Player Matchup

Cthulhu
Cthulhu
BrandonIsTrash
Cthulhu
Level 52
God Stats
0W - 2L
1,285 SR
Queue Stats
81W - 84L
1,126 Elo+
Party 2
Danzaburou
Danzaburou
Demensionzzz
Danzaburou
Level 38
God Stats
18W - 11L
1,173 SR
Queue Stats
68W - 70L
1,217 Elo+
Party 2
Baron Samedi
Baron Samedi
aBoostedeGirl
Baron Samedi
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,600 Elo+
Solo
Team Averages
Level 56
1,319 SR
1,314 Elo+

VS

Team Averages
Level 91
1,596 SR
1,370 Elo+
Sylvanus
Sylvanus
Dare2laugh11
Sylvanus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Synn90210
Danzaburou
Level 88
God Stats
4W - 2L
1,775 SR
Queue Stats
96W - 112L
1,298 Elo+
Party 1
Merlin
Merlin
ZeroWorld423
Merlin
Level 85
God Stats
106W - 96L
1,514 SR
Queue Stats
129W - 134L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
7,200
720
5,555
8,173
5,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Demensionzzz
Danzaburou
9
0 / 3 / 2
6,219
622
2,392
5,114
1,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
aBoostedeGirl
Baron Samedi
9
0 / 6 / 2
6,160
616
4,964
8,337
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dare2laugh11
Sylvanus
10
0 / 1 / 9
6,861
686
3,628
8,677
5,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Synn90210
Danzaburou
12
7 / 1 / 4
8,649
865
8,834
6,225
2,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
10
4 / 1 / 7
7,679
768
5,562
3,467
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
11
11
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Sylvanus
Dare2laugh11
Sylvanus
0
1
9
4.5
L
Danzaburou
Demensionzzz
Danzaburou
0
3
2
0.33
W
Danzaburou
Synn90210
Danzaburou
7
1
4
9
W
Merlin
4
1
7
7.5
L
Baron Samedi
aBoostedeGirl
Baron Samedi
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,911
Damage
18,024
21,624
Taken
18,369
10,701
Mitigated
9,307
4,234
Healing
7,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,555
448
0
1,531
8,173
5,318
0
2,733
5,273
16,426
0
W
Sylvanus
Dare2laugh11
Sylvanus
3,628
1,097
1,932
3,360
8,677
5,687
111
4,276
4,218
20,673
0
L
Danzaburou
Demensionzzz
Danzaburou
2,392
496
294
519
5,114
1,705
0
2,703
2,190
0
17,078
W
Danzaburou
Synn90210
Danzaburou
8,834
3,610
0
1,291
6,225
2,394
791
3,581
2,486
0
30,741
W
Merlin
5,562
184
771
612
3,467
1,226
724
2,200
1,133
22,491
0
L
Baron Samedi
aBoostedeGirl
Baron Samedi
4,964
593
188
1,702
8,337
3,678
0
3,215
4,871
19,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,579
Gold Earned
23,189
98
Minions Killed
137
0
Camps Cleared
0
474,965
Distance Traveled
523,912
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,200
720
18
2
0
171,250
0
W
Sylvanus
6,861
686
43
4
0
167,687
2
L
Danzaburou
6,219
622
34
3
0
152,357
1
W
Danzaburou
8,649
865
54
5
0
183,241
2
W
Merlin
7,679
768
40
4
0
172,984
1
L
Baron Samedi
6,160
616
46
5
0
151,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role