Player Matchup

Medusa
Medusa
Jadedpink
Medusa
Level 63
God Stats
3W - 3L
1,241 SR
Queue Stats
23W - 30L
1,516 Elo+
Party 2
Ravana
Ravana
KlLLER MODE
Ravana
Level 102
God Stats
2W - 1L
1,715 SR
Queue Stats
7W - 5L
1,541 Elo+
Party 4
Scylla
Scylla
Reel Deadly
Scylla
Level 144
God Stats
10W - 12L
1,585 SR
Queue Stats
21W - 26L
1,555 Elo+
Party 2
Sylvanus
Sylvanus
Stank Meathole
Sylvanus
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 34L
1,645 Elo+
Party 2
Vamana
Vamana
oORaynierOo
Vamana
Level 139
God Stats
18W - 13L
1,566 SR
Queue Stats
207W - 192L
1,530 Elo+
Party 4
Team Averages
Level 117
1,522 SR
1,557 Elo+

VS

Team Averages
Level 73
1,396 SR
1,349 Elo+
Xing Tian
Xing Tian
DrxbbleBeKillinx
Xing Tian
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
357W - 438L
1,385 Elo+
Party 3
Anubis
Anubis
GoodSiren
Anubis
Level 48
God Stats
23W - 20L
1,494 SR
Queue Stats
325W - 396L
1,502 Elo+
Party 3
Neith
Neith
Pro_Elite247
Neith
Level 80
God Stats
9W - 12L
1,232 SR
Queue Stats
98W - 105L
1,026 Elo+
Party 1
Cthulhu
Cthulhu
ROG_Cthulhu
Cthulhu
Level 74
God Stats
65W - 55L
1,170 SR
Queue Stats
110W - 95L
1,220 Elo+
Party 1
Chang'e
Chang'e
Shufle-Rin
Chang'e
Level 135
God Stats
23W - 22L
1,582 SR
Queue Stats
580W - 554L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jadedpink
Medusa
14
1 / 8 / 6
8,624
431
5,670
15,727
5,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ravana
17
4 / 6 / 7
10,766
538
7,653
11,994
4,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
17
6 / 6 / 4
10,729
536
10,054
9,334
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
14
3 / 4 / 5
9,192
460
10,394
13,002
10,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
19
8 / 3 / 2
12,694
635
13,760
20,798
14,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
16
5 / 4 / 9
9,877
494
8,149
13,765
9,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
GoodSiren
Anubis
13
0 / 5 / 2
8,408
420
3,003
10,851
5,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 7 / 10
10,182
509
11,752
17,419
6,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ROG_Cthulhu
Cthulhu
17
4 / 3 / 2
10,938
547
13,838
15,101
16,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
Shufle-Rin
Chang'e
19
12 / 3 / 7
12,736
637
16,041
15,391
6,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
56
22
Kills
26
27
Deaths
22
24
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
5
4
9
2.38
L
Anubis
GoodSiren
Anubis
0
5
2
0.2
W
Medusa
Jadedpink
Medusa
1
8
6
0.5
W
Ravana
4
6
7
1.25
L
5
7
10
1.43
L
Cthulhu
ROG_Cthulhu
Cthulhu
4
3
2
1.67
W
Scylla
6
6
4
1.33
L
Chang'e
Shufle-Rin
Chang'e
12
3
7
5.17
W
Sylvanus
3
4
5
1.38
W
Vamana
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,531
Damage
52,783
70,855
Taken
72,527
39,764
Mitigated
44,519
19,933
Healing
27,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
8,149
729
1,616
1,765
13,765
9,585
724
5,999
7,714
38,564
0
L
Anubis
GoodSiren
Anubis
3,003
78
0
4,227
10,851
5,994
0
475
10,336
40,835
0
W
Medusa
Jadedpink
Medusa
5,670
2,930
0
3,215
15,727
5,951
1,662
6,221
9,458
0
40,158
W
Ravana
7,653
1,827
398
2,244
11,994
4,958
450
5,793
5,946
0
58,297
L
11,752
5,914
0
4,496
17,419
6,154
2,654
9,875
7,326
0
58,404
L
Cthulhu
ROG_Cthulhu
Cthulhu
13,838
1,145
243
4,995
15,101
16,343
76
614
14,487
65,623
0
W
Scylla
10,054
554
0
531
9,334
3,394
1,239
4,920
4,179
65,297
0
L
Chang'e
Shufle-Rin
Chang'e
16,041
1,144
2,344
7,696
15,391
6,443
1,282
3,553
11,690
90,666
0
W
Sylvanus
10,394
2,669
1,185
3,095
13,002
10,546
264
7,117
5,833
44,385
0
W
Vamana
13,760
7,534
0
9,265
20,798
14,915
0
15,381
4,408
552
87,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,005
Gold Earned
52,141
492
Minions Killed
535
0
Camps Cleared
0
1,791,894
Distance Traveled
1,728,478
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,877
494
59
3
0
370,138
5
L
Anubis
8,408
420
84
4
0
265,543
0
W
Medusa
8,624
431
67
3
0
315,789
2
W
Ravana
10,766
538
105
5
0
390,905
1
L
Neith
10,182
509
101
5
0
325,458
3
L
Cthulhu
10,938
547
133
7
0
366,291
1
W
Scylla
10,729
536
104
5
0
363,673
3
L
Chang'e
12,736
637
158
8
0
401,048
6
W
Sylvanus
9,192
460
69
3
0
326,639
2
W
Vamana
12,694
635
147
7
0
394,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role