Player Matchup

Baron Samedi
Baron Samedi
LithiumJuice
Baron Samedi
Level 49
God Stats
13W - 3L
1,653 SR
Queue Stats
239W - 202L
1,573 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TastyClap
Cu Chulainn
Level 146
God Stats
31W - 9L
1,704 SR
Queue Stats
606W - 284L
1,620 Elo+
Party 1
Heimdallr
Heimdallr
VestingMantis14
Heimdallr
Level 87
God Stats
6W - 0L
1,500 SR
Queue Stats
342W - 190L
1,744 Elo+
Party 1
Team Averages
Level 94
1,619 SR
1,646 Elo+

VS

Team Averages
Level 112
1,514 SR
1,385 Elo+
Vamana
Vamana
BeSimqle
Vamana
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,310 Elo+
Solo
Merlin
Merlin
VK_2710
Merlin
Level 155
God Stats
11W - 11L
1,541 SR
Queue Stats
408W - 362L
1,346 Elo+
Solo
Danzaburou
Danzaburou
trace2007
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LithiumJuice
Baron Samedi
15
4 / 3 / 9
11,915
662
12,135
10,900
5,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
TastyClap
Cu Chulainn
17
13 / 2 / 6
14,312
795
24,320
21,457
26,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
VestingMantis14
Heimdallr
16
5 / 3 / 8
12,095
672
12,606
15,048
6,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BeSimqle
Vamana
13
2 / 7 / 4
10,973
610
7,229
23,202
15,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
VK_2710
Merlin
16
3 / 6 / 5
12,377
688
12,949
13,581
5,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
trace2007
Danzaburou
15
3 / 9 / 3
11,701
650
10,012
17,336
7,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
22
Kills
8
8
Deaths
22
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vamana
BeSimqle
Vamana
2
7
4
0.57
W
Baron Samedi
LithiumJuice
Baron Samedi
4
3
9
2.83
W
Cu Chulainn
TastyClap
Cu Chulainn
13
2
6
8
L
Merlin
VK_2710
Merlin
3
6
5
0.92
W
Heimdallr
VestingMantis14
Heimdallr
5
3
8
3
L
Danzaburou
trace2007
Danzaburou
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,061
Damage
30,190
47,405
Taken
54,119
38,447
Mitigated
28,048
13,616
Healing
9,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BeSimqle
Vamana
7,229
4,261
513
4,406
23,202
15,115
0
7,827
14,733
0
30,148
W
Baron Samedi
LithiumJuice
Baron Samedi
12,135
695
1,162
3,259
10,900
5,665
0
2,792
7,782
47,712
0
W
Cu Chulainn
TastyClap
Cu Chulainn
24,320
4,794
0
4,332
21,457
26,469
0
4,990
16,118
11,284
83,838
L
Merlin
VK_2710
Merlin
12,949
542
0
2,087
13,581
5,051
0
2,369
10,832
52,824
0
W
Heimdallr
VestingMantis14
Heimdallr
12,606
4,947
0
4,863
15,048
6,313
2,724
4,211
10,457
0
62,624
L
Danzaburou
trace2007
Danzaburou
10,012
4,176
480
2,230
17,336
7,882
0
4,133
12,594
0
37,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,322
Gold Earned
35,051
242
Minions Killed
181
0
Camps Cleared
0
914,892
Distance Traveled
911,237
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,973
610
43
2
0
294,428
1
W
Baron Samedi
11,915
662
52
3
0
294,370
3
W
Cu Chulainn
14,312
795
105
6
0
334,608
2
L
Merlin
12,377
688
90
5
0
333,023
4
W
Heimdallr
12,095
672
85
5
0
285,914
1
L
Danzaburou
11,701
650
48
3
0
283,786
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role