Player Matchup

Chaac
Chaac
FunkyNinjaStuff
Chaac
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Cupid
Cupid
IRIGOYEN44-LMBH
Cupid
Level 8
God Stats
12W - 11L
1,186 SR
Queue Stats
20W - 24L
1,184 Elo+
Party 1
Bacchus
Bacchus
JONESY_60_LMBH
Bacchus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 77L
1,322 Elo+
Party 1
Kukulkan
Kukulkan
R3ALSAD
Kukulkan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Apollo
Apollo
bhelmer_GOD_LMBH
Apollo
Level 32
God Stats
3W - 3L
1,276 SR
Queue Stats
38W - 40L
1,296 Elo+
Party 1
Team Averages
Level 24
1,392 SR
1,360 Elo+

VS

Team Averages
Level 34
1,692 SR
1,475 Elo+
Poseidon
Poseidon
Deadmau540
Poseidon
Level 12
God Stats
2W - 3L
1,828 SR
Queue Stats
5W - 6L
1,660 Elo+
Party 2
Rama
Rama
EternalATK
Rama
Level 104
God Stats
3W - 3L
1,521 SR
Queue Stats
755W - 706L
1,433 Elo+
Party 2
Olorun
Olorun
Kings_barrage7
Olorun
Level 7
God Stats
8W - 4L
1,727 SR
Queue Stats
111W - 150L
1,597 Elo+
Solo
Tsukuyomi
Tsukuyomi
LikeTheDonut02
Tsukuyomi
Level 27
God Stats
112W - 82L
1,622 SR
Queue Stats
701W - 654L
1,317 Elo+
Party 2
Hades
Hades
Racing_club95
Hades
Level 21
God Stats
9W - 10L
1,759 SR
Queue Stats
70W - 72L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
6,250
481
4,023
4,519
3,662
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
4 / 1 / 1
6,686
514
3,086
5,297
1,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 4 / 7
5,868
451
5,489
10,506
6,220
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
R3ALSAD
Kukulkan
12
6 / 2 / 2
7,585
583
6,660
6,218
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 1 / 5
7,349
565
4,720
6,892
4,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Deadmau540
Poseidon
10
2 / 2 / 1
6,119
471
2,253
3,793
1,001
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 3 / 3
6,176
475
5,878
7,722
2,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 7 / 0
5,808
447
2,737
10,584
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
LikeTheDonut02
Tsukuyomi
10
2 / 3 / 2
6,510
501
4,672
7,646
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
3 / 3 / 1
6,224
479
3,977
6,809
2,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
18
Kills
8
8
Deaths
18
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Deadmau540
Poseidon
2
2
1
1.25
L
1
3
3
0.83
W
2
0
1
2.5
W
4
1
1
4.5
W
1
4
7
1.13
L
0
7
0
0
L
Tsukuyomi
LikeTheDonut02
Tsukuyomi
2
3
2
1
W
Kukulkan
R3ALSAD
Kukulkan
6
2
2
3.5
L
3
3
1
1.17
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,978
Damage
19,517
33,432
Taken
36,554
18,073
Mitigated
12,336
5,313
Healing
9,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Deadmau540
Poseidon
2,253
61
0
0
3,793
1,001
0
1,645
2,148
21,769
0
L
5,878
4,976
0
2,004
7,722
2,353
400
3,950
3,772
0
32,230
W
4,023
1,266
0
1,275
4,519
3,662
0
2,436
2,083
0
19,095
W
3,086
1,621
49
420
5,297
1,601
472
1,390
3,907
0
21,865
W
5,489
827
444
2,415
10,506
6,220
0
1,955
8,551
16,303
0
L
2,737
2,056
0
3,589
10,584
3,467
854
2,127
8,357
27,984
0
L
Tsukuyomi
LikeTheDonut02
Tsukuyomi
4,672
1,450
0
2,424
7,646
2,680
0
2,410
5,236
0
29,907
W
Kukulkan
R3ALSAD
Kukulkan
6,660
482
0
710
6,218
2,457
608
1,105
5,113
45,807
0
L
3,977
276
152
1,027
6,809
2,835
270
2,632
4,177
16,443
0
W
4,720
3,327
0
0
6,892
4,133
0
2,081
4,811
5,300
31,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,738
Gold Earned
30,837
258
Minions Killed
233
0
Camps Cleared
0
1,155,232
Distance Traveled
1,061,924
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,119
471
42
3
0
222,694
0
L
Rama
6,176
475
61
5
0
204,836
1
W
Chaac
6,250
481
43
3
0
198,267
1
W
Cupid
6,686
514
46
4
0
215,828
0
W
Bacchus
5,868
451
16
1
0
242,508
2
L
Olorun
5,808
447
44
3
0
208,323
0
L
Tsukuyomi
6,510
501
60
5
0
232,654
2
W
Kukulkan
7,585
583
86
7
0
230,819
1
L
Hades
6,224
479
26
2
0
193,417
0
W
Apollo
7,349
565
67
5
0
267,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role