Player Matchup

Eset
Eset
Silver I
FourLeafKiller0
Eset
Silver I
Level 106
God Stats
6W - 3L
1,802 SR
Queue Stats
19W - 12L
1,548 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
Quelo
Erlang Shen
Silver I
Level 120
God Stats
4W - 0L
1,925 SR
Queue Stats
46W - 26L
1,548 MMR
Party 1
Guan Yu
Guan Yu
Silver I
x T 3 UF E L
Guan Yu
Silver I
Level 63
God Stats
6W - 7L
1,671 SR
Queue Stats
22W - 24L
1,548 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,799 SR
1,548 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,576 SR
1,528 MMR
Chang'e
Chang'e
Silver I
 
Chang'e
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Gold V
nicoreynoso36-ni
Heimdallr
Gold V
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,574 MMR
Party 2
Chaac
Chaac
Silver II
poly711
Chaac
Silver II
Level 68
God Stats
1W - 3L
1,728 SR
Queue Stats
18W - 26L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 7
8,036
804
9,833
5,337
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Quelo
Erlang Shen
11
3 / 0 / 9
7,471
747
6,475
9,064
7,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
x T 3 UF E L
Guan Yu
10
4 / 0 / 7
7,437
744
5,972
9,088
4,124
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bans
DanzaburouAphroditeCabrakanPersephoneCthulhu

VS

Bans
HeraCerberusUllrGaneshaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 3 / 0
6,080
608
4,499
8,024
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
9
0 / 4 / 0
5,975
598
3,737
7,657
3,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
poly711
Chaac
8
0 / 5 / 0
5,941
594
4,502
9,218
3,668
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
12
Kills
0
0
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
0
0
W
5
0
7
8.5
W
Erlang Shen
Quelo
Erlang Shen
3
0
9
7.5
L
Heimdallr
0
4
0
0
L
Chaac
poly711
Chaac
0
5
0
0
W
Guan Yu
x T 3 UF E L
Guan Yu
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,280
Damage
12,738
23,489
Taken
24,899
12,928
Mitigated
9,930
10,584
Healing
6,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,499
218
972
2,864
8,024
2,402
0
2,918
4,844
24,402
0
W
9,833
378
758
1,596
5,337
1,576
380
864
4,349
31,805
0
W
Erlang Shen
Quelo
Erlang Shen
6,475
2,341
0
2,120
9,064
7,228
563
1,487
7,437
3,483
23,491
L
Heimdallr
3,737
1,236
0
420
7,657
3,860
0
3,331
4,169
1,587
15,639
L
Chaac
poly711
Chaac
4,502
542
381
1,745
9,218
3,668
0
3,382
5,568
0
17,473
W
Guan Yu
x T 3 UF E L
Guan Yu
5,972
867
2,686
3,424
9,088
4,124
280
1,934
6,960
0
16,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,944
Gold Earned
17,996
112
Minions Killed
110
0
Camps Cleared
0
670,251
Distance Traveled
516,297
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,080
608
51
5
0
181,756
4
W
Eset
8,036
804
51
5
0
189,501
0
W
Erlang Shen
7,471
747
41
4
0
260,155
3
L
Heimdallr
5,975
598
34
3
0
167,017
1
L
Chaac
5,941
594
25
3
0
167,524
1
W
Guan Yu
7,437
744
20
2
0
220,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role