Player Matchup

Ne Zha
Ne Zha
AvilesB
Ne Zha
Level 66
God Stats
62W - 59L
1,522 SR
Queue Stats
375W - 380L
1,486 Elo+
Solo
Scylla
Scylla
Bulivyf
Scylla
Level 61
God Stats
24W - 12L
1,496 SR
Queue Stats
38W - 23L
1,329 Elo+
Party 1
Danzaburou
Danzaburou
CamaronAgraciado
Danzaburou
Level 64
God Stats
10W - 6L
1,212 SR
Queue Stats
193W - 193L
1,379 Elo+
Party 2
Cthulhu
Cthulhu
EXT_RezZ
Cthulhu
Level 65
God Stats
3W - 4L
1,500 SR
Queue Stats
257W - 232L
1,352 Elo+
Party 2
King Arthur
King Arthur
LordBeanyBaby
King Arthur
Level 101
God Stats
21W - 13L
1,699 SR
Queue Stats
363W - 295L
1,407 Elo+
Party 1
Team Averages
Level 71
1,486 SR
1,390 Elo+

VS

Team Averages
Level 95
1,421 SR
1,486 Elo+
Tyr
Tyr
BlackLight92019
Tyr
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
98W - 97L
1,500 Elo+
Solo
Neith
Neith
Raebridar
Neith
Level 88
God Stats
391W - 467L
1,428 SR
Queue Stats
925W - 1,174L
1,316 Elo+
Solo
Bakasura
Bakasura
Ylev
Bakasura
Level 122
God Stats
0W - 4L
1,325 SR
Queue Stats
87W - 78L
1,736 Elo+
Solo
Scylla
Scylla
rchl
Scylla
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
sangredebravo
Kumbhakarna
Level 102
God Stats
0W - 2L
1,350 SR
Queue Stats
7W - 10L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AvilesB
Ne Zha
14
2 / 1 / 3
7,972
531
3,328
9,681
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Bulivyf
Scylla
13
2 / 1 / 3
8,012
534
6,363
3,663
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
CamaronAgraciado
Danzaburou
12
9 / 0 / 6
8,986
599
10,925
6,379
2,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
EXT_RezZ
Cthulhu
12
5 / 3 / 7
8,003
534
6,571
12,481
8,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
LordBeanyBaby
King Arthur
14
5 / 0 / 1
8,470
565
15,387
10,596
5,616
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,117
474
5,566
16,914
8,102
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Raebridar
Neith
9
2 / 7 / 0
5,750
383
4,590
10,801
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
Ylev
Bakasura
10
0 / 5 / 2
6,396
426
5,142
11,223
3,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
rchl
Scylla
13
3 / 3 / 0
7,482
499
4,154
7,713
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
sangredebravo
Kumbhakarna
9
0 / 5 / 3
5,404
360
2,206
9,853
3,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
23
Kills
5
5
Deaths
23
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AvilesB
Ne Zha
2
1
3
3.5
L
0
3
0
0
W
Scylla
Bulivyf
Scylla
2
1
3
3.5
W
Danzaburou
CamaronAgraciado
Danzaburou
9
0
6
12
W
Cthulhu
EXT_RezZ
Cthulhu
5
3
7
2.83
W
King Arthur
LordBeanyBaby
King Arthur
5
0
1
5.5
L
Neith
Raebridar
Neith
2
7
0
0.29
L
Bakasura
Ylev
Bakasura
0
5
2
0.2
L
Scylla
rchl
Scylla
3
3
0
1
L
Kumbhakarna
sangredebravo
Kumbhakarna
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,574
Damage
21,658
42,800
Taken
56,504
20,865
Mitigated
20,578
15,264
Healing
12,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AvilesB
Ne Zha
3,328
721
0
4,371
9,681
3,319
0
312
9,339
0
53,928
L
5,566
1,103
0
6,750
16,914
8,102
0
0
16,914
0
46,380
W
Scylla
Bulivyf
Scylla
6,363
60
0
250
3,663
1,180
1,020
821
2,682
42,552
0
W
Danzaburou
CamaronAgraciado
Danzaburou
10,925
4,129
0
2,717
6,379
2,224
94
2,295
3,998
0
37,198
W
Cthulhu
EXT_RezZ
Cthulhu
6,571
393
12
3,962
12,481
8,526
160
2,660
9,598
28,650
0
W
King Arthur
LordBeanyBaby
King Arthur
15,387
1,838
0
3,952
10,596
5,616
0
0
10,586
0
59,350
L
Neith
Raebridar
Neith
4,590
1,864
0
2,171
10,801
3,078
0
2,581
8,036
0
20,629
L
Bakasura
Ylev
Bakasura
5,142
3,339
0
1,067
11,223
3,751
0
2,425
8,682
0
36,117
L
Scylla
rchl
Scylla
4,154
356
0
696
7,713
2,482
0
4,341
3,014
34,162
0
L
Kumbhakarna
sangredebravo
Kumbhakarna
2,206
238
597
924
9,853
3,165
0
3,033
6,780
9,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,443
Gold Earned
32,149
404
Minions Killed
297
0
Camps Cleared
0
1,402,485
Distance Traveled
1,337,934
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,972
531
114
8
0
306,012
3
L
Tyr
7,117
474
108
7
0
310,997
0
W
Scylla
8,012
534
89
6
0
266,952
8
W
Danzaburou
8,986
599
59
4
0
262,937
0
W
Cthulhu
8,003
534
37
2
0
268,906
2
W
King Arthur
8,470
565
105
7
0
297,678
0
L
Neith
5,750
383
37
2
0
238,083
0
L
Bakasura
6,396
426
76
5
0
260,713
8
L
Scylla
7,482
499
70
5
0
240,969
8
L
Kumbhakarna
5,404
360
6
0
0
287,172
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role