Player Matchup

Merlin
Merlin
MoonCherry
Merlin
Level 89
God Stats
0W - 2L
1,209 SR
Queue Stats
0W - 5L
1,163 Elo+
Solo
Vamana
Vamana
StanKubrick
Vamana
Level 159
God Stats
0W - 3L
1,298 SR
Queue Stats
23W - 39L
1,393 Elo+
Solo
Anhur
Anhur
rrx477
Anhur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,402 Elo+
Solo
Team Averages
Level 105
1,336 SR
1,320 Elo+

VS

Team Averages
Level 34
1,479 SR
1,304 Elo+
Izanami
Izanami
Elfimand
Izanami
Level 6
God Stats
8W - 1L
1,437 SR
Queue Stats
11W - 3L
1,348 Elo+
Party 1
Chaac
Chaac
Flowrpowr
Chaac
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 7L
1,282 Elo+
Party 1
Anubis
Anubis
ledut
Anubis
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 27L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MoonCherry
Merlin
16
5 / 5 / 5
12,246
720
14,686
8,424
2,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
13
2 / 5 / 6
11,211
659
10,877
21,815
18,337
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
rrx477
Anhur
12
3 / 11 / 4
10,145
597
8,922
16,050
6,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elfimand
Izanami
14
5 / 5 / 8
11,992
705
14,707
14,043
3,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Flowrpowr
Chaac
15
6 / 3 / 10
11,786
693
9,262
15,830
13,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
ledut
Anubis
18
10 / 2 / 8
13,196
776
15,611
13,011
5,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
10
Kills
21
21
Deaths
10
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
Elfimand
Izanami
5
5
8
1.8
W
Chaac
Flowrpowr
Chaac
6
3
10
3.67
L
Merlin
MoonCherry
Merlin
5
5
5
1.5
L
Vamana
2
5
6
1
W
Anubis
ledut
Anubis
10
2
8
7
L
Anhur
rrx477
Anhur
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,485
Damage
39,580
46,289
Taken
42,884
27,269
Mitigated
22,931
4,980
Healing
17,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Elfimand
Izanami
14,707
9,828
219
2,063
14,043
3,778
1,923
5,029
9,014
0
74,835
W
Chaac
Flowrpowr
Chaac
9,262
2,161
0
7,127
15,830
13,608
0
7,023
8,807
0
44,607
L
Merlin
MoonCherry
Merlin
14,686
398
0
0
8,424
2,581
0
3,446
4,978
58,910
0
L
Vamana
10,877
4,315
0
4,520
21,815
18,337
45
6,930
14,885
0
29,169
W
Anubis
ledut
Anubis
15,611
991
0
7,659
13,011
5,545
884
3,549
9,462
58,013
0
L
Anhur
rrx477
Anhur
8,922
3,528
0
460
16,050
6,351
0
5,257
10,793
981
20,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,602
Gold Earned
36,974
157
Minions Killed
242
0
Camps Cleared
0
768,934
Distance Traveled
898,044
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,992
705
94
6
0
293,297
0
W
Chaac
11,786
693
49
3
0
329,263
0
L
Merlin
12,246
720
101
6
0
273,183
4
L
Vamana
11,211
659
26
2
0
272,298
2
W
Anubis
13,196
776
99
6
0
275,484
3
L
Anhur
10,145
597
30
2
0
223,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role