Player Matchup

Artio
Artio
Kritaa
Artio
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Lalaithe
Janus
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 32L
1,573 Elo+
Party 3
Fenrir
Fenrir
MezCarbon
Fenrir
Level 128
God Stats
7W - 3L
1,500 SR
Queue Stats
94W - 74L
1,524 Elo+
Party 1
Amaterasu
Amaterasu
MezCzar
Amaterasu
Level 104
God Stats
4W - 3L
1,500 SR
Queue Stats
113W - 112L
1,501 Elo+
Party 1
Ullr
Ullr
iAstroWorld
Ullr
Level 54
God Stats
4W - 4L
1,799 SR
Queue Stats
93W - 99L
1,539 Elo+
Party 1
Team Averages
Level 117
1,560 SR
1,527 Elo+

VS

Team Averages
Level 81
1,693 SR
1,777 Elo+
Rama
Rama
Aerromac
Rama
Level 105
God Stats
2W - 2L
1,717 SR
Queue Stats
474W - 398L
1,714 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ElSnowman
Tsukuyomi
Level 77
God Stats
10W - 6L
1,932 SR
Queue Stats
204W - 192L
1,735 Elo+
Party 2
Anubis
Anubis
Killfeedhog98
Anubis
Level 58
God Stats
24W - 13L
1,284 SR
Queue Stats
391W - 298L
1,778 Elo+
Party 2
King Arthur
King Arthur
UnclePrideParade
King Arthur
Level 126
God Stats
27W - 22L
1,811 SR
Queue Stats
512W - 467L
1,766 Elo+
Party 2
Cthulhu
Cthulhu
x55Bravo55x
Cthulhu
Level 39
God Stats
2W - 0L
1,722 SR
Queue Stats
4W - 3L
1,890 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Kritaa
Artio
16
1 / 1 / 3
10,214
444
7,953
20,133
21,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Lalaithe
Janus
17
0 / 6 / 1
10,520
457
6,819
12,662
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
MezCarbon
Fenrir
18
6 / 10 / 3
11,713
509
13,061
21,704
10,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
MezCzar
Amaterasu
17
4 / 7 / 6
11,502
500
18,177
28,446
23,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
1 / 2 / 0
11,098
483
10,589
11,252
4,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
2 / 1 / 3
12,508
544
10,107
15,953
6,725
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
ElSnowman
Tsukuyomi
20
8 / 4 / 6
12,944
563
16,039
19,219
11,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

20
7 / 1 / 5
13,608
592
19,436
14,468
9,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
UnclePrideParade
King Arthur
20
5 / 6 / 7
13,301
578
19,988
26,404
26,609
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
x55Bravo55x
Cthulhu
19
4 / 0 / 6
12,180
530
5,877
11,115
9,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
12
Kills
26
26
Deaths
12
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Rama
2
1
3
3.5
W
Tsukuyomi
ElSnowman
Tsukuyomi
8
4
6
2.75
W
7
1
5
9.5
L
Artio
Kritaa
Artio
1
1
3
2.5
L
Janus
Lalaithe
Janus
0
6
1
0.08
L
Fenrir
MezCarbon
Fenrir
6
10
3
0.75
L
Amaterasu
MezCzar
Amaterasu
4
7
6
1
W
King Arthur
UnclePrideParade
King Arthur
5
6
7
1.42
L
1
2
0
0.5
W
Cthulhu
x55Bravo55x
Cthulhu
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,599
Damage
71,447
94,197
Taken
87,159
64,096
Mitigated
63,219
24,605
Healing
43,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
10,107
9,168
0
10,402
15,953
6,725
0
3,023
12,930
0
126,156
W
Tsukuyomi
ElSnowman
Tsukuyomi
16,039
3,457
0
7,681
19,219
11,559
0
4,856
14,228
0
103,137
W
19,436
553
0
11,852
14,468
9,012
420
4,924
9,390
113,732
0
L
Artio
Kritaa
Artio
7,953
673
818
5,312
20,133
21,448
0
6,607
13,181
45,058
0
L
Janus
Lalaithe
Janus
6,819
247
0
1,940
12,662
3,599
0
2,942
9,695
80,112
0
L
Fenrir
MezCarbon
Fenrir
13,061
1,497
0
4,715
21,704
10,464
0
6,621
14,933
0
71,334
L
Amaterasu
MezCzar
Amaterasu
18,177
10,692
0
11,759
28,446
23,831
206
6,026
21,626
7,827
60,617
W
King Arthur
UnclePrideParade
King Arthur
19,988
3,258
0
9,020
26,404
26,609
0
3,441
22,888
237
86,922
L
10,589
3,340
0
61
11,252
4,754
1,550
3,328
7,924
0
94,740
W
Cthulhu
x55Bravo55x
Cthulhu
5,877
220
0
4,610
11,115
9,314
108
2,109
8,978
47,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,047
Gold Earned
64,541
642
Minions Killed
735
0
Camps Cleared
0
2,100,890
Distance Traveled
2,214,923
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,508
544
191
8
0
419,441
8
W
Tsukuyomi
12,944
563
145
6
0
486,935
9
W
Anubis
13,608
592
189
8
0
417,182
2
L
Artio
10,214
444
55
2
0
477,974
9
L
Janus
10,520
457
173
8
0
436,804
6
L
Fenrir
11,713
509
110
5
0
388,224
2
L
Amaterasu
11,502
500
114
5
0
383,327
6
W
King Arthur
13,301
578
142
6
0
433,526
2
L
Ullr
11,098
483
190
8
0
414,561
3
W
Cthulhu
12,180
530
68
3
0
457,839
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role