Player Matchup

Ravana
Ravana
DaRkRiDgE4
Ravana
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 16L
1,419 Elo+
Party 2
Cthulhu
Cthulhu
ItsGamekiller
Cthulhu
Level 15
God Stats
18W - 15L
1,213 SR
Queue Stats
49W - 50L
1,385 Elo+
Party 2
Cupid
Cupid
guccisketchers69
Cupid
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 67L
1,351 Elo+
Party 2
Scylla
Scylla
xGiraffeneckx
Scylla
Level 16
God Stats
7W - 5L
1,735 SR
Queue Stats
100W - 100L
1,771 Elo+
Party 2
Yemoja
Yemoja
yt-Soggy_Smegma
Yemoja
Level 89
God Stats
3W - 4L
1,524 SR
Queue Stats
40W - 45L
1,290 Elo+
Party 2
Team Averages
Level 40
1,495 SR
1,443 Elo+

VS

Team Averages
Level 20
1,396 SR
1,382 Elo+
Kukulkan
Kukulkan
AntwonSwan
Kukulkan
Level 18
God Stats
0W - 1L
1,330 SR
Queue Stats
1W - 2L
1,264 Elo+
Solo
Cerberus
Cerberus
JackReadle
Cerberus
Level 23
God Stats
3W - 5L
1,312 SR
Queue Stats
11W - 15L
1,476 Elo+
Party 1
Fenrir
Fenrir
MalinA0071
Fenrir
Level 28
God Stats
14W - 17L
1,499 SR
Queue Stats
176W - 233L
1,441 Elo+
Party 1
Amaterasu
Amaterasu
Ninisik
Amaterasu
Level 6
God Stats
3W - 4L
1,337 SR
Queue Stats
13W - 19L
1,273 Elo+
Party 1
Thor
Thor
iVispers
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 148L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DaRkRiDgE4
Ravana
17
4 / 2 / 5
10,389
519
7,172
7,965
5,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
16
2 / 1 / 5
9,651
483
8,655
8,987
8,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
5 / 2 / 15
10,184
509
18,007
9,067
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
16 / 4 / 6
11,598
580
20,519
9,783
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 2 / 11
9,493
475
8,055
12,021
8,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AntwonSwan
Kukulkan
14
0 / 9 / 0
8,857
443
4,236
14,442
5,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
JackReadle
Cerberus
12
3 / 7 / 3
8,376
419
9,294
17,016
12,023
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
MalinA0071
Fenrir
15
4 / 7 / 3
10,087
504
5,242
18,412
8,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amaterasu
Ninisik
Amaterasu
16
1 / 2 / 0
9,983
499
8,081
18,827
13,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
15
1 / 6 / 6
9,085
454
6,514
13,484
4,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
30
Kills
9
11
Deaths
31
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AntwonSwan
Kukulkan
0
9
0
0
W
Ravana
DaRkRiDgE4
Ravana
4
2
5
3.25
W
Cthulhu
2
1
5
4.5
L
Cerberus
JackReadle
Cerberus
3
7
3
0.64
L
Fenrir
MalinA0071
Fenrir
4
7
3
0.79
L
Amaterasu
Ninisik
Amaterasu
1
2
0
0.5
W
5
2
15
6.25
L
Thor
1
6
6
0.67
W
16
4
6
4.75
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,408
Damage
33,367
47,823
Taken
82,181
29,525
Mitigated
44,808
15,259
Healing
20,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AntwonSwan
Kukulkan
4,236
588
0
0
14,442
5,850
710
7,627
6,815
48,868
0
W
Ravana
DaRkRiDgE4
Ravana
7,172
2,283
0
702
7,965
5,365
0
1,890
6,075
10,255
71,044
W
Cthulhu
8,655
584
0
2,711
8,987
8,926
536
1,596
7,117
43,907
0
L
Cerberus
JackReadle
Cerberus
9,294
415
0
1,452
17,016
12,023
0
8,522
8,441
23,777
0
L
Fenrir
MalinA0071
Fenrir
5,242
656
930
5,780
18,412
8,667
0
4,389
13,973
0
48,309
L
Amaterasu
Ninisik
Amaterasu
8,081
3,734
0
7,292
18,827
13,480
734
10,145
8,137
0
50,644
W
18,007
10,353
309
4,462
9,067
2,982
1,897
2,226
6,816
0
58,298
L
Thor
6,514
1,189
1,029
3,946
13,484
4,788
0
6,179
7,280
0
39,632
W
20,519
1,225
121
3,008
9,783
3,617
1,386
3,507
6,276
63,274
0
W
8,055
830
1,082
2,864
12,021
8,635
59
4,311
7,660
22,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,315
Gold Earned
46,388
413
Minions Killed
374
0
Camps Cleared
0
1,870,346
Distance Traveled
1,733,416
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,857
443
103
5
0
315,777
0
W
Ravana
10,389
519
128
6
0
397,981
4
W
Cthulhu
9,651
483
84
4
0
353,726
0
L
Cerberus
8,376
419
32
2
0
353,641
1
L
Fenrir
10,087
504
70
4
0
325,069
0
L
Amaterasu
9,983
499
104
5
0
354,745
0
W
Cupid
10,184
509
87
4
0
377,936
6
L
Thor
9,085
454
65
3
0
384,184
3
W
Scylla
11,598
580
92
5
0
366,840
3
W
Yemoja
9,493
475
22
1
0
373,863
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role