Player Matchup

Cthulhu
Cthulhu
D13T3R1CHS
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 28L
1,319 Elo+
Party 3
Artemis
Artemis
RaginRedThong
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 98L
1,232 Elo+
Party 2
Chaac
Chaac
Ventus124
Chaac
Level 60
God Stats
33W - 20L
1,500 SR
Queue Stats
166W - 148L
1,500 Elo+
Party 2
Thoth
Thoth
YeetThins
Thoth
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,632 Elo+
Party 3
Bakasura
Bakasura
jakethetank420
Bakasura
Level 67
God Stats
23W - 18L
1,272 SR
Queue Stats
190W - 168L
1,232 Elo+
Party 2
Team Averages
Level 65
1,454 SR
1,383 Elo+

VS

Team Averages
Level 50
1,513 SR
1,413 Elo+
Sobek
Sobek
BigPopQ
Sobek
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,452 Elo+
Party 1
Anhur
Anhur
GdaLogan01
Anhur
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,418 Elo+
Party 1
Thor
Thor
Mike08Roquet
Thor
Level 38
God Stats
1W - 1L
1,743 SR
Queue Stats
27W - 32L
1,546 Elo+
Solo
Agni
Agni
THEBLOBINATOR
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,318 Elo+
Party 1
Achilles
Achilles
tiger-blood1_
Achilles
Level 17
God Stats
1W - 4L
1,321 SR
Queue Stats
2W - 6L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D13T3R1CHS
Cthulhu
9
1 / 3 / 3
5,537
554
4,186
4,931
1,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
9
1 / 2 / 4
5,207
521
5,332
6,112
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
Ventus124
Chaac
12
4 / 0 / 0
6,770
677
5,671
6,417
4,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
YeetThins
Thoth
11
2 / 0 / 2
6,396
640
5,092
2,894
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
11
5 / 0 / 0
6,473
647
3,071
6,521
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BigPopQ
Sobek
8
3 / 2 / 2
5,102
510
3,440
8,604
3,111
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
8
2 / 3 / 3
5,392
539
3,411
6,507
1,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 2 / 0
3,779
378
239
4,067
860
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 0
4,587
459
549
5,027
1,489
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
tiger-blood1_
Achilles
9
0 / 4 / 0
4,875
488
3,598
7,601
5,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
13
Kills
5
5
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
BigPopQ
Sobek
3
2
2
2
W
Cthulhu
D13T3R1CHS
Cthulhu
1
3
3
0.83
L
Anhur
2
3
3
1.17
L
0
2
0
0
W
Artemis
1
2
4
1.5
L
0
2
0
0
W
Chaac
Ventus124
Chaac
4
0
0
4
W
Thoth
YeetThins
Thoth
2
0
2
3
W
Bakasura
5
0
0
5
L
Achilles
tiger-blood1_
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,352
Damage
11,237
26,875
Taken
31,806
10,673
Mitigated
12,844
12,395
Healing
8,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
BigPopQ
Sobek
3,440
138
332
3,141
8,604
3,111
0
3,323
5,213
10,530
0
W
Cthulhu
D13T3R1CHS
Cthulhu
4,186
517
0
465
4,931
1,716
297
1,266
3,665
18,234
0
L
Anhur
3,411
1,772
0
1,720
6,507
1,654
0
2,293
4,104
0
22,437
L
239
0
0
0
4,067
860
0
574
3,063
0
7,776
W
Artemis
5,332
2,866
0
2,153
6,112
1,495
0
2,012
4,100
0
18,690
L
549
80
0
1,810
5,027
1,489
0
3,088
1,869
18,609
0
W
Chaac
Ventus124
Chaac
5,671
1,096
0
3,729
6,417
4,838
497
0
5,971
0
32,988
W
Thoth
YeetThins
Thoth
5,092
221
0
460
2,894
690
182
356
2,538
39,025
0
W
Bakasura
3,071
1,959
0
5,588
6,521
1,934
0
355
6,166
0
36,525
L
Achilles
tiger-blood1_
Achilles
3,598
1,320
0
1,274
7,601
5,730
0
0
7,141
0
18,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,383
Gold Earned
23,735
294
Minions Killed
146
0
Camps Cleared
0
953,668
Distance Traveled
786,760
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,102
510
10
1
0
186,517
0
W
Cthulhu
5,537
554
30
3
0
201,990
0
L
Anhur
5,392
539
49
5
0
161,496
0
L
Thor
3,779
378
12
1
0
121,527
0
W
Artemis
5,207
521
30
3
0
157,766
1
L
Agni
4,587
459
34
3
0
161,588
0
W
Chaac
6,770
677
71
7
0
178,342
0
W
Thoth
6,396
640
69
7
0
189,425
0
W
Bakasura
6,473
647
94
9
0
226,145
3
L
Achilles
4,875
488
41
4
0
155,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role