Player Matchup

Fenrir
Fenrir
BattleOrca
Fenrir
Level 108
God Stats
5W - 10L
1,500 SR
Queue Stats
240W - 204L
1,613 Elo+
Party 1
The Morrigan
The Morrigan
FeelSouls
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,611 Elo+
Party 1
Ares
Ares
Ghostlyotto
Ares
Level 26
God Stats
42W - 34L
1,722 SR
Queue Stats
811W - 809L
1,652 Elo+
Party 1
Jing Wei
Jing Wei
Shadanu
Jing Wei
Level 8
God Stats
7W - 8L
1,722 SR
Queue Stats
13W - 18L
1,611 Elo+
Party 1
Bellona
Bellona
WaddleWalk
Bellona
Level 10
God Stats
23W - 20L
1,757 SR
Queue Stats
329W - 293L
1,726 Elo+
Party 1
Team Averages
Level 33
1,640 SR
1,643 Elo+

VS

Team Averages
Level 23
1,435 SR
1,563 Elo+
Chang'e
Chang'e
NeitherCid
Chang'e
Level 28
God Stats
20W - 12L
1,658 SR
Queue Stats
178W - 177L
1,727 Elo+
Solo
Zhong Kui
Zhong Kui
Sking_02
Zhong Kui
Level 22
God Stats
2W - 3L
1,388 SR
Queue Stats
4W - 7L
1,536 Elo+
Solo
Hou Yi
Hou Yi
ThatRichSal
Hou Yi
Level 26
God Stats
7W - 9L
1,500 SR
Queue Stats
237W - 147L
1,557 Elo+
Solo
Apollo
Apollo
TheNobleToad
Apollo
Level 25
God Stats
10W - 7L
1,404 SR
Queue Stats
106W - 84L
1,707 Elo+
Solo
Hades
Hades
xesthet
Hades
Level 13
God Stats
3W - 6L
1,223 SR
Queue Stats
13W - 27L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BattleOrca
Fenrir
14
6 / 4 / 1
8,587
537
7,239
11,817
4,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
FeelSouls
The Morrigan
11
2 / 9 / 2
7,119
445
4,074
11,230
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 6
6,543
409
1,416
13,872
9,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Shadanu
Jing Wei
12
1 / 4 / 0
6,983
436
1,731
8,829
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
WaddleWalk
Bellona
13
2 / 5 / 3
7,321
458
5,274
10,455
7,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
NeitherCid
Chang'e
12
2 / 1 / 5
8,557
535
2,005
8,502
2,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Sking_02
Zhong Kui
17
7 / 1 / 1
10,184
637
8,535
10,257
8,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
16
10 / 3 / 3
10,813
676
13,346
10,118
3,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
17
7 / 0 / 3
10,287
643
12,466
7,889
3,008
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
xesthet
Hades
12
2 / 6 / 9
7,984
499
5,779
6,953
2,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
11
Kills
28
28
Deaths
11
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BattleOrca
Fenrir
6
4
1
1.63
L
The Morrigan
FeelSouls
The Morrigan
2
9
2
0.33
L
0
6
6
0.5
W
Chang'e
NeitherCid
Chang'e
2
1
5
4.5
L
Jing Wei
Shadanu
Jing Wei
1
4
0
0.25
W
Zhong Kui
Sking_02
Zhong Kui
7
1
1
7.5
W
Hou Yi
10
3
3
3.83
W
Apollo
7
0
3
8.5
L
Bellona
WaddleWalk
Bellona
2
5
3
0.7
W
Hades
xesthet
Hades
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,734
Damage
42,131
56,203
Taken
43,719
27,935
Mitigated
20,947
7,010
Healing
17,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BattleOrca
Fenrir
7,239
754
0
303
11,817
4,990
0
2,675
9,092
0
43,485
L
The Morrigan
FeelSouls
The Morrigan
4,074
1,529
0
915
11,230
3,634
0
3,082
8,123
37,048
0
L
1,416
25
0
1,730
13,872
9,094
0
3,013
10,834
12,547
0
W
Chang'e
NeitherCid
Chang'e
2,005
187
343
2,258
8,502
2,548
447
415
8,047
38,505
0
L
Jing Wei
Shadanu
Jing Wei
1,731
1,411
0
1,892
8,829
2,337
0
950
7,879
0
33,805
W
Zhong Kui
Sking_02
Zhong Kui
8,535
1,287
0
6,351
10,257
8,992
1,877
309
9,509
64,077
0
W
Hou Yi
13,346
6,497
0
1,729
10,118
3,688
1,156
1,016
8,976
0
66,577
W
Apollo
12,466
7,942
0
5,615
7,889
3,008
875
804
7,023
0
80,818
L
Bellona
WaddleWalk
Bellona
5,274
1,076
0
2,170
10,455
7,880
0
6,154
3,956
0
32,731
W
Hades
xesthet
Hades
5,779
938
236
807
6,953
2,711
408
2,629
4,162
16,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,553
Gold Earned
47,825
298
Minions Killed
471
0
Camps Cleared
0
1,488,196
Distance Traveled
1,366,880
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,587
537
77
5
0
332,424
0
L
The Morrigan
7,119
445
67
4
0
255,476
5
L
Ares
6,543
409
15
1
0
313,531
5
W
Chang'e
8,557
535
50
3
0
250,768
0
L
Jing Wei
6,983
436
73
5
0
272,600
5
W
Zhong Kui
10,184
637
144
9
0
281,700
0
W
Hou Yi
10,813
676
122
8
0
271,692
7
W
Apollo
10,287
643
130
8
0
294,219
5
L
Bellona
7,321
458
66
4
0
314,165
0
W
Hades
7,984
499
25
2
0
268,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role