Player Matchup

Erlang Shen
Erlang Shen
Auditio2
Erlang Shen
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 121L
1,496 Elo+
Party 3
Rama
Rama
Autophilatio
Rama
Level 129
God Stats
0W - 1L
1,308 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
BMC FR3SH NY
Baba Yaga
Level 159
God Stats
4W - 6L
1,500 SR
Queue Stats
279W - 249L
1,430 Elo+
Solo
Nike
Nike
InGODweTRUSS
Nike
Level 140
God Stats
4W - 7L
1,583 SR
Queue Stats
371W - 351L
1,399 Elo+
Solo
Bastet
Bastet
sandwich1998
Bastet
Level 88
God Stats
14W - 13L
1,500 SR
Queue Stats
463W - 419L
1,568 Elo+
Party 3
Team Averages
Level 124
1,478 SR
1,479 Elo+

VS

Team Averages
Level 110
1,705 SR
1,492 Elo+
Hades
Hades
GLOCKSMITH45cl
Hades
Level 103
God Stats
10W - 4L
1,635 SR
Queue Stats
196W - 164L
1,223 Elo+
Party 1
Erlang Shen
Erlang Shen
Kraemers Bar
Erlang Shen
Level 84
God Stats
2W - 2L
1,719 SR
Queue Stats
85W - 64L
1,612 Elo+
Party 2
Tyr
Tyr
WAFL1823
Tyr
Level 129
God Stats
6W - 10L
1,746 SR
Queue Stats
483W - 437L
1,541 Elo+
Party 1
Chiron
Chiron
WoodyWitless
Chiron
Level 146
God Stats
9W - 3L
1,733 SR
Queue Stats
252W - 253L
1,421 Elo+
Solo
Ra
Ra
l Shadow Shot l
Ra
Level 86
God Stats
2W - 0L
1,694 SR
Queue Stats
7W - 5L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Auditio2
Erlang Shen
14
3 / 5 / 0
8,599
453
7,309
14,219
10,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 3 / 0
9,689
510
5,589
11,637
3,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
BMC FR3SH NY
Baba Yaga
16
2 / 1 / 3
9,439
497
11,629
7,814
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 2 / 3
8,498
447
7,646
11,413
8,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
13
1 / 5 / 1
8,300
437
6,614
13,998
4,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
8,923
470
6,179
11,350
6,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Kraemers Bar
Erlang Shen
16
4 / 3 / 7
9,885
520
9,592
18,007
9,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 1 / 3
10,160
535
9,612
13,993
11,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
18
2 / 0 / 1
10,586
557
5,354
7,992
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 3 / 3
9,852
519
8,918
13,404
6,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
7
Kills
16
16
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Auditio2
Erlang Shen
3
5
0
0.6
L
1
3
0
0.33
L
Baba Yaga
BMC FR3SH NY
Baba Yaga
2
1
3
3.5
W
1
1
4
3
L
0
2
3
0.75
W
Erlang Shen
Kraemers Bar
Erlang Shen
4
3
7
2.5
W
5
1
3
6.5
W
Chiron
2
0
1
2.5
W
4
3
3
1.83
L
Bastet
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,787
Damage
39,655
59,081
Taken
64,746
31,177
Mitigated
37,937
17,141
Healing
33,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Auditio2
Erlang Shen
7,309
3,126
0
2,335
14,219
10,253
0
2,048
12,147
3,632
34,715
L
5,589
4,898
0
3,983
11,637
3,981
1,188
1,197
10,440
0
61,802
L
Baba Yaga
BMC FR3SH NY
Baba Yaga
11,629
67
0
3,304
7,814
3,389
0
3,633
4,008
63,112
0
W
6,179
432
380
4,927
11,350
6,973
45
3,034
8,155
34,896
0
L
7,646
2,092
0
3,230
11,413
8,717
0
3,576
7,715
11,158
55,490
W
Erlang Shen
Kraemers Bar
Erlang Shen
9,592
5,210
0
7,342
18,007
9,950
243
1,405
16,553
0
69,241
W
9,612
1,206
0
6,239
13,993
11,390
165
2,608
11,217
0
57,064
W
Chiron
5,354
2,311
380
6,005
7,992
2,869
1,847
75
7,917
0
80,035
W
8,918
725
2,070
6,072
13,404
6,755
100
5,457
7,513
68,869
0
L
Bastet
6,614
2,033
0
4,289
13,998
4,837
0
4,138
9,674
0
54,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,525
Gold Earned
49,406
519
Minions Killed
570
0
Camps Cleared
0
1,843,265
Distance Traveled
1,896,424
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,599
453
83
4
0
360,382
3
L
Rama
9,689
510
129
7
0
312,768
2
L
Baba Yaga
9,439
497
112
6
0
397,709
15
W
Hades
8,923
470
69
4
0
366,637
5
L
Nike
8,498
447
102
5
0
384,650
4
W
Erlang Shen
9,885
520
97
5
0
398,009
2
W
Tyr
10,160
535
120
6
0
414,065
0
W
Chiron
10,586
557
150
8
0
335,632
3
W
Ra
9,852
519
134
7
0
382,081
6
L
Bastet
8,300
437
93
5
0
387,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role