Player Matchup

Guan Yu
Guan Yu
Kingjaik
Guan Yu
Level 10
God Stats
2W - 3L
1,702 SR
Queue Stats
198W - 202L
1,709 Elo+
Party 1
Ares
Ares
Master pro xddd
Ares
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 62L
1,666 Elo+
Party 2
Artemis
Artemis
RhomboidChunk91
Artemis
Level 5
God Stats
0W - 1L
1,213 SR
Queue Stats
3W - 3L
1,477 Elo+
Party 2
Kukulkan
Kukulkan
StalePainter504
Kukulkan
Level 29
God Stats
7W - 8L
1,603 SR
Queue Stats
134W - 116L
1,711 Elo+
Party 2
Loki
Loki
Sweaty_Clam420
Loki
Level 84
God Stats
11W - 14L
1,314 SR
Queue Stats
318W - 315L
1,718 Elo+
Party 1
Team Averages
Level 31
1,466 SR
1,656 Elo+

VS

Team Averages
Level 22
1,467 SR
1,589 Elo+
Artemis
Artemis
FeArfuLGh0sT17
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,693 Elo+
Solo
Arachne
Arachne
Stalfos-Gamer
Arachne
Level 28
God Stats
7W - 10L
1,439 SR
Queue Stats
17W - 26L
1,381 Elo+
Solo
Set
Set
furmantoadstool
Set
Level 27
God Stats
39W - 38L
1,496 SR
Queue Stats
160W - 184L
1,630 Elo+
Solo
Olorun
Olorun
pabla_01
Olorun
Level 26
God Stats
2W - 2L
1,402 SR
Queue Stats
63W - 51L
1,513 Elo+
Solo
The Morrigan
The Morrigan
zooniqa99
The Morrigan
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 10L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kingjaik
Guan Yu
17
4 / 7 / 9
10,642
463
10,791
21,221
23,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 10 / 4
8,821
384
4,187
22,094
16,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 7 / 0
7,212
314
1,192
5,941
1,374
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
18
4 / 5 / 2
10,585
460
19,847
10,124
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 3 / 6
11,076
482
11,052
14,671
8,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 12
15,609
679
21,678
18,283
8,766
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
20
7 / 2 / 6
13,892
604
9,422
18,067
12,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 4 / 6
11,942
519
10,280
21,012
10,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
pabla_01
Olorun
18
3 / 2 / 8
12,705
552
7,489
14,580
5,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
zooniqa99
The Morrigan
17
6 / 4 / 11
12,892
561
9,695
16,644
19,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
13
Kills
32
32
Deaths
13
21
Assists
43
Player
Kills
Deaths
Assists
KDA
W
13
1
12
19
L
Guan Yu
Kingjaik
Guan Yu
4
7
9
1.21
L
0
10
4
0.2
L
0
7
0
0
L
Kukulkan
4
5
2
1
W
Arachne
7
2
6
5
L
5
3
6
2.67
W
3
4
6
1.5
W
Olorun
pabla_01
Olorun
3
2
8
3.5
W
The Morrigan
zooniqa99
The Morrigan
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,069
Damage
58,564
74,051
Taken
88,586
54,403
Mitigated
57,018
10,338
Healing
33,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,678
13,120
0
11,562
18,283
8,766
3,433
4,352
13,931
0
146,314
L
Guan Yu
Kingjaik
Guan Yu
10,791
2,678
1,683
6,008
21,221
23,280
398
4,424
16,797
2,290
50,841
L
4,187
458
454
798
22,094
16,804
0
3,430
18,664
43,180
0
L
1,192
883
0
256
5,941
1,374
0
1,338
4,603
0
10,624
L
Kukulkan
19,847
261
243
318
10,124
4,182
64
2,797
7,327
84,905
0
W
Arachne
9,422
5,670
0
7,536
18,067
12,126
2,136
3,819
14,248
13,622
94,727
L
11,052
2,853
0
578
14,671
8,763
583
3,972
10,699
5,561
55,240
W
10,280
3,340
0
5,249
21,012
10,669
1,239
7,512
13,500
0
68,403
W
Olorun
pabla_01
Olorun
7,489
4,474
1,280
5,445
14,580
5,889
2,001
7,528
7,052
65,110
0
W
The Morrigan
zooniqa99
The Morrigan
9,695
2,432
88
2,731
16,644
19,568
332
3,677
12,945
58,717
3,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,336
Gold Earned
67,040
391
Minions Killed
668
0
Camps Cleared
0
1,850,019
Distance Traveled
2,228,906
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,609
679
168
7
0
410,385
4
L
Guan Yu
10,642
463
81
4
0
449,497
8
L
Ares
8,821
384
59
3
0
362,358
4
L
Artemis
7,212
314
25
1
0
201,126
0
L
Kukulkan
10,585
460
139
6
0
411,485
2
W
Arachne
13,892
604
151
7
0
524,448
2
L
Loki
11,076
482
87
4
0
425,553
4
W
Set
11,942
519
125
5
0
453,378
2
W
Olorun
12,705
552
142
6
0
430,998
4
W
The Morrigan
12,892
561
82
4
0
409,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role