Player Matchup

Danzaburou
Danzaburou
Argyros Tiger
Danzaburou
Level 149
God Stats
12W - 7L
1,978 SR
Queue Stats
409W - 379L
1,420 Elo+
Party 2
Nu Wa
Nu Wa
Dcc2895
Nu Wa
Level 124
God Stats
6W - 3L
1,296 SR
Queue Stats
42W - 36L
1,420 Elo+
Party 2
Cthulhu
Cthulhu
MurkyBlak Kat
Cthulhu
Level 132
God Stats
18W - 11L
1,713 SR
Queue Stats
411W - 391L
1,516 Elo+
Party 3
Hun Batz
Hun Batz
ReeseRolo23
Hun Batz
Level 104
God Stats
65W - 55L
1,602 SR
Queue Stats
413W - 391L
1,509 Elo+
Party 3
Mulan
Mulan
RoadkilledAgent
Mulan
Level 139
God Stats
6W - 7L
1,474 SR
Queue Stats
166W - 154L
1,569 Elo+
Solo
Team Averages
Level 130
1,612 SR
1,487 Elo+

VS

Team Averages
Level 117
1,642 SR
1,566 Elo+
Fafnir
Fafnir
Judge Jake18
Fafnir
Level 124
God Stats
6W - 2L
1,500 SR
Queue Stats
74W - 74L
1,558 Elo+
Party 1
Bastet
Bastet
Nerg9062
Bastet
Level 103
God Stats
3W - 1L
1,972 SR
Queue Stats
9W - 14L
1,387 Elo+
Solo
Thoth
Thoth
SumunsCrazy
Thoth
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ThySuper
Amaterasu
Level 103
God Stats
4W - 0L
1,740 SR
Queue Stats
21W - 26L
1,724 Elo+
Party 1
Anhur
Anhur
ZORVIKS
Anhur
Level 129
God Stats
8W - 5L
1,500 SR
Queue Stats
93W - 62L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Argyros Tiger
Danzaburou
18
3 / 6 / 3
11,165
698
14,456
15,914
5,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Nu Wa
Dcc2895
Nu Wa
15
0 / 8 / 5
9,247
578
10,110
13,096
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
20
5 / 2 / 3
13,647
853
16,917
17,615
22,856
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hun Batz
ReeseRolo23
Hun Batz
16
0 / 7 / 3
9,010
563
6,206
16,483
5,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 4 / 5
9,599
600
8,971
16,577
18,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
2 / 3 / 8
12,169
761
4,003
17,811
26,455
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
Nerg9062
Bastet
20
11 / 0 / 9
13,941
871
24,187
10,825
4,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

19
3 / 3 / 8
11,916
745
18,785
9,974
4,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
ThySuper
Amaterasu
19
2 / 2 / 8
11,535
721
7,687
16,436
12,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
ZORVIKS
Anhur
20
9 / 1 / 5
13,728
858
13,788
16,138
7,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
9
Kills
27
27
Deaths
9
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Argyros Tiger
Danzaburou
3
6
3
0.75
L
Nu Wa
Dcc2895
Nu Wa
0
8
5
0.31
W
Fafnir
2
3
8
2
L
Cthulhu
5
2
3
3.25
W
Bastet
Nerg9062
Bastet
11
0
9
15.5
L
Hun Batz
ReeseRolo23
Hun Batz
0
7
3
0.21
L
1
4
5
0.88
W
3
3
8
2.33
W
Amaterasu
ThySuper
Amaterasu
2
2
8
3
W
Anhur
ZORVIKS
Anhur
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,660
Damage
68,450
79,685
Taken
71,184
57,201
Mitigated
55,020
14,418
Healing
17,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Argyros Tiger
Danzaburou
14,456
3,648
0
3,591
15,914
5,953
969
5,246
10,420
0
56,326
L
Nu Wa
Dcc2895
Nu Wa
10,110
3,870
986
1,461
13,096
3,683
0
2,418
10,472
33,318
0
W
Fafnir
4,003
939
0
2,855
17,811
26,455
1,940
7,485
10,151
25,704
0
L
Cthulhu
16,917
1,069
318
2,910
17,615
22,856
99
4,648
12,226
45,622
0
W
Bastet
Nerg9062
Bastet
24,187
5,590
0
1,072
10,825
4,982
0
3,631
7,144
0
48,462
L
Hun Batz
ReeseRolo23
Hun Batz
6,206
243
0
380
16,483
5,798
0
3,022
13,229
0
35,342
L
8,971
1,224
1,743
3,029
16,577
18,911
50
6,278
9,806
0
17,749
W
18,785
209
0
1,676
9,974
4,015
1
3,798
6,051
56,975
0
W
Amaterasu
ThySuper
Amaterasu
7,687
4,018
0
5,963
16,436
12,378
748
8,524
7,812
1,179
44,599
W
Anhur
ZORVIKS
Anhur
13,788
7,557
0
6,367
16,138
7,190
2,058
4,347
11,541
0
68,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,668
Gold Earned
63,289
364
Minions Killed
438
4
Camps Cleared
11
1,391,122
Distance Traveled
1,586,379
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,165
698
122
8
3
261,499
1
L
Nu Wa
9,247
578
57
4
1
246,870
0
W
Fafnir
12,169
761
39
2
2
286,723
4
L
Cthulhu
13,647
853
81
5
0
306,383
3
W
Bastet
13,941
871
50
3
2
371,866
3
L
Hun Batz
9,010
563
70
4
0
278,264
1
L
Mulan
9,599
600
34
2
0
298,106
1
W
Thoth
11,916
745
123
8
1
299,673
3
W
Amaterasu
11,535
721
90
6
1
327,629
3
W
Anhur
13,728
858
136
9
5
300,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role