Player Matchup

Chaac
Chaac
Dulasantana
Chaac
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 164L
1,224 Elo+
Party 2
Nu Wa
Nu Wa
M3pErD0nAs
Nu Wa
Level 33
God Stats
6W - 4L
1,884 SR
Queue Stats
19W - 29L
1,323 Elo+
Solo
Yemoja
Yemoja
Scoop Metro
Yemoja
Level 29
God Stats
1W - 2L
1,277 SR
Queue Stats
4W - 11L
999 Elo+
Party 2
Izanami
Izanami
Thank u 4 comin
Izanami
Level 66
God Stats
2W - 8L
1,500 SR
Queue Stats
54W - 89L
1,007 Elo+
Party 2
Apollo
Apollo
xTRG SKillZ
Apollo
Level 55
God Stats
2W - 2L
1,068 SR
Queue Stats
9W - 27L
1,171 Elo+
Party 2
Team Averages
Level 48
1,446 SR
1,145 Elo+

VS

Team Averages
Level 45
1,686 SR
1,533 Elo+
Bakasura
Bakasura
BigRodKilla
Bakasura
Level 28
God Stats
7W - 6L
1,676 SR
Queue Stats
14W - 12L
1,700 Elo+
Party 1
Kukulkan
Kukulkan
DigDugDoug
Kukulkan
Level 77
God Stats
5W - 6L
1,885 SR
Queue Stats
192W - 134L
1,589 Elo+
Party 1
Apollo
Apollo
RIP your ree
Apollo
Level 41
God Stats
55W - 50L
1,833 SR
Queue Stats
111W - 113L
1,443 Elo+
Solo
Mulan
Mulan
royisdope23
Mulan
Level 49
God Stats
1W - 2L
1,605 SR
Queue Stats
5W - 12L
1,343 Elo+
Party 1
Sobek
Sobek
striddyyy
Sobek
Level 29
God Stats
2W - 4L
1,432 SR
Queue Stats
99W - 68L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
6,814
619
4,099
7,111
7,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
10
2 / 2 / 2
6,014
547
4,499
5,987
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
9
2 / 0 / 2
6,080
553
3,786
3,249
2,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 2 / 3
6,359
578
6,461
6,036
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Apollo
10
1 / 2 / 2
6,128
557
2,480
5,295
3,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigRodKilla
Bakasura
10
1 / 1 / 1
6,069
552
917
4,688
1,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
DigDugDoug
Kukulkan
11
2 / 1 / 1
6,439
585
5,251
5,647
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
10
3 / 5 / 2
6,099
554
5,007
10,001
2,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 1 / 1
5,447
495
3,023
5,836
3,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Sobek
striddyyy
Sobek
8
0 / 2 / 0
5,144
468
1,171
9,072
4,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
10
Kills
7
7
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BigRodKilla
Bakasura
1
1
1
1.5
L
Kukulkan
DigDugDoug
Kukulkan
2
1
1
2.5
W
2
1
2
3
W
Nu Wa
2
2
2
1.5
L
Apollo
3
5
2
0.8
W
Yemoja
2
0
2
3
W
3
2
3
2.25
L
1
1
1
1.5
L
Sobek
striddyyy
Sobek
0
2
0
0
W
Apollo
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,325
Damage
15,369
27,678
Taken
35,244
16,220
Mitigated
13,701
9,767
Healing
14,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BigRodKilla
Bakasura
917
608
0
2,474
4,688
1,257
1,912
428
4,199
0
19,216
L
Kukulkan
DigDugDoug
Kukulkan
5,251
925
276
2,443
5,647
1,747
726
1,877
3,569
31,780
0
W
4,099
905
0
3,046
7,111
7,588
501
163
6,948
0
32,651
W
Nu Wa
4,499
1,105
195
1,888
5,987
1,850
0
3,081
2,906
15,305
0
L
Apollo
5,007
2,410
0
3,828
10,001
2,912
135
1,987
7,889
0
31,955
W
Yemoja
3,786
842
431
871
3,249
2,273
312
983
2,266
17,785
0
W
6,461
4,404
0
2,586
6,036
1,445
2,058
999
5,037
0
29,549
L
3,023
339
0
912
5,836
3,496
441
1,041
4,499
0
13,104
L
Sobek
striddyyy
Sobek
1,171
276
0
4,116
9,072
4,289
0
2,905
6,085
15,318
0
W
Apollo
2,480
1,422
0
750
5,295
3,064
0
1,196
4,077
8,858
23,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,395
Gold Earned
29,198
234
Minions Killed
243
0
Camps Cleared
0
1,050,492
Distance Traveled
1,050,115
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,069
552
69
6
0
209,010
0
L
Kukulkan
6,439
585
68
6
0
198,936
2
W
Chaac
6,814
619
63
6
0
221,533
3
W
Nu Wa
6,014
547
21
2
0
194,620
2
L
Apollo
6,099
554
48
4
0
192,130
0
W
Yemoja
6,080
553
22
2
0
197,266
1
W
Izanami
6,359
578
61
6
0
208,745
2
L
Mulan
5,447
495
34
3
0
215,942
0
L
Sobek
5,144
468
24
2
0
234,097
1
W
Apollo
6,128
557
67
6
0
228,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role