Player Matchup

Cthulhu
Cthulhu
Mahkap
Cthulhu
Level 99
God Stats
0W - 1L
1,987 SR
Queue Stats
34W - 28L
1,426 Elo+
Party 2
Merlin
Merlin
Reynd
Merlin
Level 84
God Stats
2W - 1L
1,741 SR
Queue Stats
10W - 13L
1,681 Elo+
Party 2
Skadi
Skadi
happysandwich55
Skadi
Level 19
God Stats
0W - 1L
1,417 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 3
Hades
Hades
its Mitch1
Hades
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,594 Elo+
Party 2
Nemesis
Nemesis
smoketacos
Nemesis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 172L
1,500 Elo+
Party 3
Team Averages
Level 60
1,629 SR
1,540 Elo+

VS

Team Averages
Level 71
1,581 SR
1,600 Elo+
The Morrigan
The Morrigan
DoD Artilect
The Morrigan
Level 126
God Stats
12W - 2L
1,755 SR
Queue Stats
75W - 50L
1,664 Elo+
Party 1
Aphrodite
Aphrodite
DoD NightFall
Aphrodite
Level 130
God Stats
8W - 2L
1,600 SR
Queue Stats
58W - 30L
1,655 Elo+
Party 1
Amaterasu
Amaterasu
IslandBoI68
Amaterasu
Level 36
God Stats
3W - 1L
1,500 SR
Queue Stats
190W - 242L
1,500 Elo+
Party 4
Bellona
Bellona
Moo Milky69
Bellona
Level 29
God Stats
9W - 5L
1,550 SR
Queue Stats
118W - 75L
1,683 Elo+
Party 1
Scylla
Scylla
greensage3
Scylla
Level 34
God Stats
2W - 5L
1,500 SR
Queue Stats
114W - 122L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mahkap
Cthulhu
16
4 / 11 / 4
12,246
490
16,808
31,087
26,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Merlin
Reynd
Merlin
16
2 / 12 / 3
10,415
417
22,732
17,014
6,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 10 / 2
10,648
426
11,654
17,912
6,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
17
1 / 10 / 1
10,784
431
10,139
23,728
11,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
smoketacos
Nemesis
14
2 / 11 / 1
9,477
379
9,638
25,745
10,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DoD Artilect
The Morrigan
20
17 / 0 / 20
15,257
610
26,136
18,296
7,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
DoD NightFall
Aphrodite
20
17 / 1 / 19
14,736
589
25,013
28,684
18,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amaterasu
IslandBoI68
Amaterasu
18
2 / 7 / 8
12,173
487
6,900
18,380
8,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
Moo Milky69
Bellona
20
12 / 0 / 18
14,526
581
21,774
35,048
38,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
greensage3
Scylla
16
4 / 3 / 14
11,872
475
9,041
12,047
3,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
131
11
Kills
52
54
Deaths
11
11
Assists
79
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
DoD Artilect
The Morrigan
17
0
20
27
W
Aphrodite
DoD NightFall
Aphrodite
17
1
19
26.5
W
Amaterasu
IslandBoI68
Amaterasu
2
7
8
0.86
L
Cthulhu
Mahkap
Cthulhu
4
11
4
0.55
W
Bellona
Moo Milky69
Bellona
12
0
18
21
L
Merlin
Reynd
Merlin
2
12
3
0.29
W
Scylla
greensage3
Scylla
4
3
14
3.67
L
2
10
2
0.3
L
Hades
1
10
1
0.15
L
Nemesis
smoketacos
Nemesis
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,971
Damage
88,864
115,486
Taken
112,455
60,628
Mitigated
76,589
19,701
Healing
70,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
DoD Artilect
The Morrigan
26,136
2,968
2,471
9,933
18,296
7,518
1,591
9,617
8,459
125,039
0
W
Aphrodite
DoD NightFall
Aphrodite
25,013
3,856
16,555
21,868
28,684
18,959
1,211
15,413
12,885
95,747
0
W
Amaterasu
IslandBoI68
Amaterasu
6,900
3,328
0
4,660
18,380
8,318
2,423
7,768
10,529
0
55,684
L
Cthulhu
Mahkap
Cthulhu
16,808
1,515
307
840
31,087
26,039
0
16,445
14,642
68,746
0
W
Bellona
Moo Milky69
Bellona
21,774
12,039
0
11,672
35,048
38,175
1,603
11,817
23,072
14,525
95,649
L
Merlin
Reynd
Merlin
22,732
791
0
1,635
17,014
6,275
522
12,285
4,729
78,091
0
W
Scylla
greensage3
Scylla
9,041
1,244
277
3,123
12,047
3,619
1,791
6,284
5,377
49,195
0
L
11,654
5,665
0
2,907
17,912
6,346
1,474
8,367
9,545
0
60,358
L
Hades
10,139
721
351
6,442
23,728
11,641
0
11,853
11,410
56,982
0
L
Nemesis
smoketacos
Nemesis
9,638
2,137
0
7,219
25,745
10,327
0
12,810
12,935
0
51,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,570
Gold Earned
68,564
498
Minions Killed
613
0
Camps Cleared
0
2,128,749
Distance Traveled
2,471,827
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
15,257
610
166
7
0
491,439
1
W
Aphrodite
14,736
589
141
6
0
474,302
0
W
Amaterasu
12,173
487
78
3
0
516,680
0
L
Cthulhu
12,246
490
96
4
0
427,708
1
W
Bellona
14,526
581
133
5
0
512,890
0
L
Merlin
10,415
417
104
4
0
408,894
6
W
Scylla
11,872
475
95
4
0
476,516
0
L
Skadi
10,648
426
100
4
0
428,946
1
L
Hades
10,784
431
113
5
0
355,803
3
L
Nemesis
9,477
379
85
3
0
507,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role