Player Matchup

Fenrir
Fenrir
Baku_Lo_Mein
Fenrir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 32L
1,500 Elo+
Party 1
Neith
Neith
ElBrayanChavez
Neith
Level 5
God Stats
1W - 0L
1,687 SR
Queue Stats
20W - 24L
1,500 Elo+
Party 1
Vulcan
Vulcan
G-Zhunter12
Vulcan
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
18W - 22L
1,500 Elo+
Party 1
Ymir
Ymir
Hiyoshii
Ymir
Level 11
God Stats
8W - 7L
1,051 SR
Queue Stats
16W - 18L
1,500 Elo+
Party 1
Sol
Sol
coFFe_BLacK1612
Sol
Level 26
God Stats
25W - 20L
1,574 SR
Queue Stats
562W - 556L
1,500 Elo+
Solo
Team Averages
Level 15
1,462 SR
1,500 Elo+

VS

Team Averages
Level 18
1,527 SR
1,430 Elo+
Ra
Ra
AngelOfDeath-SPK
Ra
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
113W - 143L
1,426 Elo+
Solo
Fenrir
Fenrir
JACILDO155
Fenrir
Level 26
God Stats
1W - 6L
1,415 SR
Queue Stats
9W - 11L
1,525 Elo+
Party 2
Serqet
Serqet
Kniightfalll
Serqet
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,326 Elo+
Solo
Neith
Neith
LPSnakamura
Neith
Level 12
God Stats
1W - 1L
1,718 SR
Queue Stats
2W - 5L
1,417 Elo+
Solo
Odin
Odin
Yore Yagamy
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
11 / 1 / 5
11,295
565
9,764
12,084
4,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 6
9,163
458
6,882
8,390
3,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
19
21 / 1 / 4
13,612
681
33,301
7,129
3,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
13
2 / 5 / 3
8,470
424
4,981
14,858
9,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
11 / 0 / 2
12,282
614
13,824
10,042
2,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 12 / 1
9,336
467
4,301
19,397
7,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
JACILDO155
Fenrir
8
0 / 9 / 1
6,567
328
6,617
17,252
5,477
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
9
0 / 15 / 1
6,918
346
3,517
16,847
5,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
7 / 6 / 3
9,364
468
8,991
15,714
5,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 4 / 2
6,852
343
3,577
14,587
6,112
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
46
Kills
11
12
Deaths
46
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
12
1
0.21
W
Fenrir
11
1
5
13.5
W
1
5
6
0.8
W
Vulcan
21
1
4
23
W
Ymir
2
5
3
0.7
L
Fenrir
JACILDO155
Fenrir
0
9
1
0.06
L
Serqet
0
15
1
0.03
L
7
6
3
1.42
L
2
4
2
0.75
W
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,752
Damage
27,003
52,503
Taken
83,797
23,896
Mitigated
29,759
14,269
Healing
9,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,301
379
98
4,175
19,397
7,260
956
11,200
8,087
58,307
0
W
Fenrir
9,764
1,621
0
2,979
12,084
4,990
1,010
852
10,462
0
42,584
W
6,882
2,703
0
2,375
8,390
3,141
3,504
1,631
6,759
0
43,681
W
Vulcan
33,301
10,359
0
1,376
7,129
3,231
5,316
478
6,651
113,594
0
W
Ymir
4,981
1,573
0
0
14,858
9,575
1,219
1,340
13,518
17,850
0
L
Fenrir
JACILDO155
Fenrir
6,617
1,424
0
2,179
17,252
5,477
0
11,258
5,994
0
24,515
L
Serqet
3,517
1,319
0
263
16,847
5,197
0
11,926
4,881
0
17,982
L
8,991
3,475
0
2,744
15,714
5,713
514
7,936
7,650
0
50,614
L
3,577
1,374
0
0
14,587
6,112
188
9,278
5,079
0
14,349
W
13,824
4,816
0
7,539
10,042
2,959
5,551
0
9,583
70,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,822
Gold Earned
39,037
447
Minions Killed
298
0
Camps Cleared
0
1,886,005
Distance Traveled
1,425,085
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,336
467
104
5
0
261,074
0
W
Fenrir
11,295
565
61
3
0
439,362
0
W
Neith
9,163
458
68
3
0
324,641
0
W
Vulcan
13,612
681
153
8
0
380,270
1
W
Ymir
8,470
424
32
2
0
374,200
0
L
Fenrir
6,567
328
39
2
0
291,498
0
L
Serqet
6,918
346
28
1
0
287,574
1
L
Neith
9,364
468
103
5
0
299,482
0
L
Odin
6,852
343
24
1
0
285,457
0
W
Sol
12,282
614
133
7
0
367,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role