stats
17W - 20L
2,056 SR
Queue Stats
18W - 29L
1,552 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,611 SR
1,550 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,500 SR
1,549 MMR
Artemis
Artemis
Silver I
Blackxflashlight
Artemis
Silver I
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 37L
1,558 MMR
Party 1
Cthulhu
Cthulhu
Silver I
DeeWingedAngel
Cthulhu
Silver I
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,541 MMR
Party 1
Apollo
Apollo
Silver I
JungleCat4735
Apollo
Silver I
Level 73
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 20L
1,552 MMR
Solo
Achilles
Achilles
Silver II
YeaAlexis1188
Achilles
Silver II
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 59L
1,543 MMR
Solo
Scylla
Scylla
Gold V
oscaaritoo
Scylla
Gold V
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
146W - 142L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CorpKat
Vamana
14
1 / 3 / 0
7,871
525
5,977
13,907
5,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Moyaa7196
Vulcan
12
5 / 3 / 4
7,730
515
8,653
8,166
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
NickoAtNight
Hercules
12
4 / 1 / 6
7,827
522
4,441
10,131
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 2 / 1
7,655
510
3,265
8,550
2,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 6
6,905
460
4,534
12,584
5,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
NemesisDanzaburouErlang ShenNu WaPersephone

VS

Bans
FenrirKing ArthurChaacCupidTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
7,836
522
8,252
7,591
2,858
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
3 / 5 / 3
7,465
498
3,937
13,512
7,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
6 / 1 / 4
9,115
608
10,468
8,489
5,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
YeaAlexis1188
Achilles
14
1 / 1 / 2
7,936
529
9,312
10,017
11,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
oscaaritoo
Scylla
13
2 / 4 / 4
7,634
509
4,783
9,468
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
12
Kills
14
14
Deaths
13
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
Vamana
CorpKat
Vamana
1
3
0
0.33
W
3
5
3
0.9
W
6
1
4
8
L
Vulcan
Moyaa7196
Vulcan
5
3
4
2.33
L
Hercules
NickoAtNight
Hercules
4
1
6
7
L
1
2
1
0.75
L
1
5
6
0.8
W
Achilles
YeaAlexis1188
Achilles
1
1
2
2
W
Scylla
oscaaritoo
Scylla
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,870
Damage
36,752
53,338
Taken
49,077
22,206
Mitigated
30,133
16,801
Healing
11,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,252
4,261
0
2,879
7,591
2,858
292
998
6,593
0
54,317
L
Vamana
CorpKat
Vamana
5,977
3,482
0
4,391
13,907
5,832
0
48
13,259
0
54,687
W
3,937
428
76
370
13,512
7,015
0
4,194
9,318
22,592
0
W
10,468
5,511
0
1,839
8,489
5,264
549
3,398
5,091
8,205
57,671
L
Vulcan
Moyaa7196
Vulcan
8,653
1,819
0
1,120
8,166
2,916
548
2,457
5,577
39,318
0
L
Hercules
NickoAtNight
Hercules
4,441
909
0
2,673
10,131
5,873
0
3,989
5,978
3,811
13,244
L
3,265
2,029
0
2,289
8,550
2,460
0
1,008
7,542
0
47,054
L
4,534
397
1,185
5,143
12,584
5,125
0
1,660
10,827
35,510
0
W
Achilles
YeaAlexis1188
Achilles
9,312
3,591
0
4,818
10,017
11,823
0
272
9,745
0
45,006
W
Scylla
oscaaritoo
Scylla
4,783
135
0
1,830
9,468
3,173
0
5,101
4,367
34,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,988
Gold Earned
39,986
383
Minions Killed
422
0
Camps Cleared
0
1,407,483
Distance Traveled
1,325,019
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,836
522
110
7
0
238,228
3
L
Vamana
7,871
525
123
8
0
267,248
7
W
Cthulhu
7,465
498
23
2
0
280,967
3
W
Apollo
9,115
608
119
8
0
285,334
0
L
Vulcan
7,730
515
62
4
0
288,734
2
L
Hercules
7,827
522
25
2
0
306,044
6
L
Rama
7,655
510
103
7
0
243,871
4
L
Artio
6,905
460
70
5
0
301,586
2
W
Achilles
7,936
529
88
6
0
252,886
5
W
Scylla
7,634
509
82
5
0
267,604
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role