Player Matchup

Vamana
Vamana
Gold II
Flookerson
Vamana
Gold II
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 43L
1,907 MMR
Party 3
Ra
Ra
Gold II
Floook
Ra
Gold II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 64L
1,907 MMR
Party 3
Erlang Shen
Erlang Shen
Platinum II
Lánce
Erlang Shen
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum II
Season8isSoFun
Danzaburou
Platinum II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Bellona
Bellona
Platinum II
thefrix42
Bellona
Platinum II
Level 111
God Stats
15W - 5L
1,500 SR
Queue Stats
308W - 308L
1,928 MMR
Party 4
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,500 SR
1,748 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,587 SR
1,929 MMR
Amaterasu
Amaterasu
Platinum I
ExclusivelyNero
Amaterasu
Platinum I
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
219W - 183L
1,985 MMR
Party 2
Cerberus
Cerberus
Platinum V
JusFAQs
Cerberus
Platinum V
Level 47
God Stats
24W - 14L
1,500 SR
Queue Stats
245W - 242L
1,901 MMR
Party 2
Heimdallr
Heimdallr
Platinum IV
Knovembur
Heimdallr
Platinum IV
Level 159
God Stats
10W - 1L
2,064 SR
Queue Stats
134W - 112L
1,908 MMR
Party 1
Nu Wa
Nu Wa
Platinum III
OppaiSkiDes
Nu Wa
Platinum III
Level 146
God Stats
16W - 15L
1,559 SR
Queue Stats
946W - 930L
1,903 MMR
Party 1
Bastet
Bastet
Platinum III
PowPunch
Bastet
Platinum III
Level 155
God Stats
4W - 3L
1,311 SR
Queue Stats
178W - 164L
1,949 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Flookerson
Vamana
18
3 / 9 / 5
12,695
488
15,939
38,102
19,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
19
3 / 6 / 6
12,248
471
17,060
19,500
8,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Lánce
Erlang Shen
19
4 / 4 / 4
12,637
486
8,637
19,132
14,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Season8isSoFun
Danzaburou
20
6 / 5 / 4
13,578
522
19,719
21,980
6,890
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
thefrix42
Bellona
19
1 / 6 / 1
11,765
453
12,200
24,818
25,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
PersephoneSetScyllaApolloJanus

VS

Bans
NemesisYemojaGaneshaYmirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ExclusivelyNero
Amaterasu
20
3 / 1 / 8
15,276
588
16,069
24,719
26,759
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
JusFAQs
Cerberus
19
4 / 5 / 15
13,980
538
15,367
28,968
31,542
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Knovembur
Heimdallr
20
5 / 4 / 14
15,804
608
23,978
19,199
10,241
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
10 / 5 / 10
16,437
632
25,079
14,212
5,570
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
PowPunch
Bastet
20
8 / 2 / 10
14,726
566
16,986
20,251
9,452
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
87
17
Kills
30
30
Deaths
17
20
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ExclusivelyNero
Amaterasu
3
1
8
7
L
Vamana
Flookerson
Vamana
3
9
5
0.61
L
Ra
3
6
6
1
W
Cerberus
JusFAQs
Cerberus
4
5
15
2.3
W
Heimdallr
Knovembur
Heimdallr
5
4
14
3
L
Erlang Shen
Lánce
Erlang Shen
4
4
4
1.5
W
10
5
10
3
W
Bastet
PowPunch
Bastet
8
2
10
6.5
L
Danzaburou
Season8isSoFun
Danzaburou
6
5
4
1.6
L
Bellona
thefrix42
Bellona
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,555
Damage
97,479
123,532
Taken
107,349
74,767
Mitigated
83,564
37,105
Healing
40,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ExclusivelyNero
Amaterasu
16,069
6,724
0
11,552
24,719
26,759
3,122
6,015
18,595
10,592
104,997
L
Vamana
Flookerson
Vamana
15,939
7,079
0
10,834
38,102
19,900
50
11,142
26,602
1,495
66,775
L
Ra
17,060
1,861
3,355
6,779
19,500
8,747
0
9,694
9,534
106,112
0
W
Cerberus
JusFAQs
Cerberus
15,367
1,400
0
11,289
28,968
31,542
81
8,055
20,453
46,172
0
W
Heimdallr
Knovembur
Heimdallr
23,978
15,785
0
7,793
19,199
10,241
4,219
2,878
16,203
0
122,047
L
Erlang Shen
Lánce
Erlang Shen
8,637
4,014
0
2,544
19,132
14,176
0
5,393
13,524
8,580
74,126
W
25,079
2,785
0
2,172
14,212
5,570
2,963
3,514
10,546
139,972
0
W
Bastet
PowPunch
Bastet
16,986
4,506
0
7,947
20,251
9,452
30
2,320
17,815
0
122,999
L
Danzaburou
Season8isSoFun
Danzaburou
19,719
9,688
0
8,072
21,980
6,890
0
9,316
12,550
0
104,895
L
Bellona
thefrix42
Bellona
12,200
3,528
0
5,521
24,818
25,054
0
5,981
18,672
17,584
66,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,923
Gold Earned
76,223
712
Minions Killed
772
0
Camps Cleared
0
2,633,519
Distance Traveled
2,599,727
37
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
15,276
588
181
7
0
567,939
6
L
Vamana
12,695
488
74
3
0
546,948
4
L
Ra
12,248
471
183
7
0
486,412
11
W
Cerberus
13,980
538
59
2
0
495,211
13
W
Heimdallr
15,804
608
193
7
0
494,925
11
L
Erlang Shen
12,637
486
144
6
0
590,959
6
W
Nu Wa
16,437
632
208
8
0
464,170
6
W
Bastet
14,726
566
131
5
0
577,482
4
L
Danzaburou
13,578
522
163
6
0
489,119
7
L
Bellona
11,765
453
148
6
0
520,081
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role