Player Matchup

Artemis
Artemis
NANAMORAL
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Bakasura
Bakasura
NaueruHabanata
Bakasura
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 12L
1,342 Elo+
Solo
Yemoja
Yemoja
RaulVespe
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Olorun
Olorun
VLPZZ
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
oxieboy99
Chaac
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 19L
1,500 Elo+
Solo
Team Averages
Level 13
1,500 SR
1,468 Elo+

VS

Team Averages
Level 30
1,485 SR
1,459 Elo+
Rama
Rama
CrazedMafia
Rama
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 195L
1,434 Elo+
Solo
Bellona
Bellona
Drenks98
Bellona
Level 18
God Stats
1W - 3L
1,448 SR
Queue Stats
8W - 7L
1,239 Elo+
Party 2
Discordia
Discordia
alessiaSkayler
Discordia
Level 30
God Stats
4W - 5L
1,688 SR
Queue Stats
8W - 7L
1,239 Elo+
Party 2
Kukulkan
Kukulkan
chinoloco889
Kukulkan
Level 5
God Stats
1W - 1L
1,288 SR
Queue Stats
2W - 2L
1,691 Elo+
Party 1
Hun Batz
Hun Batz
sarti2468
Hun Batz
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 177L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
NANAMORAL
Artemis
10
0 / 4 / 2
6,420
428
4,716
9,971
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
15
4 / 3 / 1
8,777
585
4,881
13,733
5,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
RaulVespe
Yemoja
2
0 / 1 / 0
4,613
308
0
850
264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
VLPZZ
Olorun
11
0 / 10 / 0
6,519
435
3,196
12,334
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
oxieboy99
Chaac
15
10 / 2 / 2
8,777
585
12,598
12,972
12,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
7,406
494
3,267
8,405
2,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
Drenks98
Bellona
11
2 / 2 / 0
7,206
480
5,166
7,924
7,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
alessiaSkayler
Discordia
10
0 / 7 / 1
6,099
407
3,153
9,433
1,959
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
chinoloco889
Kukulkan
14
5 / 1 / 5
8,022
535
5,922
5,092
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
sarti2468
Hun Batz
16
11 / 0 / 4
9,835
656
15,637
9,013
5,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
14
Kills
20
20
Deaths
15
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
5
1
0.5
W
Bellona
Drenks98
Bellona
2
2
0
1
L
Artemis
NANAMORAL
Artemis
0
4
2
0.25
L
Bakasura
4
3
1
1.5
L
Yemoja
RaulVespe
Yemoja
0
1
0
0
L
Olorun
VLPZZ
Olorun
0
10
0
0
W
Discordia
alessiaSkayler
Discordia
0
7
1
0.07
W
Kukulkan
chinoloco889
Kukulkan
5
1
5
7.5
L
Chaac
oxieboy99
Chaac
10
2
2
5.5
W
Hun Batz
sarti2468
Hun Batz
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,391
Damage
33,145
49,860
Taken
39,867
25,319
Mitigated
19,403
19,115
Healing
6,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,267
2,159
0
0
8,405
2,377
242
0
8,152
0
34,936
W
Bellona
Drenks98
Bellona
5,166
1,498
0
1,718
7,924
7,490
836
0
7,783
1,930
23,727
L
Artemis
NANAMORAL
Artemis
4,716
3,039
0
2,873
9,971
2,977
621
1,401
8,570
0
20,635
L
Bakasura
4,881
3,957
0
7,236
13,733
5,793
0
729
13,004
0
51,498
L
Yemoja
RaulVespe
Yemoja
0
0
4
108
850
264
0
165
685
397
0
L
Olorun
VLPZZ
Olorun
3,196
1,551
56
1,632
12,334
4,132
1,094
4,854
7,480
34,435
0
W
Discordia
alessiaSkayler
Discordia
3,153
814
0
2,432
9,433
1,959
294
0
8,983
27,165
0
W
Kukulkan
chinoloco889
Kukulkan
5,922
863
0
0
5,092
1,756
252
1,625
3,390
33,435
0
L
Chaac
oxieboy99
Chaac
12,598
1,709
123
7,083
12,972
12,153
159
2,871
10,101
0
46,704
W
Hun Batz
sarti2468
Hun Batz
15,637
5,848
0
2,174
9,013
5,821
222
1,571
7,398
5,172
66,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,106
Gold Earned
38,568
284
Minions Killed
317
0
Camps Cleared
0
1,043,890
Distance Traveled
1,322,805
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,406
494
54
4
0
225,555
4
W
Bellona
7,206
480
51
3
0
280,699
0
L
Artemis
6,420
428
42
3
0
211,560
0
L
Bakasura
8,777
585
117
8
0
317,087
0
L
Yemoja
4,613
308
0
0
0
27,634
0
L
Olorun
6,519
435
47
3
0
209,478
0
W
Discordia
6,099
407
39
3
0
235,129
2
W
Kukulkan
8,022
535
57
4
0
262,899
0
L
Chaac
8,777
585
78
5
0
278,131
0
W
Hun Batz
9,835
656
116
8
0
318,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role