Player Matchup

Pele
Pele
CosmicDreamz-
Pele
Level 29
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 2L
1,233 Elo+
Solo
Skadi
Skadi
Mastur_B8tor
Skadi
Level 16
God Stats
1W - 7L
1,500 SR
Queue Stats
22W - 36L
1,740 Elo+
Party 2
Mulan
Mulan
Xlll_Lotus
Mulan
Level 25
God Stats
0W - 2L
1,289 SR
Queue Stats
61W - 88L
1,622 Elo+
Party 2
Thanatos
Thanatos
dancing_taco555
Thanatos
Level 18
God Stats
25W - 22L
1,641 SR
Queue Stats
70W - 64L
1,512 Elo+
Solo
Xing Tian
Xing Tian
vSiphon-
Xing Tian
Level 10
God Stats
0W - 1L
1,544 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 20
1,455 SR
1,522 Elo+

VS

Team Averages
Level 22
1,679 SR
1,637 Elo+
Mulan
Mulan
Eyethefalcon
Mulan
Level 21
God Stats
17W - 9L
1,722 SR
Queue Stats
28W - 18L
1,702 Elo+
Party 1
Hades
Hades
FinnyCASQUITO
Hades
Level 25
God Stats
7W - 3L
1,823 SR
Queue Stats
50W - 31L
1,734 Elo+
Party 1
Raijin
Raijin
HughMungus1127
Raijin
Level 29
God Stats
7W - 11L
1,500 SR
Queue Stats
47W - 63L
1,375 Elo+
Solo
Yemoja
Yemoja
Jdavidson37765
Yemoja
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
11W - 14L
1,475 Elo+
Solo
Arachne
Arachne
Planton 701
Arachne
Level 27
God Stats
14W - 6L
1,852 SR
Queue Stats
38W - 25L
1,898 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 2
9,112
456
10,601
10,631
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 8 / 5
8,049
402
8,235
13,090
3,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
14
6 / 7 / 4
9,480
474
10,814
17,198
14,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
15
4 / 8 / 2
9,572
479
11,812
19,027
6,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
vSiphon-
Xing Tian
12
1 / 7 / 9
7,969
398
6,521
12,857
10,856
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 6
10,280
514
10,538
14,561
9,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
11 / 2 / 11
11,803
590
14,283
12,290
6,153
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 9 / 5
8,673
434
4,415
9,653
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 5 / 10
9,765
488
3,230
13,008
10,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arachne
Planton 701
Arachne
20
13 / 1 / 9
12,327
616
18,849
18,881
9,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
73
21
Kills
32
34
Deaths
21
22
Assists
41
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
W
7
4
6
2.5
W
11
2
11
8.25
W
0
9
5
0.28
W
1
5
10
1.2
L
5
8
5
0.94
W
Arachne
Planton 701
Arachne
13
1
9
17.5
L
Mulan
6
7
4
1.14
L
Thanatos
4
8
2
0.63
L
Xing Tian
vSiphon-
Xing Tian
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,983
Damage
51,315
72,803
Taken
68,393
38,569
Mitigated
39,085
15,573
Healing
16,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,601
2,563
0
2,024
10,631
3,535
396
1,987
8,569
0
45,274
W
10,538
1,529
0
1,407
14,561
9,940
965
291
14,155
0
44,589
W
14,283
995
168
3,369
12,290
6,153
1,404
1,176
10,939
52,662
0
W
4,415
253
0
482
9,653
2,997
1,514
936
8,592
43,643
0
W
3,230
566
839
1,002
13,008
10,342
1,551
2,478
10,455
24,869
0
L
8,235
4,635
0
1,219
13,090
3,361
56
5,096
7,944
0
23,541
W
Arachne
Planton 701
Arachne
18,849
13,706
0
9,591
18,881
9,653
2,209
1,811
17,020
0
92,504
L
Mulan
10,814
1,458
0
988
17,198
14,349
556
4,394
12,574
351
44,244
L
Thanatos
11,812
4,171
0
11,282
19,027
6,468
0
5,457
13,495
0
63,245
L
Xing Tian
vSiphon-
Xing Tian
6,521
604
0
60
12,857
10,856
328
4,994
7,838
29,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,182
Gold Earned
52,848
322
Minions Killed
410
0
Camps Cleared
0
1,617,764
Distance Traveled
1,887,266
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,112
456
80
4
0
273,721
0
W
Mulan
10,280
514
80
4
0
398,983
3
W
Hades
11,803
590
89
4
0
372,145
1
W
Raijin
8,673
434
68
3
0
276,380
0
W
Yemoja
9,765
488
47
2
0
367,864
0
L
Skadi
8,049
402
17
1
0
296,084
0
W
Arachne
12,327
616
126
6
0
471,894
0
L
Mulan
9,480
474
81
4
0
352,373
0
L
Thanatos
9,572
479
93
5
0
347,220
0
L
Xing Tian
7,969
398
51
3
0
348,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role