Player Matchup

Sobek
Sobek
Berto_Lazer_251
Sobek
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,917 Elo+
Party 1
Neith
Neith
BlackTemplar2525
Neith
Level 62
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 4L
1,742 Elo+
Party 1
Sun Wukong
Sun Wukong
Floho_Schwary34
Sun Wukong
Level 79
God Stats
0W - 1L
1,828 SR
Queue Stats
8W - 8L
1,698 Elo+
Party 1
Serqet
Serqet
Lt_Blooregard
Serqet
Level 44
God Stats
0W - 1L
1,730 SR
Queue Stats
27W - 34L
1,462 Elo+
Party 1
Anubis
Anubis
WhaleFall12
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,462 Elo+
Party 1
Team Averages
Level 60
1,568 SR
1,656 Elo+

VS

Team Averages
Level 46
1,576 SR
1,605 Elo+
Xing Tian
Xing Tian
BI-Han___
Xing Tian
Level 67
God Stats
11W - 9L
1,532 SR
Queue Stats
468W - 434L
1,736 Elo+
Party 2
Skadi
Skadi
CizzleBabyyy
Skadi
Level 16
God Stats
3W - 5L
1,500 SR
Queue Stats
136W - 135L
1,548 Elo+
Party 2
Horus
Horus
DomKageUI
Horus
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
451W - 398L
1,644 Elo+
Party 2
Danzaburou
Danzaburou
ItzKayVo
Danzaburou
Level 38
God Stats
135W - 72L
1,847 SR
Queue Stats
533W - 487L
1,733 Elo+
Party 2
Set
Set
KNYoungsea25
Set
Level 47
God Stats
6W - 6L
1,500 SR
Queue Stats
289W - 299L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,274
418
4,730
14,376
9,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 6 / 1
6,652
443
6,186
10,713
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Floho_Schwary34
Sun Wukong
11
1 / 2 / 0
7,184
479
8,071
10,214
6,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 0
6,068
405
2,420
11,499
4,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
13
3 / 8 / 1
8,605
574
6,887
10,654
5,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BI-Han___
Xing Tian
11
0 / 1 / 10
6,294
420
5,993
11,626
5,097
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
6 / 1 / 4
7,366
491
7,391
7,015
1,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
DomKageUI
Horus
12
0 / 1 / 4
7,019
468
5,206
9,707
6,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
ItzKayVo
Danzaburou
13
11 / 1 / 6
9,234
616
12,303
9,167
3,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
8 / 2 / 3
9,217
614
8,741
11,265
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
5
Kills
25
25
Deaths
6
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BI-Han___
Xing Tian
0
1
10
5
L
0
4
1
0.13
L
1
6
1
0.25
W
6
1
4
8
W
Horus
DomKageUI
Horus
0
1
4
2
L
Sun Wukong
Floho_Schwary34
Sun Wukong
1
2
0
0.5
W
Danzaburou
ItzKayVo
Danzaburou
11
1
6
14
W
8
2
3
4.75
L
0
5
0
0
L
Anubis
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,294
Damage
39,634
57,456
Taken
48,780
29,329
Mitigated
20,901
15,390
Healing
18,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BI-Han___
Xing Tian
5,993
726
426
3,194
11,626
5,097
0
3,158
8,443
18,148
0
L
4,730
481
314
3,602
14,376
9,680
84
3,310
11,041
19,816
0
L
6,186
2,523
0
3,033
10,713
3,106
954
1,279
9,434
0
33,443
W
7,391
4,138
0
2,972
7,015
1,808
0
2,369
4,646
0
32,950
W
Horus
DomKageUI
Horus
5,206
2,629
600
4,477
9,707
6,868
414
728
8,519
0
27,992
L
Sun Wukong
Floho_Schwary34
Sun Wukong
8,071
1,689
159
3,512
10,214
6,590
0
234
9,612
0
33,251
W
Danzaburou
ItzKayVo
Danzaburou
12,303
5,094
0
3,515
9,167
3,111
1,488
2,599
6,468
0
39,135
W
8,741
5,614
0
3,319
11,265
4,017
1,189
2,763
8,452
0
59,847
L
2,420
853
0
2,271
11,499
4,278
0
129
11,320
0
26,516
L
Anubis
6,887
951
0
2,499
10,654
5,675
314
1,041
9,588
36,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,783
Gold Earned
39,130
290
Minions Killed
313
0
Camps Cleared
0
1,356,596
Distance Traveled
1,468,583
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,294
420
27
2
0
304,289
4
L
Sobek
6,274
418
31
2
0
300,656
4
L
Neith
6,652
443
66
4
0
249,366
0
W
Skadi
7,366
491
46
3
0
242,171
2
W
Horus
7,019
468
62
4
0
298,410
0
L
Sun Wukong
7,184
479
63
4
0
274,263
1
W
Danzaburou
9,234
616
67
4
0
311,454
1
W
Set
9,217
614
111
7
0
312,259
0
L
Serqet
6,068
405
57
4
0
302,676
3
L
Anubis
8,605
574
73
5
0
229,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role