Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
CorpClosecall
Nox
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
117W - 71L
1,589 Elo+
Party 2
Izanami
Izanami
FuryRedCrayon
Izanami
Level 149
God Stats
2W - 1L
1,766 SR
Queue Stats
154W - 76L
1,500 Elo+
Party 2
Team Averages
Level 109
1,589 SR
1,530 Elo+

VS

Team Averages
Level 21
1,590 SR
1,659 Elo+
Chaac
Chaac
MistexNara
Chaac
Level 40
God Stats
1W - 1L
1,769 SR
Queue Stats
2W - 2L
1,784 Elo+
Party 1
Bakasura
Bakasura
Sammus1950
Bakasura
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,410 Elo+
Solo
Baron Samedi
Baron Samedi
suhmurf
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,784 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 6
7,326
733
2,473
9,175
5,608
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 0 / 5
8,348
835
6,328
5,437
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
12
5 / 3 / 4
8,808
881
9,226
7,164
3,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
6
0 / 3 / 1
5,813
581
797
4,881
2,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
Sammus1950
Bakasura
11
1 / 5 / 3
7,300
730
2,386
10,091
3,730
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
suhmurf
Baron Samedi
12
3 / 2 / 1
8,091
809
6,523
7,023
3,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
10
Kills
4
4
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
6
4
W
4
0
5
6.5
W
Izanami
5
3
4
2.33
L
Chaac
0
3
1
0.17
L
Bakasura
Sammus1950
Bakasura
1
5
3
0.5
L
Baron Samedi
suhmurf
Baron Samedi
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,027
Damage
9,706
21,776
Taken
21,995
11,391
Mitigated
9,509
3,560
Healing
5,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,473
111
0
1,136
9,175
5,608
141
2,687
6,351
9,442
0
W
6,328
683
0
871
5,437
2,037
944
1,515
3,747
23,271
0
W
Izanami
9,226
6,022
0
1,553
7,164
3,746
2,175
2,643
4,477
4,944
55,321
L
Chaac
797
0
123
1,122
4,881
2,590
0
3,000
1,695
0
4,049
L
Bakasura
Sammus1950
Bakasura
2,386
1,353
0
1,006
10,091
3,730
0
3,545
6,406
0
20,348
L
Baron Samedi
suhmurf
Baron Samedi
6,523
137
762
2,495
7,023
3,189
0
2,632
4,261
27,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,482
Gold Earned
21,204
143
Minions Killed
86
0
Camps Cleared
0
575,999
Distance Traveled
378,819
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,326
733
8
1
0
213,791
1
W
Nox
8,348
835
49
5
0
191,035
0
W
Izanami
8,808
881
86
9
0
171,173
1
L
Chaac
5,813
581
7
1
0
55,913
0
L
Bakasura
7,300
730
41
4
0
164,103
0
L
Baron Samedi
8,091
809
38
4
0
158,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role