Player Matchup

Cupid
Cupid
Gold V
ExplicitGreens
Cupid
Gold V
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
134W - 137L
1,387 MMR
Solo
Sylvanus
Sylvanus
Silver I
ScoFoZo
Sylvanus
Silver I
Level 126
God Stats
4W - 4L
1,715 SR
Queue Stats
454W - 450L
1,385 MMR
Solo
Kali
Kali
Bronze III
Snazz
Kali
Bronze III
Level 142
God Stats
17W - 17L
1,698 SR
Queue Stats
266W - 269L
1,412 MMR
Solo
Bellona
Bellona
Bronze III
XyuXngX
Bellona
Bronze III
Level 36
God Stats
0W - 2L
1,255 SR
Queue Stats
0W - 4L
1,365 MMR
Party 2
Scylla
Scylla
Bronze III
yngrovvy yt
Scylla
Bronze III
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,413 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 89
1,534 SR
1,392 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 141
1,572 SR
1,392 MMR
Anhur
Anhur
Silver I
Pancho9915
Anhur
Silver I
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 18L
1,314 MMR
Party 1
Janus
Janus
Silver II
Pho3Nickx
Janus
Silver II
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,412 MMR
Solo
Chaac
Chaac
Silver IV
Puggie
Chaac
Silver IV
Level 143
God Stats
6W - 12L
1,500 SR
Queue Stats
148W - 128L
1,379 MMR
Solo
Cerberus
Cerberus
Bronze III
josench
Cerberus
Bronze III
Level 160
God Stats
2W - 1L
1,755 SR
Queue Stats
39W - 62L
1,400 MMR
Solo
Hun Batz
Hun Batz
Gold V
ricky1423
Hun Batz
Gold V
Level 148
God Stats
4W - 3L
1,607 SR
Queue Stats
105W - 107L
1,453 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,981
453
1,751
5,079
861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
ScoFoZo
Sylvanus
8
0 / 4 / 1
5,019
456
4,008
7,322
3,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
Snazz
Kali
8
0 / 2 / 0
4,788
435
1,271
5,513
2,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
XyuXngX
Bellona
8
1 / 0 / 0
4,926
448
4,092
5,193
3,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
7
0 / 6 / 0
4,386
399
40
4,190
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ArtemisSetApolloCu ChulainnErlang Shen

VS

Bans
PersephoneGebDanzaburouYemojaRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
2 / 0 / 2
5,709
519
2,079
3,653
1,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Pho3Nickx
Janus
12
8 / 0 / 1
7,706
701
5,256
2,519
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Puggie
Chaac
12
0 / 0 / 0
6,785
617
3,906
6,571
6,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
josench
Cerberus
9
1 / 0 / 3
5,547
504
2,406
5,473
3,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hun Batz
ricky1423
Hun Batz
11
2 / 2 / 4
6,658
605
3,526
5,832
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
13
13
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Anhur
2
0
2
3
W
Janus
Pho3Nickx
Janus
8
0
1
8.5
W
Chaac
Puggie
Chaac
0
0
0
0
L
Sylvanus
ScoFoZo
Sylvanus
0
4
1
0.13
L
Kali
Snazz
Kali
0
2
0
0
L
Bellona
XyuXngX
Bellona
1
0
0
1
W
Cerberus
josench
Cerberus
1
0
3
2.5
W
Hun Batz
ricky1423
Hun Batz
2
2
4
2
L
Scylla
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,162
Damage
17,173
27,297
Taken
24,048
12,292
Mitigated
15,078
6,892
Healing
9,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,751
807
200
2,039
5,079
861
0
1,474
3,465
0
17,001
W
Anhur
2,079
838
0
1,391
3,653
1,931
1,444
748
2,905
3,311
22,092
W
Janus
Pho3Nickx
Janus
5,256
314
0
580
2,519
743
2,172
962
1,532
37,628
0
W
Chaac
Puggie
Chaac
3,906
1,146
0
3,420
6,571
6,949
349
144
6,105
0
37,551
L
Sylvanus
ScoFoZo
Sylvanus
4,008
1,749
0
2,190
7,322
3,731
0
2,087
5,081
29,190
0
L
Kali
Snazz
Kali
1,271
634
0
687
5,513
2,933
0
767
4,619
5,419
19,748
L
Bellona
XyuXngX
Bellona
4,092
1,271
0
1,776
5,193
3,553
0
935
3,927
0
16,158
W
Cerberus
josench
Cerberus
2,406
233
0
1,640
5,473
3,461
277
1,584
3,866
16,542
0
W
Hun Batz
ricky1423
Hun Batz
3,526
968
0
2,263
5,832
1,994
216
799
5,008
0
38,069
L
Scylla
40
40
0
0
4,190
1,214
58
1,982
2,050
10,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,100
Gold Earned
32,405
196
Minions Killed
354
0
Camps Cleared
0
915,198
Distance Traveled
1,032,382
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,981
453
36
3
0
168,240
3
W
Anhur
5,709
519
50
5
0
189,256
0
W
Janus
7,706
701
85
8
0
200,835
4
W
Chaac
6,785
617
85
8
0
189,915
2
L
Sylvanus
5,019
456
55
5
0
189,920
2
L
Kali
4,788
435
53
5
0
181,091
0
L
Bellona
4,926
448
25
2
0
237,076
1
W
Cerberus
5,547
504
44
4
0
221,391
1
W
Hun Batz
6,658
605
90
8
0
230,985
3
L
Scylla
4,386
399
27
2
0
138,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role